mach: use new SDK API for dependencies instead of @bitCast

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-08-19 12:32:20 -07:00 committed by Stephen Gutekanst
parent 6c401b6067
commit fe4e721508

View file

@ -1,14 +1,25 @@
const std = @import("std"); const std = @import("std");
const builtin = @import("builtin"); const builtin = @import("builtin");
pub const gpu = @import("gpu/build.zig"); const gpu_sdk = @import("gpu/sdk.zig");
const gpu_dawn = @import("gpu-dawn/build.zig"); const gpu_dawn_sdk = @import("gpu-dawn/sdk.zig");
pub const glfw = @import("glfw/build.zig"); const system_sdk = @import("glfw/system_sdk.zig");
pub const ecs = @import("ecs/build.zig"); const glfw = @import("glfw/build.zig");
const ecs = @import("ecs/build.zig");
const freetype = @import("freetype/build.zig"); const freetype = @import("freetype/build.zig");
const sysaudio = @import("sysaudio/build.zig"); const sysaudio = @import("sysaudio/build.zig");
const sysjs = @import("sysjs/build.zig"); const sysjs = @import("sysjs/build.zig");
const Pkg = std.build.Pkg; const Pkg = std.build.Pkg;
const gpu_dawn = gpu_dawn_sdk.Sdk(.{
.glfw = glfw,
.glfw_include_dir = "glfw/upstream/glfw/include",
.system_sdk = system_sdk,
});
const gpu = gpu_sdk.Sdk(.{
.glfw = glfw,
.gpu_dawn = gpu_dawn,
});
pub fn build(b: *std.build.Builder) void { pub fn build(b: *std.build.Builder) void {
const mode = b.standardReleaseOptions(); const mode = b.standardReleaseOptions();
const target = b.standardTargetOptions(.{}); const target = b.standardTargetOptions(.{});
@ -28,7 +39,7 @@ pub fn build(b: *std.build.Builder) void {
const test_step = b.step("test", "Run library tests"); const test_step = b.step("test", "Run library tests");
test_step.dependOn(&main_tests.run().step); test_step.dependOn(&main_tests.run().step);
test_step.dependOn(&gpu.testStep(b, mode, target, @bitCast(gpu.Options, options)).step); test_step.dependOn(&gpu.testStep(b, mode, target, options.gpuOptions()).step);
test_step.dependOn(&glfw.testStep(b, mode, target).step); test_step.dependOn(&glfw.testStep(b, mode, target).step);
test_step.dependOn(&ecs.testStep(b, mode, target).step); test_step.dependOn(&ecs.testStep(b, mode, target).step);
test_step.dependOn(&freetype.testStep(b, mode, target).step); test_step.dependOn(&freetype.testStep(b, mode, target).step);
@ -136,12 +147,8 @@ pub fn build(b: *std.build.Builder) void {
lib.addPackage(app_pkg); lib.addPackage(app_pkg);
lib.addPackage(gpu.pkg); lib.addPackage(gpu.pkg);
lib.addPackage(glfw.pkg); lib.addPackage(glfw.pkg);
const gpu_options = gpu.Options{
.glfw_options = @bitCast(@import("gpu/libs/mach-glfw/build.zig").Options, options.glfw_options),
.gpu_dawn_options = @bitCast(@import("gpu/libs/mach-gpu-dawn/build.zig").Options, options.gpu_dawn_options),
};
glfw.link(b, lib, options.glfw_options); glfw.link(b, lib, options.glfw_options);
gpu.link(b, lib, gpu_options); gpu.link(b, lib, options.gpuOptions());
lib.setOutputDir("./libmach/build"); lib.setOutputDir("./libmach/build");
lib.install(); lib.install();
} }
@ -149,6 +156,13 @@ pub fn build(b: *std.build.Builder) void {
pub const Options = struct { pub const Options = struct {
glfw_options: glfw.Options = .{}, glfw_options: glfw.Options = .{},
gpu_dawn_options: gpu_dawn.Options = .{}, gpu_dawn_options: gpu_dawn.Options = .{},
pub fn gpuOptions(options: Options) gpu.Options {
return .{
.glfw_options = options.glfw_options,
.gpu_dawn_options = options.gpu_dawn_options,
};
}
}; };
const ExampleDefinition = struct { const ExampleDefinition = struct {
@ -292,14 +306,9 @@ pub const App = struct {
} }
pub fn link(app: *const App, options: Options) void { pub fn link(app: *const App, options: Options) void {
const gpu_options = gpu.Options{
.glfw_options = @bitCast(@import("gpu/libs/mach-glfw/build.zig").Options, options.glfw_options),
.gpu_dawn_options = @bitCast(@import("gpu/libs/mach-gpu-dawn/build.zig").Options, options.gpu_dawn_options),
};
if (app.platform != .web) { if (app.platform != .web) {
glfw.link(app.b, app.step, options.glfw_options); glfw.link(app.b, app.step, options.glfw_options);
gpu.link(app.b, app.step, gpu_options); gpu.link(app.b, app.step, options.gpuOptions());
} }
} }