mach/platform: check for App functions in all platforms
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3 changed files with 13 additions and 4 deletions
6
src/platform/common.zig
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6
src/platform/common.zig
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@ -0,0 +1,6 @@
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pub fn checkApplication(comptime App: type) void {
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// TODO: check signature
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if (!@hasDecl(App, "init")) @compileError("App must export 'pub fn init(app: *App, engine: *mach.Engine) !void'");
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if (!@hasDecl(App, "deinit")) @compileError("App must export 'pub fn deinit(app: *App, engine: *mach.Engine) void'");
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if (!@hasDecl(App, "update")) @compileError("App must export 'pub fn update(app: *App, engine: *mach.Engine) !bool'");
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}
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@ -390,11 +390,9 @@ pub const GpuDriver = struct {
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pub const BackingTimer = std.time.Timer;
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// TODO: check signatures
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const common = @import("common.zig");
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comptime {
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if (!@hasDecl(App, "init")) @compileError("App must export 'pub fn init(app: *App, engine: *mach.Engine) !void'");
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if (!@hasDecl(App, "deinit")) @compileError("App must export 'pub fn deinit(app: *App, engine: *mach.Engine) void'");
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if (!@hasDecl(App, "update")) @compileError("App must export 'pub fn update(app: *App, engine: *mach.Engine) !bool'");
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common.checkApplication(App);
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}
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pub fn main() !void {
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@ -110,6 +110,11 @@ pub const BackingTimer = struct {
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}
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};
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const common = @import("common.zig");
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comptime {
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common.checkApplication(App);
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}
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var app: App = undefined;
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var engine: Engine = undefined;
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