audio: rename to 'sysaudio'

This commit is contained in:
alichraghi 2022-07-13 12:16:28 +04:30 committed by Stephen Gutekanst
parent 0fb712d19e
commit f8f4dcf55f
22 changed files with 3 additions and 3 deletions

140
sysaudio/src/main.zig Normal file
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const std = @import("std");
const mem = std.mem;
const testing = std.testing;
const builtin = @import("builtin");
const Backend = switch (builtin.os.tag) {
.linux,
.windows,
.macos,
.ios,
=> @import("soundio.zig"),
else => @compileError("unsupported os"),
};
pub const Error = Backend.Error;
pub const Device = Backend.Device;
pub const DeviceIterator = Backend.DeviceIterator;
pub const Mode = enum {
input,
output,
};
pub const Format = enum {
U8,
S16,
S24,
S32,
F32,
};
pub const DeviceDescriptor = struct {
mode: ?Mode = null,
format: ?Format = null,
is_raw: ?bool = null,
channels: ?u8 = null,
sample_rate: ?u32 = null,
id: ?[:0]const u8 = null,
name: ?[]const u8 = null,
};
const Audio = @This();
backend: Backend,
pub fn init() Error!Audio {
return Audio{
.backend = try Backend.init(),
};
}
pub fn deinit(self: Audio) void {
self.backend.deinit();
}
pub fn waitEvents(self: Audio) void {
self.backend.waitEvents();
}
pub fn requestDevice(self: Audio, config: DeviceDescriptor) Error!Device {
return self.backend.requestDevice(config);
}
pub fn inputDeviceIterator(self: Audio) DeviceIterator {
return self.backend.inputDeviceIterator();
}
pub fn outputDeviceIterator(self: Audio) DeviceIterator {
return self.backend.outputDeviceIterator();
}
test "list devices" {
const a = try init();
defer a.deinit();
var iter = a.inputDeviceIterator();
while (try iter.next()) |_| {}
}
test "connect to device" {
const a = try init();
defer a.deinit();
const d = try a.requestDevice(.{ .mode = .output });
defer d.deinit();
}
test "connect to device from descriptor" {
const a = try init();
defer a.deinit();
var iter = a.outputDeviceIterator();
var device_desc = (try iter.next()) orelse return error.NoDeviceFound;
const d = try a.requestDevice(device_desc);
defer d.deinit();
}
test "requestDevice behavior: null is_raw" {
const a = try init();
defer a.deinit();
var iter = a.outputDeviceIterator();
var device_desc = (try iter.next()) orelse return error.NoDeviceFound;
const bad_desc = DeviceDescriptor{
.is_raw = null,
.mode = device_desc.mode,
.id = device_desc.id,
};
try testing.expectError(error.InvalidParameter, a.requestDevice(bad_desc));
}
test "requestDevice behavior: null mode" {
const a = try init();
defer a.deinit();
var iter = a.outputDeviceIterator();
var device_desc = (try iter.next()) orelse return error.NoDeviceFound;
const bad_desc = DeviceDescriptor{
.is_raw = device_desc.is_raw,
.mode = null,
.id = device_desc.id,
};
try testing.expectError(error.InvalidParameter, a.requestDevice(bad_desc));
}
test "requestDevice behavior: invalid id" {
const a = try init();
defer a.deinit();
var iter = a.outputDeviceIterator();
var device_desc = (try iter.next()) orelse return error.NoDeviceFound;
const bad_desc = DeviceDescriptor{
.is_raw = device_desc.is_raw,
.mode = device_desc.mode,
.id = "wrong-id",
};
try testing.expectError(error.DeviceUnavailable, a.requestDevice(bad_desc));
}

159
sysaudio/src/soundio.zig Normal file
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const std = @import("std");
const Mode = @import("main.zig").Mode;
const DeviceDescriptor = @import("main.zig").DeviceDescriptor;
const c = @import("soundio").c;
const Aim = @import("soundio").Aim;
const SoundIo = @import("soundio").SoundIo;
const SoundIoDevice = @import("soundio").Device;
const SoundIoInStream = @import("soundio").InStream;
const SoundIoOutStream = @import("soundio").OutStream;
const SoundIoStream = union(Mode) {
input: SoundIoInStream,
output: SoundIoOutStream,
};
const Audio = @This();
pub const DataCallback = fn (device: Device, frame_count: u32) void;
pub const Device = struct {
handle: SoundIoStream,
data_callback: ?DataCallback = null,
user_data: ?*anyopaque = null,
pub fn setCallback(self: Device, callback: DataCallback, data: *anyopaque) void {
self.data_callback = callback;
self.user_data = data;
}
pub fn deinit(self: Device) void {
return switch (self.handle) {
.input => |d| d.deinit(),
.output => |d| d.deinit(),
};
}
};
pub const DeviceIterator = struct {
ctx: Audio,
mode: Mode,
device_len: u16,
index: u16,
pub fn next(self: *DeviceIterator) IteratorError!?DeviceDescriptor {
if (self.index < self.device_len) {
const device_desc = switch (self.mode) {
.input => self.ctx.handle.getInputDevice(self.index) orelse return null,
.output => self.ctx.handle.getOutputDevice(self.index) orelse return null,
};
self.index += 1;
return DeviceDescriptor{
.mode = switch (@intToEnum(Aim, device_desc.handle.aim)) {
.input => .input,
.output => .output,
},
.is_raw = device_desc.handle.is_raw,
.id = device_desc.id(),
.name = device_desc.name(),
};
}
return null;
}
};
pub const IteratorError = error{OutOfMemory};
pub const Error = error{
OutOfMemory,
InvalidDeviceID,
InvalidParameter,
NoDeviceFound,
AlreadyConnected,
CannotConnect,
UnsupportedOS,
UnsupportedBackend,
DeviceUnavailable,
};
handle: SoundIo,
pub fn init() Error!Audio {
var self = Audio{
.handle = try SoundIo.init(),
};
self.handle.connect() catch |err| {
return switch (err) {
error.SystemResources, error.NoSuchClient => error.CannotConnect,
error.Invalid => error.AlreadyConnected,
error.OutOfMemory => error.OutOfMemory,
else => unreachable,
};
};
self.handle.flushEvents();
return self;
}
pub fn deinit(self: Audio) void {
self.handle.deinit();
}
pub fn waitEvents(self: Audio) void {
self.handle.waitEvents();
}
pub fn requestDevice(self: Audio, config: DeviceDescriptor) Error!Device {
return Device{
.handle = blk: {
var sio_device: SoundIoDevice = undefined;
if (config.id) |id| {
if (config.mode == null or config.is_raw == null)
return error.InvalidParameter;
sio_device = switch (config.mode.?) {
.input => self.handle.getInputDeviceFromID(id, config.is_raw.?),
.output => self.handle.getOutputDeviceFromID(id, config.is_raw.?),
} orelse {
return if (switch (config.mode.?) {
.input => self.handle.inputDeviceCount().?,
.output => self.handle.outputDeviceCount().?,
} == 0)
error.NoDeviceFound
else
error.DeviceUnavailable;
};
} else {
if (config.mode == null) return error.InvalidParameter;
const id = switch (config.mode.?) {
.input => self.handle.defaultInputDeviceIndex(),
.output => self.handle.defaultOutputDeviceIndex(),
} orelse return error.NoDeviceFound;
sio_device = switch (config.mode.?) {
.input => self.handle.getInputDevice(id),
.output => self.handle.getOutputDevice(id),
} orelse return error.DeviceUnavailable;
}
break :blk switch (config.mode.?) {
.input => SoundIoStream{ .input = try sio_device.createInStream() },
.output => SoundIoStream{ .output = try sio_device.createOutStream() },
};
},
};
}
pub fn outputDeviceIterator(self: Audio) DeviceIterator {
return .{
.ctx = self,
.mode = .output,
.device_len = self.handle.outputDeviceCount() orelse 0,
.index = 0,
};
}
pub fn inputDeviceIterator(self: Audio) DeviceIterator {
return .{
.ctx = self,
.mode = .input,
.device_len = self.handle.inputDeviceCount() orelse 0,
.index = 0,
};
}