gpu: add PipelineLayout.Descriptor
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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4 changed files with 13 additions and 10 deletions
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@ -1,10 +1,3 @@
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typedef struct WGPUPipelineLayoutDescriptor {
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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uint32_t bindGroupLayoutCount;
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WGPUBindGroupLayout const * bindGroupLayouts;
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} WGPUPipelineLayoutDescriptor;
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typedef struct WGPUPrimitiveDepthClampingState {
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WGPUChainedStruct chain;
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clamp_depth: bool,
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