sysaudio: add webaudio backend
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11 changed files with 841 additions and 487 deletions
236
libs/sysaudio/src/webaudio.zig
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236
libs/sysaudio/src/webaudio.zig
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const std = @import("std");
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const js = @import("sysjs");
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const main = @import("main.zig");
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const backends = @import("backends.zig");
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const util = @import("util.zig");
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const channel_size = 1024;
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const channel_size_bytes = channel_size * @sizeOf(f32);
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const dummy_playback = main.Device{
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.id = "default-playback",
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.name = "Default Device",
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.mode = .playback,
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.channels = undefined,
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.formats = &.{.f32},
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.sample_rate = .{
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.min = 8_000,
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.max = 96_000,
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},
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};
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pub const Context = struct {
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allocator: std.mem.Allocator,
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devices_info: util.DevicesInfo,
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pub fn init(allocator: std.mem.Allocator, options: main.Context.Options) !backends.BackendContext {
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_ = options;
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const audio_context = js.global().get("AudioContext");
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if (audio_context.is(.undefined))
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return error.ConnectionRefused;
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var self = try allocator.create(Context);
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errdefer allocator.destroy(self);
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self.* = .{
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.allocator = allocator,
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.devices_info = util.DevicesInfo.init(),
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};
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return .{ .webaudio = self };
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}
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pub fn deinit(self: *Context) void {
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for (self.devices_info.list.items) |d|
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freeDevice(self.allocator, d);
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self.devices_info.list.deinit(self.allocator);
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self.allocator.destroy(self);
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}
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pub fn refresh(self: *Context) !void {
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for (self.devices_info.list.items) |d|
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freeDevice(self.allocator, d);
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self.devices_info.clear(self.allocator);
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try self.devices_info.list.append(self.allocator, dummy_playback);
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self.devices_info.list.items[0].channels = try self.allocator.alloc(main.Channel, 2);
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self.devices_info.list.items[0].channels[0] = .{ .id = .front_left };
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self.devices_info.list.items[0].channels[1] = .{ .id = .front_right };
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self.devices_info.setDefault(.playback, 0);
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}
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pub fn devices(self: Context) []const main.Device {
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return self.devices_info.list.items;
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}
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pub fn defaultDevice(self: Context, mode: main.Device.Mode) ?main.Device {
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return self.devices_info.default(mode);
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}
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pub fn createPlayer(self: *Context, device: main.Device, writeFn: main.WriteFn, options: main.Player.Options) !backends.BackendPlayer {
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const context_options = js.createMap();
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defer context_options.deinit();
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context_options.set("sampleRate", js.createNumber(@intToFloat(f64, options.sample_rate)));
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const audio_context = js.constructType("AudioContext", &.{context_options.toValue()});
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const gain_node = audio_context.call("createGain", &.{
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js.createNumber(1),
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js.createNumber(0),
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js.createNumber(@intToFloat(f64, device.channels.len)),
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}).view(.object);
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const process_node = audio_context.call("createScriptProcessor", &.{
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js.createNumber(channel_size),
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js.createNumber(@intToFloat(f64, device.channels.len)),
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}).view(.object);
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var player = try self.allocator.create(Player);
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errdefer self.allocator.destroy(player);
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var captures = try self.allocator.alloc(js.Value, 1);
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captures[0] = js.createNumber(@intToFloat(f64, @ptrToInt(player)));
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const document = js.global().get("document").view(.object);
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defer document.deinit();
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const click_event_str = js.createString("click");
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defer click_event_str.deinit();
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const resume_on_click = js.createFunction(Player.resumeOnClick, captures);
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_ = document.call("addEventListener", &.{ click_event_str.toValue(), resume_on_click.toValue() });
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const audio_process_event = js.createFunction(Player.audioProcessEvent, captures);
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defer audio_process_event.deinit();
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process_node.set("onaudioprocess", audio_process_event.toValue());
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player.* = .{
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.allocator = self.allocator,
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.audio_context = audio_context,
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.process_node = process_node,
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.gain_node = gain_node,
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.process_captures = captures,
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.resume_on_click = resume_on_click,
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.buf = try self.allocator.alloc(u8, channel_size_bytes * device.channels.len),
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.buf_js = js.constructType("Uint8Array", &.{js.createNumber(channel_size_bytes)}),
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.is_paused = false,
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.writeFn = writeFn,
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.user_data = options.user_data,
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.sample_rate = options.sample_rate,
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.channels = device.channels,
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.format = .f32,
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.write_step = @sizeOf(f32),
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};
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for (player.channels) |*ch, i| {
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ch.*.ptr = player.buf.ptr + i * channel_size_bytes;
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}
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return .{ .webaudio = player };
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}
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};
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pub const Player = struct {
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allocator: std.mem.Allocator,
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audio_context: js.Object,
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process_node: js.Object,
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gain_node: js.Object,
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process_captures: []js.Value,
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resume_on_click: js.Function,
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buf: []u8,
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buf_js: js.Object,
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is_paused: bool,
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writeFn: main.WriteFn,
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user_data: ?*anyopaque,
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sample_rate: u24,
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channels: []main.Channel,
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format: main.Format,
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write_step: u8,
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pub fn deinit(self: *Player) void {
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self.resume_on_click.deinit();
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self.buf_js.deinit();
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self.gain_node.deinit();
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self.process_node.deinit();
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self.audio_context.deinit();
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self.allocator.free(self.process_captures);
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self.allocator.free(self.buf);
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self.allocator.destroy(self);
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}
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pub fn start(self: Player) !void {
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const destination = self.audio_context.get("destination").view(.object);
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defer destination.deinit();
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_ = self.gain_node.call("connect", &.{destination.toValue()});
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_ = self.process_node.call("connect", &.{self.gain_node.toValue()});
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}
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fn resumeOnClick(args: js.Object, _: usize, captures: []js.Value) js.Value {
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const self = @intToPtr(*Player, @floatToInt(usize, captures[0].view(.num)));
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self.play() catch {};
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const document = js.global().get("document").view(.object);
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defer document.deinit();
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const event = args.getIndex(0).view(.object);
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defer event.deinit();
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_ = document.call("removeEventListener", &.{ event.toValue(), self.resume_on_click.toValue() });
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return js.createUndefined();
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}
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fn audioProcessEvent(args: js.Object, _: usize, captures: []js.Value) js.Value {
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const self = @intToPtr(*Player, @floatToInt(usize, captures[0].view(.num)));
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const event = args.getIndex(0).view(.object);
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defer event.deinit();
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const output_buffer = event.get("outputBuffer").view(.object);
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defer output_buffer.deinit();
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self.writeFn(self.user_data, channel_size);
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for (self.channels) |_, i| {
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self.buf_js.copyBytes(self.buf[i * channel_size_bytes .. (i + 1) * channel_size_bytes]);
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const buf_f32_js = js.constructType("Float32Array", &.{ self.buf_js.get("buffer"), self.buf_js.get("byteOffset"), js.createNumber(channel_size) });
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defer buf_f32_js.deinit();
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_ = output_buffer.call("copyToChannel", &.{ buf_f32_js.toValue(), js.createNumber(@intToFloat(f64, i)) });
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}
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return js.createUndefined();
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}
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pub fn play(self: *Player) !void {
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_ = self.audio_context.call("resume", &.{js.createUndefined()});
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self.is_paused = false;
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}
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pub fn pause(self: *Player) !void {
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_ = self.audio_context.call("suspend", &.{js.createUndefined()});
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self.is_paused = true;
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}
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pub fn paused(self: Player) bool {
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return self.is_paused;
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}
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pub fn setVolume(self: *Player, vol: f32) !void {
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const gain = self.gain_node.get("gain").view(.object);
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defer gain.deinit();
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gain.set("value", js.createNumber(vol));
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}
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pub fn volume(self: Player) !f32 {
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const gain = self.gain_node.get("gain").view(.object);
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defer gain.deinit();
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return @floatCast(f32, gain.get("value").view(.num));
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}
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pub fn sampleRate(self: Player) u24 {
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return self.sample_rate;
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}
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};
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fn freeDevice(allocator: std.mem.Allocator, device: main.Device) void {
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allocator.free(device.channels);
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}
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test {
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std.testing.refAllDeclsRecursive(@This());
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}
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