gpu: rename structs.zig -> data.zig

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-11 15:03:36 -07:00 committed by Stephen Gutekanst
parent 04378a8ff7
commit fd48c830e1
5 changed files with 14 additions and 12 deletions

View file

@ -20,7 +20,7 @@
const std = @import("std");
const Feature = @import("enums.zig").Feature;
const Limits = @import("structs.zig").Limits;
const Limits = @import("data.zig").Limits;
const Device = @import("Device.zig");
const Adapter = @This();

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@ -7,7 +7,7 @@
//! https://gpuweb.github.io/gpuweb/#devices
//! https://gpuweb.github.io/gpuweb/#gpuadapter
const Feature = @import("enums.zig").Feature;
const Limits = @import("structs.zig").Limits;
const Limits = @import("data.zig").Limits;
const Queue = @import("Queue.zig");
const ShaderModule = @import("ShaderModule.zig");
const Surface = @import("Surface.zig");

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@ -15,7 +15,7 @@ const RequestDeviceResponse = Adapter.RequestDeviceResponse;
const Device = @import("Device.zig");
const Surface = @import("Surface.zig");
const Limits = @import("structs.zig").Limits;
const Limits = @import("data.zig").Limits;
const Queue = @import("Queue.zig");
const CommandBuffer = @import("CommandBuffer.zig");
const ShaderModule = @import("ShaderModule.zig");

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@ -1,3 +1,5 @@
//! Data structures that are ABI-compatible with webgpu.h
const BlendOperation = @import("enums.zig").BlendOperation;
const BlendFactor = @import("enums.zig").BlendFactor;
const CompareFunction = @import("enums.zig").CompareFunction;

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@ -75,15 +75,15 @@ pub const ComputePassEncoder = @import("ComputePassEncoder.zig");
pub const ComputePipeline = @import("ComputePipeline.zig");
// Data structures
pub const Limits = @import("structs.zig").Limits;
pub const Color = @import("structs.zig").Color;
pub const Extent3D = @import("structs.zig").Extent3D;
pub const Origin3D = @import("structs.zig").Origin3D;
pub const StencilFaceState = @import("structs.zig").StencilFaceState;
pub const VertexAttribute = @import("structs.zig").VertexAttribute;
pub const BlendComponent = @import("structs.zig").BlendComponent;
pub const BlendState = @import("structs.zig").BlendState;
pub const VertexBufferLayout = @import("structs.zig").VertexBufferLayout;
pub const Limits = @import("data.zig").Limits;
pub const Color = @import("data.zig").Color;
pub const Extent3D = @import("data.zig").Extent3D;
pub const Origin3D = @import("data.zig").Origin3D;
pub const StencilFaceState = @import("data.zig").StencilFaceState;
pub const VertexAttribute = @import("data.zig").VertexAttribute;
pub const BlendComponent = @import("data.zig").BlendComponent;
pub const BlendState = @import("data.zig").BlendState;
pub const VertexBufferLayout = @import("data.zig").VertexBufferLayout;
// Enumerations
pub const Feature = @import("enums.zig").Feature;