gpu: update to latest webgpu.h API
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
74067bebed
commit
fdd3270a0f
22 changed files with 201 additions and 161 deletions
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@ -11,7 +11,7 @@ pub const RenderBundleEncoder = opaque {
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pub const Descriptor = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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label: ?[*:0]const u8 = null,
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color_formats_count: u32 = 0,
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color_formats_count: usize = 0,
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color_formats: ?[*]const Texture.Format = null,
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depth_stencil_format: Texture.Format = .undefined,
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sample_count: u32 = 1,
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@ -31,7 +31,7 @@ pub const RenderBundleEncoder = opaque {
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return .{
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.next_in_chain = v.next_in_chain,
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.label = v.label,
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.color_formats_count = if (v.color_formats) |e| @intCast(u32, e.len) else 0,
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.color_formats_count = if (v.color_formats) |e| e.len else 0,
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.color_formats = if (v.color_formats) |e| e.ptr else null,
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.depth_stencil_format = v.depth_stencil_format,
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.sample_count = v.sample_count,
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@ -86,7 +86,7 @@ pub const RenderBundleEncoder = opaque {
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render_bundle_encoder,
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group_index,
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group,
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if (dynamic_offsets) |v| @intCast(u32, v.len) else 0,
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if (dynamic_offsets) |v| v.len else 0,
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if (dynamic_offsets) |v| v.ptr else null,
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);
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}
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