audio: rename to 'sysaudio'

This commit is contained in:
alichraghi 2022-07-13 12:16:28 +04:30 committed by Stephen Gutekanst
parent 0fb712d19e
commit f8f4dcf55f
22 changed files with 3 additions and 3 deletions

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* text=auto eol=lf
upstream/** linguist-vendored

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# This file is for zig-specific build artifacts.
# If you have OS-specific or editor-specific files to ignore,
# such as *.swp or .DS_Store, put those in your global
# ~/.gitignore and put this in your ~/.gitconfig:
#
# [core]
# excludesfile = ~/.gitignore
#
# Cheers!
# -andrewrk
zig-cache/
zig-out/
/release/
/debug/
/build/
/build-*/
/docgen_tmp/
upstream/soundio/src/config.h

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[submodule "upstream"]
path = upstream
url = https://github.com/hexops/soundio

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Copyright 2022, Hexops Contributors (given via the Git commit history).
All documentation, image, sound, font, and 2D/3D model files are CC-BY-4.0 licensed unless
otherwise noted. You may get a copy of this license at https://creativecommons.org/licenses/by/4.0
Files in a directory with a separate LICENSE file may contain files under different license terms,
described within that LICENSE file.
All other files are licensed under the Apache License, Version 2.0 (see LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
or the MIT license (see LICENSE-MIT or http://opensource.org/licenses/MIT), at your option.
All files in the project without exclusions may not be copied, modified, or distributed except
according to the terms above.

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Copyright (c) 2022 Hexops Contributors (given via the Git commit history).
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.

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const std = @import("std");
const Builder = std.build.Builder;
const soundio_path = thisDir() ++ "/upstream/soundio";
pub const pkg = std.build.Pkg{
.name = "sysaudio",
.source = .{ .path = thisDir() ++ "/src/main.zig" },
};
const soundio_pkg = std.build.Pkg{
.name = "soundio",
.source = .{ .path = thisDir() ++ "/soundio/main.zig" },
};
pub const Options = struct {};
pub fn build(b: *Builder) void {
const mode = b.standardReleaseOptions();
const target = b.standardTargetOptions(.{});
const soundio_tests = b.addTest("soundio/main.zig");
soundio_tests.setBuildMode(mode);
link(b, soundio_tests, .{});
const main_tests = b.addTest("src/main.zig");
main_tests.setBuildMode(mode);
main_tests.addPackage(soundio_pkg);
link(b, main_tests, .{});
const test_step = b.step("test", "Run library tests");
test_step.dependOn(&soundio_tests.step);
test_step.dependOn(&main_tests.step);
inline for ([_][]const u8{
"soundio-sine-wave",
}) |example| {
const example_exe = b.addExecutable("example-" ++ example, "examples/" ++ example ++ ".zig");
example_exe.setBuildMode(mode);
example_exe.setTarget(target);
example_exe.addPackage(soundio_pkg);
link(b, example_exe, .{});
example_exe.install();
const example_compile_step = b.step("example-" ++ example, "Compile '" ++ example ++ "' example");
example_compile_step.dependOn(b.getInstallStep());
const example_run_cmd = example_exe.run();
example_run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
example_run_cmd.addArgs(args);
}
const example_run_step = b.step("run-example-" ++ example, "Run '" ++ example ++ "' example");
example_run_step.dependOn(&example_run_cmd.step);
}
}
pub fn link(b: *Builder, step: *std.build.LibExeObjStep, options: Options) void {
_ = options;
const soundio_lib = buildSoundIo(b, step);
step.linkLibrary(soundio_lib);
step.addIncludePath(soundio_path);
}
fn buildSoundIo(b: *Builder, step: *std.build.LibExeObjStep) *std.build.LibExeObjStep {
// TODO(build-system): https://github.com/hexops/mach/issues/229#issuecomment-1100958939
ensureDependencySubmodule(b.allocator, "upstream") catch unreachable;
const config_base =
\\#ifndef SOUNDIO_CONFIG_H
\\#define SOUNDIO_CONFIG_H
\\#define SOUNDIO_VERSION_MAJOR 2
\\#define SOUNDIO_VERSION_MINOR 0
\\#define SOUNDIO_VERSION_PATCH 0
\\#define SOUNDIO_VERSION_STRING "2.0.0"
\\
;
var config_file = std.fs.cwd().createFile(soundio_path ++ "/src/config.h", .{}) catch unreachable;
defer config_file.close();
config_file.writeAll(config_base) catch unreachable;
const lib = b.addStaticLibrary("soundio", null);
lib.setTarget(step.target);
lib.setBuildMode(step.build_mode);
lib.linkLibC();
lib.addIncludePath(soundio_path);
lib.addCSourceFiles(soundio_sources, &.{});
const target = (std.zig.system.NativeTargetInfo.detect(b.allocator, step.target) catch unreachable).target;
if (target.isDarwin()) {
lib.addCSourceFile(soundio_path ++ "/src/coreaudio.c", &.{});
lib.linkFramework("AudioToolbox");
lib.linkFramework("CoreFoundation");
lib.linkFramework("CoreAudio");
config_file.writeAll("#define SOUNDIO_HAVE_COREAUDIO\n") catch unreachable;
} else if (target.os.tag == .linux) {
lib.addCSourceFile(soundio_path ++ "/src/alsa.c", &.{});
lib.linkSystemLibrary("asound");
config_file.writeAll("#define SOUNDIO_HAVE_ALSA\n") catch unreachable;
} else if (target.os.tag == .windows) {
lib.addCSourceFile(soundio_path ++ "/src/wasapi.c", &.{});
config_file.writeAll("#define SOUNDIO_HAVE_WASAPI\n") catch unreachable;
}
config_file.writeAll("#endif\n") catch unreachable;
lib.install();
return lib;
}
fn ensureDependencySubmodule(allocator: std.mem.Allocator, path: []const u8) !void {
if (std.process.getEnvVarOwned(allocator, "NO_ENSURE_SUBMODULES")) |no_ensure_submodules| {
if (std.mem.eql(u8, no_ensure_submodules, "true")) return;
} else |_| {}
var child = std.ChildProcess.init(&.{ "git", "submodule", "update", "--init", path }, allocator);
child.cwd = thisDir();
child.stderr = std.io.getStdErr();
child.stdout = std.io.getStdOut();
_ = try child.spawnAndWait();
}
fn thisDir() []const u8 {
return std.fs.path.dirname(@src().file) orelse ".";
}
const soundio_sources = &[_][]const u8{
soundio_path ++ "/src/soundio.c",
soundio_path ++ "/src/util.c",
soundio_path ++ "/src/os.c",
soundio_path ++ "/src/dummy.c",
soundio_path ++ "/src/channel_layout.c",
soundio_path ++ "/src/ring_buffer.c",
};

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const std = @import("std");
const soundio = @import("soundio");
const c = soundio.c;
const SoundIo = soundio.SoundIo;
const OutStream = soundio.OutStream;
var seconds_offset: f32 = 0;
fn write_callback(
maybe_outstream: ?[*]c.SoundIoOutStream,
frame_count_min: c_int,
frame_count_max: c_int,
) callconv(.C) void {
_ = frame_count_min;
const outstream = OutStream{ .handle = @ptrCast(*c.SoundIoOutStream, maybe_outstream) };
const layout = outstream.layout();
const float_sample_rate = outstream.sampleRate();
const seconds_per_frame = 1.0 / @intToFloat(f32, float_sample_rate);
var frames_left = frame_count_max;
while (frames_left > 0) {
var frame_count = frames_left;
var areas: [*]c.SoundIoChannelArea = undefined;
outstream.beginWrite(
@ptrCast([*]?[*]c.SoundIoChannelArea, &areas),
&frame_count,
) catch |err| std.debug.panic("write failed: {s}", .{@errorName(err)});
if (frame_count == 0) break;
const pitch = 440.0;
const radians_per_second = pitch * 2.0 * std.math.pi;
var frame: c_int = 0;
while (frame < frame_count) : (frame += 1) {
const sample = std.math.sin((seconds_offset + @intToFloat(f32, frame) *
seconds_per_frame) * radians_per_second);
{
var channel: usize = 0;
while (channel < @intCast(usize, layout.channelCount())) : (channel += 1) {
const channel_ptr = areas[channel].ptr;
const sample_ptr = &channel_ptr[@intCast(usize, areas[channel].step * frame)];
@ptrCast(*f32, @alignCast(@alignOf(f32), sample_ptr)).* = sample;
}
}
}
seconds_offset += seconds_per_frame * @intToFloat(f32, frame_count);
outstream.endWrite() catch |err| std.debug.panic("end write failed: {s}", .{@errorName(err)});
frames_left -= frame_count;
}
}
pub fn main() !void {
const sio = try SoundIo.init();
defer sio.deinit();
try sio.connect();
sio.flushEvents();
const default_output_index = sio.defaultOutputDeviceIndex() orelse return error.NoOutputDeviceFound;
const device = sio.getOutputDevice(default_output_index) orelse return error.OutOfMemory;
defer device.unref();
std.debug.print("Output device: {s}\n", .{device.name()});
const outstream = try device.createOutStream();
defer outstream.deinit();
outstream.setFormat(.float32LE);
outstream.setWriteCallback(write_callback);
try outstream.open();
try outstream.start();
while (true) sio.waitEvents();
}

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//

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const c = @import("c.zig");
const intToError = @import("error.zig").intToError;
const Error = @import("error.zig").Error;
const ChannelLayout = @This();
handle: c.SoundIoChannelLayout,
pub fn channelCount(self: ChannelLayout) i32 {
return self.handle.channel_count;
}

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const std = @import("std");
const c = @import("c.zig");
const InStream = @import("InStream.zig");
const OutStream = @import("OutStream.zig");
const Format = @import("enums.zig").Format;
const Device = @This();
handle: *c.SoundIoDevice,
pub fn unref(self: Device) void {
c.soundio_device_unref(self.handle);
}
pub fn id(self: Device) [:0]const u8 {
return std.mem.span(self.handle.*.id);
}
pub fn name(self: Device) [:0]const u8 {
return std.mem.span(self.handle.*.name);
}
pub fn createInStream(self: Device) error{OutOfMemory}!InStream {
return InStream{ .handle = c.soundio_instream_create(self.handle) orelse return error.OutOfMemory };
}
pub fn createOutStream(self: Device) error{OutOfMemory}!OutStream {
return OutStream{ .handle = c.soundio_outstream_create(self.handle) orelse return error.OutOfMemory };
}
pub fn supportsFormat(self: Device, format: Format) bool {
return c.soundio_device_supports_format(self.handle, @enumToInt(format));
}

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const c = @import("c.zig");
const intToError = @import("error.zig").intToError;
const Error = @import("error.zig").Error;
const Format = @import("enums.zig").Format;
const ChannelLayout = @import("ChannelLayout.zig");
const InStream = @This();
pub const WriteCallback = fn (stream: ?[*]c.SoundIoInStream, frame_count_min: c_int, frame_count_max: c_int) callconv(.C) void;
handle: *c.SoundIoInStream,
pub fn deinit(self: InStream) void {
c.soundio_instream_destroy(self.handle);
}
pub fn open(self: InStream) Error!void {
try intToError(c.soundio_instream_open(self.handle));
}
pub fn start(self: InStream) Error!void {
try intToError(c.soundio_instream_start(self.handle));
}
pub fn beginWrite(self: InStream, areas: [*]?[*]c.SoundIoChannelArea, frame_count: *i32) Error!void {
try intToError(c.soundio_instream_begin_write(
self.handle,
areas,
frame_count,
));
}
pub fn endWrite(self: InStream) Error!void {
try intToError(c.soundio_instream_end_write(self.handle));
}
pub fn setFormat(self: InStream, format: Format) void {
self.handle.*.format = @enumToInt(format);
}
pub fn setWriteCallback(self: InStream, callback: WriteCallback) void {
self.handle.*.write_callback = callback;
}
pub fn layout(self: InStream) ChannelLayout {
return ChannelLayout{ .handle = self.handle.*.layout };
}
pub fn sampleRate(self: InStream) i32 {
return self.handle.*.sample_rate;
}
pub fn layoutError(self: InStream) Error!void {
try intToError(self.handle.*.layout_error);
}

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const c = @import("c.zig");
const intToError = @import("error.zig").intToError;
const Error = @import("error.zig").Error;
const Format = @import("enums.zig").Format;
const ChannelLayout = @import("ChannelLayout.zig");
const OutStream = @This();
pub const WriteCallback = fn (stream: ?[*]c.SoundIoOutStream, frame_count_min: c_int, frame_count_max: c_int) callconv(.C) void;
handle: *c.SoundIoOutStream,
pub fn deinit(self: OutStream) void {
c.soundio_outstream_destroy(self.handle);
}
pub fn open(self: OutStream) Error!void {
try intToError(c.soundio_outstream_open(self.handle));
}
pub fn start(self: OutStream) Error!void {
try intToError(c.soundio_outstream_start(self.handle));
}
pub fn beginWrite(self: OutStream, areas: [*]?[*]c.SoundIoChannelArea, frame_count: *i32) Error!void {
try intToError(c.soundio_outstream_begin_write(
self.handle,
areas,
frame_count,
));
}
pub fn endWrite(self: OutStream) Error!void {
try intToError(c.soundio_outstream_end_write(self.handle));
}
pub fn setFormat(self: OutStream, format: Format) void {
self.handle.*.format = @enumToInt(format);
}
pub fn setWriteCallback(self: OutStream, callback: WriteCallback) void {
self.handle.*.write_callback = callback;
}
pub fn layout(self: OutStream) ChannelLayout {
return ChannelLayout{ .handle = self.handle.*.layout };
}
pub fn sampleRate(self: OutStream) i32 {
return self.handle.*.sample_rate;
}
pub fn layoutError(self: OutStream) Error!void {
try intToError(self.handle.*.layout_error);
}

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const c = @import("c.zig");
const intToError = @import("error.zig").intToError;
const Error = @import("error.zig").Error;
const Aim = @import("enums.zig").Aim;
const Backend = @import("enums.zig").Backend;
const Device = @import("Device.zig");
const SoundIo = @This();
handle: *c.SoundIo,
pub fn init() error{OutOfMemory}!SoundIo {
return SoundIo{ .handle = c.soundio_create() orelse return error.OutOfMemory };
}
pub fn deinit(self: SoundIo) void {
c.soundio_destroy(self.handle);
}
pub fn connect(self: SoundIo) Error!void {
try intToError(c.soundio_connect(self.handle));
}
pub fn connectBackend(self: SoundIo, backend: Backend) Error!void {
try intToError(c.soundio_connect_backend(self.handle, @enumToInt(backend)));
}
pub fn disconnect(self: SoundIo) void {
c.soundio_disconnect(self.handle);
}
pub fn flushEvents(self: SoundIo) void {
c.soundio_flush_events(self.handle);
}
pub fn waitEvents(self: SoundIo) void {
c.soundio_wait_events(self.handle);
}
pub fn wakeup(self: SoundIo) void {
c.soundio_wakeup(self.handle);
}
pub fn defaultInputDeviceIndex(self: SoundIo) ?u16 {
const index = c.soundio_default_input_device_index(self.handle);
return if (index < 0) null else @intCast(u16, index);
}
pub fn defaultOutputDeviceIndex(self: SoundIo) ?u16 {
const index = c.soundio_default_output_device_index(self.handle);
return if (index < 0) null else @intCast(u16, index);
}
pub fn inputDeviceCount(self: SoundIo) ?u16 {
const count = c.soundio_input_device_count(self.handle);
return if (count < 0) null else @intCast(u16, count);
}
pub fn outputDeviceCount(self: SoundIo) ?u16 {
const count = c.soundio_output_device_count(self.handle);
return if (count < 0) null else @intCast(u16, count);
}
pub fn getInputDevice(self: SoundIo, index: u16) ?Device {
return Device{
.handle = c.soundio_get_input_device(self.handle, index) orelse return null,
};
}
pub fn getOutputDevice(self: SoundIo, index: u16) ?Device {
return Device{
.handle = c.soundio_get_output_device(self.handle, index) orelse return null,
};
}
pub fn getInputDeviceFromID(self: SoundIo, id: [:0]const u8, is_raw: bool) ?Device {
return Device{
.handle = c.soundio_get_input_device_from_id(self.handle, id.ptr, is_raw) orelse return null,
};
}
pub fn getOutputDeviceFromID(self: SoundIo, id: [:0]const u8, is_raw: bool) ?Device {
return Device{
.handle = c.soundio_get_output_device_from_id(self.handle, id.ptr, is_raw) orelse return null,
};
}

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pub usingnamespace @cImport({
@cInclude("soundio/soundio.h");
});

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const c = @import("c.zig");
pub const ChannelId = enum(u7) {
invalid = c.SoundIoChannelIdInvalid,
front_left = c.SoundIoChannelIdFrontLeft,
front_right = c.SoundIoChannelIdFrontRight,
front_center = c.SoundIoChannelIdFrontCenter,
lfe = c.SoundIoChannelIdLfe,
back_left = c.SoundIoChannelIdBackLeft,
back_right = c.SoundIoChannelIdBackRight,
front_left_center = c.SoundIoChannelIdFrontLeftCenter,
front_right_center = c.SoundIoChannelIdFrontRightCenter,
back_center = c.SoundIoChannelIdBackCenter,
side_left = c.SoundIoChannelIdSideLeft,
side_right = c.SoundIoChannelIdSideRight,
top_center = c.SoundIoChannelIdTopCenter,
top_front_left = c.SoundIoChannelIdTopFrontLeft,
top_front_center = c.SoundIoChannelIdTopFrontCenter,
top_front_right = c.SoundIoChannelIdTopFrontRight,
top_back_left = c.SoundIoChannelIdTopBackLeft,
top_back_center = c.SoundIoChannelIdTopBackCenter,
top_back_right = c.SoundIoChannelIdTopBackRight,
back_left_center = c.SoundIoChannelIdBackLeftCenter,
back_right_center = c.SoundIoChannelIdBackRightCenter,
front_left_wide = c.SoundIoChannelIdFrontLeftWide,
front_right_wide = c.SoundIoChannelIdFrontRightWide,
front_left_high = c.SoundIoChannelIdFrontLeftHigh,
front_center_high = c.SoundIoChannelIdFrontCenterHigh,
front_right_high = c.SoundIoChannelIdFrontRightHigh,
top_front_left_center = c.SoundIoChannelIdTopFrontLeftCenter,
top_front_right_center = c.SoundIoChannelIdTopFrontRightCenter,
top_side_left = c.SoundIoChannelIdTopSideLeft,
top_side_right = c.SoundIoChannelIdTopSideRight,
left_lfe = c.SoundIoChannelIdLeftLfe,
right_lfe = c.SoundIoChannelIdRightLfe,
lfe2 = c.SoundIoChannelIdLfe2,
bottom_center = c.SoundIoChannelIdBottomCenter,
bottom_left_center = c.SoundIoChannelIdBottomLeftCenter,
bottom_right_center = c.SoundIoChannelIdBottomRightCenter,
// Mid/side recording
ms_mid = c.SoundIoChannelIdMsMid,
ms_side = c.SoundIoChannelIdMsSide,
// first order ambisonic channels
ambisonic_w = c.SoundIoChannelIdAmbisonicW,
ambisonic_x = c.SoundIoChannelIdAmbisonicX,
ambisonic_y = c.SoundIoChannelIdAmbisonicY,
ambisonic_z = c.SoundIoChannelIdAmbisonicZ,
// X-Y Recording
x_y_x = c.SoundIoChannelIdXyX,
x_y_y = c.SoundIoChannelIdXyY,
headphones_left = c.SoundIoChannelIdHeadphonesLeft,
headphones_right = c.SoundIoChannelIdHeadphonesRight,
click_track = c.SoundIoChannelIdClickTrack,
foreign_language = c.SoundIoChannelIdForeignLanguage,
hearing_impaired = c.SoundIoChannelIdHearingImpaired,
narration = c.SoundIoChannelIdNarration,
haptic = c.SoundIoChannelIdHaptic,
dialog_centric_mix = c.SoundIoChannelIdDialogCentricMix,
aux = c.SoundIoChannelIdAux,
aux0 = c.SoundIoChannelIdAux0,
aux1 = c.SoundIoChannelIdAux1,
aux2 = c.SoundIoChannelIdAux2,
aux3 = c.SoundIoChannelIdAux3,
aux4 = c.SoundIoChannelIdAux4,
aux5 = c.SoundIoChannelIdAux5,
aux6 = c.SoundIoChannelIdAux6,
aux7 = c.SoundIoChannelIdAux7,
aux8 = c.SoundIoChannelIdAux8,
aux9 = c.SoundIoChannelIdAux9,
aux10 = c.SoundIoChannelIdAux10,
aux11 = c.SoundIoChannelIdAux11,
aux12 = c.SoundIoChannelIdAux12,
aux13 = c.SoundIoChannelIdAux13,
aux14 = c.SoundIoChannelIdAux14,
aux15 = c.SoundIoChannelIdAux15,
};
pub const ChannelLayoutId = enum(u5) {
mono = c.SoundIoChannelLayoutIdMono,
stereo = c.SoundIoChannelLayoutIdStereo,
_2point1 = c.SoundIoChannelLayoutId2Point1,
_3point0 = c.SoundIoChannelLayoutId3Point0,
_3point0_back = c.SoundIoChannelLayoutId3Point0Back,
_3point1 = c.SoundIoChannelLayoutId3Point1,
_4point0 = c.SoundIoChannelLayoutId4Point0,
quad = c.SoundIoChannelLayoutIdQuad,
quadSide = c.SoundIoChannelLayoutIdQuadSide,
_4point1 = c.SoundIoChannelLayoutId4Point1,
_5point0_back = c.SoundIoChannelLayoutId5Point0Back,
_5point0_side = c.SoundIoChannelLayoutId5Point0Side,
_5point1 = c.SoundIoChannelLayoutId5Point1,
_5point1_back = c.SoundIoChannelLayoutId5Point1Back,
_6point0_side = c.SoundIoChannelLayoutId6Point0Side,
_6point0_front = c.SoundIoChannelLayoutId6Point0Front,
hexagonal = c.SoundIoChannelLayoutIdHexagonal,
_6point1 = c.SoundIoChannelLayoutId6Point1,
_6point1_back = c.SoundIoChannelLayoutId6Point1Back,
_6point1_front = c.SoundIoChannelLayoutId6Point1Front,
_7point0 = c.SoundIoChannelLayoutId7Point0,
_7point0_front = c.SoundIoChannelLayoutId7Point0Front,
_7point1 = c.SoundIoChannelLayoutId7Point1,
_7point1_wide = c.SoundIoChannelLayoutId7Point1Wide,
_7point1_wide_back = c.SoundIoChannelLayoutId7Point1WideBack,
octagonal = c.SoundIoChannelLayoutIdOctagonal,
};
pub const Backend = enum(u3) {
none = c.SoundIoBackendNone,
jack = c.SoundIoBackendJack,
pulseaudio = c.SoundIoBackendPulseAudio,
alsa = c.SoundIoBackendAlsa,
coreaudio = c.SoundIoBackendCoreAudio,
wasapi = c.SoundIoBackendWasapi,
dummy = c.SoundIoBackendDummy,
};
pub const Aim = enum(u1) {
input = c.SoundIoDeviceAimInput,
output = c.SoundIoDeviceAimOutput,
};
pub const Format = enum(u5) {
invalid = c.SoundIoFormatInvalid,
S8 = c.SoundIoFormatS8,
U8 = c.SoundIoFormatU8,
S16LE = c.SoundIoFormatS16LE,
S16BE = c.SoundIoFormatS16BE,
U16LE = c.SoundIoFormatU16LE,
U16BE = c.SoundIoFormatU16BE,
S24LE = c.SoundIoFormatS24LE,
S24BE = c.SoundIoFormatS24BE,
U24LE = c.SoundIoFormatU24LE,
U24BE = c.SoundIoFormatU24BE,
S32LE = c.SoundIoFormatS32LE,
S32BE = c.SoundIoFormatS32BE,
U32LE = c.SoundIoFormatU32LE,
U32BE = c.SoundIoFormatU32BE,
float32LE = c.SoundIoFormatFloat32LE,
float32BE = c.SoundIoFormatFloat32BE,
float64LE = c.SoundIoFormatFloat64LE,
float64BE = c.SoundIoFormatFloat64BE,
};

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const std = @import("std");
const c = @import("c.zig");
pub const Error = error{
OutOfMemory,
/// The backend does not appear to be active or running.
InitAudioBackend,
/// A system resource other than memory was not available.
SystemResources,
/// Attempted to open a device and failed.
OpeningDevice,
NoSuchDevice,
/// The programmer did not comply with the API.
Invalid,
/// libsoundio was compiled without support for that backend.
BackendUnavailable,
/// An open stream had an error that can only be recovered from by
/// destroying the stream and creating it again.
Streaming,
/// Attempted to use a device with parameters it cannot support.
IncompatibleDevice,
/// When JACK returns `JackNoSuchClient`
NoSuchClient,
/// Attempted to use parameters that the backend cannot support.
IncompatibleBackend,
/// Backend server shutdown or became inactive.
BackendDisconnected,
Interrupted,
/// Buffer underrun occurred.
Underflow,
/// Unable to convert to or from UTF-8 to the native string format.
EncodingString,
};
pub fn intToError(err: c_int) Error!void {
return switch (err) {
c.SoundIoErrorNone => {},
c.SoundIoErrorNoMem => Error.OutOfMemory,
c.SoundIoErrorInitAudioBackend => Error.InitAudioBackend,
c.SoundIoErrorSystemResources => Error.SystemResources,
c.SoundIoErrorOpeningDevice => Error.OpeningDevice,
c.SoundIoErrorNoSuchDevice => Error.NoSuchDevice,
c.SoundIoErrorInvalid => Error.Invalid,
c.SoundIoErrorBackendUnavailable => Error.BackendUnavailable,
c.SoundIoErrorStreaming => Error.Streaming,
c.SoundIoErrorIncompatibleDevice => Error.IncompatibleDevice,
c.SoundIoErrorNoSuchClient => Error.NoSuchClient,
c.SoundIoErrorIncompatibleBackend => Error.IncompatibleBackend,
c.SoundIoErrorBackendDisconnected => Error.BackendDisconnected,
c.SoundIoErrorInterrupted => Error.Interrupted,
c.SoundIoErrorUnderflow => Error.Underflow,
c.SoundIoErrorEncodingString => Error.EncodingString,
else => unreachable,
};
}
test "error convertion" {
const expectError = @import("std").testing.expectError;
try intToError(c.SoundIoErrorNone);
try expectError(Error.OutOfMemory, intToError(c.SoundIoErrorNoMem));
}

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pub usingnamespace @import("enums.zig");
pub const c = @import("c.zig");
pub const SoundIo = @import("SoundIo.zig");
pub const Device = @import("Device.zig");
pub const InStream = @import("InStream.zig");
pub const OutStream = @import("OutStream.zig");
pub const Error = @import("error.zig").Error;
test {
refAllDecls(@import("SoundIo.zig"));
refAllDecls(@import("Device.zig"));
refAllDecls(@import("OutStream.zig"));
refAllDecls(@import("ChannelLayout.zig"));
}
fn refAllDecls(comptime T: type) void {
@setEvalBranchQuota(10000);
inline for (comptime @import("std").meta.declarations(T)) |decl| {
if (decl.is_pub) {
if (@TypeOf(@field(T, decl.name)) == type) {
switch (@typeInfo(@field(T, decl.name))) {
.Struct, .Enum, .Union, .Opaque => refAllDecls(@field(T, decl.name)),
else => {},
}
}
_ = @field(T, decl.name);
}
}
}

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const std = @import("std");
const mem = std.mem;
const testing = std.testing;
const builtin = @import("builtin");
const Backend = switch (builtin.os.tag) {
.linux,
.windows,
.macos,
.ios,
=> @import("soundio.zig"),
else => @compileError("unsupported os"),
};
pub const Error = Backend.Error;
pub const Device = Backend.Device;
pub const DeviceIterator = Backend.DeviceIterator;
pub const Mode = enum {
input,
output,
};
pub const Format = enum {
U8,
S16,
S24,
S32,
F32,
};
pub const DeviceDescriptor = struct {
mode: ?Mode = null,
format: ?Format = null,
is_raw: ?bool = null,
channels: ?u8 = null,
sample_rate: ?u32 = null,
id: ?[:0]const u8 = null,
name: ?[]const u8 = null,
};
const Audio = @This();
backend: Backend,
pub fn init() Error!Audio {
return Audio{
.backend = try Backend.init(),
};
}
pub fn deinit(self: Audio) void {
self.backend.deinit();
}
pub fn waitEvents(self: Audio) void {
self.backend.waitEvents();
}
pub fn requestDevice(self: Audio, config: DeviceDescriptor) Error!Device {
return self.backend.requestDevice(config);
}
pub fn inputDeviceIterator(self: Audio) DeviceIterator {
return self.backend.inputDeviceIterator();
}
pub fn outputDeviceIterator(self: Audio) DeviceIterator {
return self.backend.outputDeviceIterator();
}
test "list devices" {
const a = try init();
defer a.deinit();
var iter = a.inputDeviceIterator();
while (try iter.next()) |_| {}
}
test "connect to device" {
const a = try init();
defer a.deinit();
const d = try a.requestDevice(.{ .mode = .output });
defer d.deinit();
}
test "connect to device from descriptor" {
const a = try init();
defer a.deinit();
var iter = a.outputDeviceIterator();
var device_desc = (try iter.next()) orelse return error.NoDeviceFound;
const d = try a.requestDevice(device_desc);
defer d.deinit();
}
test "requestDevice behavior: null is_raw" {
const a = try init();
defer a.deinit();
var iter = a.outputDeviceIterator();
var device_desc = (try iter.next()) orelse return error.NoDeviceFound;
const bad_desc = DeviceDescriptor{
.is_raw = null,
.mode = device_desc.mode,
.id = device_desc.id,
};
try testing.expectError(error.InvalidParameter, a.requestDevice(bad_desc));
}
test "requestDevice behavior: null mode" {
const a = try init();
defer a.deinit();
var iter = a.outputDeviceIterator();
var device_desc = (try iter.next()) orelse return error.NoDeviceFound;
const bad_desc = DeviceDescriptor{
.is_raw = device_desc.is_raw,
.mode = null,
.id = device_desc.id,
};
try testing.expectError(error.InvalidParameter, a.requestDevice(bad_desc));
}
test "requestDevice behavior: invalid id" {
const a = try init();
defer a.deinit();
var iter = a.outputDeviceIterator();
var device_desc = (try iter.next()) orelse return error.NoDeviceFound;
const bad_desc = DeviceDescriptor{
.is_raw = device_desc.is_raw,
.mode = device_desc.mode,
.id = "wrong-id",
};
try testing.expectError(error.DeviceUnavailable, a.requestDevice(bad_desc));
}

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const std = @import("std");
const Mode = @import("main.zig").Mode;
const DeviceDescriptor = @import("main.zig").DeviceDescriptor;
const c = @import("soundio").c;
const Aim = @import("soundio").Aim;
const SoundIo = @import("soundio").SoundIo;
const SoundIoDevice = @import("soundio").Device;
const SoundIoInStream = @import("soundio").InStream;
const SoundIoOutStream = @import("soundio").OutStream;
const SoundIoStream = union(Mode) {
input: SoundIoInStream,
output: SoundIoOutStream,
};
const Audio = @This();
pub const DataCallback = fn (device: Device, frame_count: u32) void;
pub const Device = struct {
handle: SoundIoStream,
data_callback: ?DataCallback = null,
user_data: ?*anyopaque = null,
pub fn setCallback(self: Device, callback: DataCallback, data: *anyopaque) void {
self.data_callback = callback;
self.user_data = data;
}
pub fn deinit(self: Device) void {
return switch (self.handle) {
.input => |d| d.deinit(),
.output => |d| d.deinit(),
};
}
};
pub const DeviceIterator = struct {
ctx: Audio,
mode: Mode,
device_len: u16,
index: u16,
pub fn next(self: *DeviceIterator) IteratorError!?DeviceDescriptor {
if (self.index < self.device_len) {
const device_desc = switch (self.mode) {
.input => self.ctx.handle.getInputDevice(self.index) orelse return null,
.output => self.ctx.handle.getOutputDevice(self.index) orelse return null,
};
self.index += 1;
return DeviceDescriptor{
.mode = switch (@intToEnum(Aim, device_desc.handle.aim)) {
.input => .input,
.output => .output,
},
.is_raw = device_desc.handle.is_raw,
.id = device_desc.id(),
.name = device_desc.name(),
};
}
return null;
}
};
pub const IteratorError = error{OutOfMemory};
pub const Error = error{
OutOfMemory,
InvalidDeviceID,
InvalidParameter,
NoDeviceFound,
AlreadyConnected,
CannotConnect,
UnsupportedOS,
UnsupportedBackend,
DeviceUnavailable,
};
handle: SoundIo,
pub fn init() Error!Audio {
var self = Audio{
.handle = try SoundIo.init(),
};
self.handle.connect() catch |err| {
return switch (err) {
error.SystemResources, error.NoSuchClient => error.CannotConnect,
error.Invalid => error.AlreadyConnected,
error.OutOfMemory => error.OutOfMemory,
else => unreachable,
};
};
self.handle.flushEvents();
return self;
}
pub fn deinit(self: Audio) void {
self.handle.deinit();
}
pub fn waitEvents(self: Audio) void {
self.handle.waitEvents();
}
pub fn requestDevice(self: Audio, config: DeviceDescriptor) Error!Device {
return Device{
.handle = blk: {
var sio_device: SoundIoDevice = undefined;
if (config.id) |id| {
if (config.mode == null or config.is_raw == null)
return error.InvalidParameter;
sio_device = switch (config.mode.?) {
.input => self.handle.getInputDeviceFromID(id, config.is_raw.?),
.output => self.handle.getOutputDeviceFromID(id, config.is_raw.?),
} orelse {
return if (switch (config.mode.?) {
.input => self.handle.inputDeviceCount().?,
.output => self.handle.outputDeviceCount().?,
} == 0)
error.NoDeviceFound
else
error.DeviceUnavailable;
};
} else {
if (config.mode == null) return error.InvalidParameter;
const id = switch (config.mode.?) {
.input => self.handle.defaultInputDeviceIndex(),
.output => self.handle.defaultOutputDeviceIndex(),
} orelse return error.NoDeviceFound;
sio_device = switch (config.mode.?) {
.input => self.handle.getInputDevice(id),
.output => self.handle.getOutputDevice(id),
} orelse return error.DeviceUnavailable;
}
break :blk switch (config.mode.?) {
.input => SoundIoStream{ .input = try sio_device.createInStream() },
.output => SoundIoStream{ .output = try sio_device.createOutStream() },
};
},
};
}
pub fn outputDeviceIterator(self: Audio) DeviceIterator {
return .{
.ctx = self,
.mode = .output,
.device_len = self.handle.outputDeviceCount() orelse 0,
.index = 0,
};
}
pub fn inputDeviceIterator(self: Audio) DeviceIterator {
return .{
.ctx = self,
.mode = .input,
.device_len = self.handle.inputDeviceCount() orelse 0,
.index = 0,
};
}

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sysaudio/upstream Submodule

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Subproject commit 434854ee49fd4233394310174298536381cfa0f1