gpu: convert *opaque -> opaque for Queue
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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3 changed files with 10 additions and 10 deletions
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@ -125,7 +125,7 @@ pub const Device = opaque {
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return Impl.deviceGetLimits(device, limits);
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}
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pub inline fn getQueue(device: *Device) Queue {
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pub inline fn getQueue(device: *Device) *Queue {
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return Impl.deviceGetQueue(device);
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}
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