Commit graph

43 commits

Author SHA1 Message Date
Release automation
f990d6761b gpu-dawn: update to latest binary release 2023-01-12 09:36:21 +00:00
Ali Chraghi
9364c8b6c2 gpu-dawn: append -g0 when debug mode is disabled
most binaries size will be reduced to half now
2023-01-12 01:54:48 -07:00
Release automation
779359a519 gpu-dawn: update to latest binary release 2023-01-10 09:35:27 +00:00
Stephen Gutekanst
a750e31d11 Revert "all: build: fix sdkPath for relative @src.file / fix autocompletion with ZLS / IDEs (#661)"
This reverts commit a1fe671db8.

Lue suggested reverting #661 because ZLS worked around the issue of @src
being relative in that environment: https://github.com/zigtools/zls/pull/898

This is not a perfect solution (what zls did seems to be a workaround), but
is good enough for us until Zig gets an official package manager.
2023-01-10 01:57:52 -07:00
Lue
a1fe671db8
all: build: fix sdkPath for relative @src.file / fix autocompletion with ZLS / IDEs (#661)
* all: build: fix sdkPath for relative @src.file

Prior to this commit, the build system heavily assumed that the result
`@src.file` would always be absolute, but this is no longer
guaranteed, likely due to there being no such thing as an "absolute
path" in WASI.

It appears that for normal invocations of `zig build`, it is safe to
assume that `@src.file` is absolute. However, when ZLS uses a custom
`build_runner.zig` to collect build configuration, `@src.file` is
actually relative to the current working directory, at least on my
system. For a while, this led to ZLS completions breaking entirely,
but presently it actually causes ZLS to crash!

The solution is not as simple as using relative `sdkPath` results
as-is, because the build system may attempt to resolve these paths
relative to build root, when the paths are actually relative to the
current working directory.

This leads to a sticky situation: the current working directory is a
runtime concept, but `@src.file` is resolved at compile time. However,
it appears that the build runner does not change current working
directory in between compilation and execution, so it is probably safe
to calculate `sdkPath` using runtime current working directory.

Still, this requires major changes with how `sdkPath` works, since
runtime computation and allocations are required. So pretty much
anything that relied on `sdkPath` being comptime-known has been
refactored in this commit.

The most severe result of this is that, for example, `gpu.pkg` can no
longer be a comptime-known constant: it has to be a runtime function
that takes a `*Builder` and returns a `Pkg`.

This commit deals with usages of `*.pkg` and `sdkPath` within Mach
itself, but projects that depend on Mach such as `mach-examples` will
almost certainly require changes as well.

* all: update README to reflect change in pkg usage

For details on updating your code to use this version, see: 88b1106953

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
Co-authored-by: Stephen Gutekanst <stephen@hexops.com>
2023-01-02 01:23:46 -07:00
Release automation
3e353f0eaf gpu-dawn: update to latest binary release 2023-01-01 10:22:21 +00:00
Release automation
77184877d4 gpu-dawn: update to latest binary release 2022-12-30 20:35:10 +00:00
Release automation
fe590407d2 gpu-dawn: update to latest binary release 2022-12-29 11:20:42 +00:00
Stephen Gutekanst
653f4eb573 Revert "gpu-dawn: update to latest binary release"
This reverts commit 502bfd62e5.
2022-12-27 15:20:12 -07:00
Release automation
502bfd62e5 gpu-dawn: update to latest binary release 2022-12-27 21:49:11 +00:00
Ali Chraghi
f14536f5f0 gpu-dawn: utilize linux-aarch64 binary releases 2022-12-27 12:53:00 -07:00
Stephen Gutekanst
b94bc1fd47 Revert "gpu-dawn: update to latest binary release"
This reverts commit db9a929940.
2022-12-26 00:28:15 -07:00
Release automation
db9a929940 gpu-dawn: update to latest binary release 2022-12-25 21:18:50 +00:00
Stephen Gutekanst
997f38bd0c Revert "gpu-dawn: update to latest binary release"
This reverts commit c3e05651bd.

Our M1 runner is not active right now due to the work going on with
Wrench, so this gpu-dawn version is missing macos-aarch64 builds at
the moment.
2022-12-22 11:01:46 -07:00
Release automation
c3e05651bd gpu-dawn: update to latest binary release 2022-12-19 02:03:53 +00:00
Release automation
864b376d97 gpu-dawn: update to latest binary release 2022-10-28 17:59:03 +00:00
Release automation
2d50c9b648 gpu-dawn: update to latest binary release 2022-10-28 00:51:45 +00:00
Release automation
219f4de460 gpu-dawn: update to latest binary release 2022-10-22 17:00:22 +00:00
Release automation
934590e48a gpu-dawn: update to latest binary release 2022-10-22 15:23:05 +00:00
Release automation
4ff4da0790 gpu-dawn: update to latest binary release 2022-10-21 00:07:09 +00:00
Ali Chraghi
06ff56b36e gpu-dawn: strip debug info for release builds 2022-10-20 16:05:42 -07:00
Release automation
d7d0aa116c gpu-dawn: update to latest binary release 2022-10-18 19:33:45 +00:00
Stephen Gutekanst
802b7cd6b0 gpu-dawn: do not build webgpu.h Dawn symbols in by default
Helps hexops/mach#580

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-10-18 09:40:25 -07:00
Release automation
1abf5d6c45 gpu-dawn: update to latest binary release 2022-10-17 13:50:58 +00:00
Stephen Gutekanst
d9efca0317 gpu-dawn: do not build webgpu.h symbols in by default
Helps hexops/mach#580

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-10-17 05:57:34 -07:00
Release automation
1cbef1f7e1 gpu-dawn: update to latest binary release 2022-10-16 16:28:47 +00:00
Stephen Gutekanst
5516060bb0 gpu-dawn: correct cloning of dawn sources
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-10-16 08:52:00 -07:00
Stephen Gutekanst
dfb62015f6 gpu-dawn: kick out large submodules from tree
This is a much simpler solution for solving hexops/mach#584

1. We continue using submodules everywhere (at least in the Mach codebase.)
2. `dawn` and `DirectXShaderCompiler` (the only two unwiedly submodules that are not needed by default since we use binary builds) are kicked out of the tree.
3. If you specify `-Ddawn-from-source=true`, `zig build` handles cloning those dependencies for you (using `git clone`, not as submodules.)

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-10-16 08:30:19 -07:00
Stephen Gutekanst
11df0e286b gpu-dawn: correct fmt of binary_version updates
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-10-16 08:30:19 -07:00
Release automation
d1601fd4ca gpu-dawn: update to latest binary release 2022-10-15 15:10:37 +00:00
Ali Chraghi
82e10f4f28
all: build: thisDir improvements (#570)
* build:all: thisDir improvements

more performant output, usage code reducement and compileError for wrong usage

* glfw: update deprecated code
2022-09-29 08:41:46 -07:00
Ali Chraghi
fcb82345d4
all: build: organize build files and reduce unreachables (#567) 2022-09-25 10:02:51 -07:00
Ali Chraghi
9f6c4bf7b1 build: fix compilation errors
this should make linux CI green
2022-09-20 02:30:45 -07:00
Cai Bingjun
308d413f09 gpu-dawn: add mirror support for headers.json.gz 2022-09-17 20:22:32 -07:00
Stephen Gutekanst
5e8ab95a74 {gpu-dawn,docs}: add MACH_GITHUB_BASE_URL for using GitHub mirror sites
Users in the Chinese mainland find download speeds are too slow and need
an option to use GitHub download mirroring sites like fastgit.org, this
makes it possible to configure that using an environment variable.

See the documentation for more details.

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-09-17 08:49:26 -07:00
Stephen Gutekanst
98d929611c gpu-dawn: add CURL_INSECURE=true option to workaround windows SSL issues
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-09-12 20:45:24 -07:00
praschke
125aeff7f1 gpu-dawn: default to release version of Dawn 2022-09-06 20:54:22 -07:00
Ali Chraghi
2b533f7763 {gpu, gpu-dawn}: update to latest zig 2022-09-02 09:42:48 -07:00
LordMZTE
adfec5c930 gpu-dawn:build: fix incorrect capitalization 2022-08-28 13:53:21 -07:00
Ali Chraghi
47bdb5ea03 build: don't install libs, fix glfw shared lib compilation,
standardilize `buildXXX` funcs
2022-08-28 10:45:09 -07:00
Ali Chraghi
a0973af030 build: replace depracted functions 2022-08-27 11:12:07 -07:00
Ali Chraghi
b9e00fdbb6 build: fix memory leaks 2022-08-27 11:05:36 -07:00
Stephen Gutekanst
0645429df9 all: move standalone libraries to libs/ subdirectory
The root dir of our repository has grown quite a lot the past few months.

I'd like to make it more clear where the bulk of the engine lives (`src/`) and
also make it more clear which Mach libraries are consumable as standalone projects.

As for the name of this directory, `libs` was my first choice but there's a bit of
a convention of that being external libraries in Zig projects _today_, while these
are libraries maintained as part of Mach in this repository - not external ones.

We will name this directory `libs`, and if we have a need for external libraries
we will use `external` or `deps` for that directory name. I considered other names
such as `components`, `systems`, `modules` (which are bad as they overlap with
major ECS / engine concepts), and it seems likely the official Zig package manager
will break the convention of using a `libs` dir anyway.

Performed via:

```sh
mkdir libs/
git mv freetype libs/
git mv basisu libs/
git mv gamemode libs/
git mv glfw libs/
git mv gpu libs/
git mv gpu-dawn libs/
git mv sysaudio libs/
git mv sysjs libs/
git mv ecs libs/
```

git-subtree-dir: glfw
git-subtree-mainline: 0d5b853443
git-subtree-split: 572d1144f11b353abdb64fff828b25a4f0fbb7ca

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>

git mv ecs libs/

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-26 15:12:04 -07:00
Renamed from gpu-dawn/sdk.zig (Browse further)