const c = @import("c.zig"); const intToError = @import("error.zig").intToError; const errorToInt = @import("error.zig").errorToInt; const Error = @import("error.zig").Error; const Matrix = @import("types.zig").Matrix; const BBox = @import("types.zig").BBox; const Vector = @import("image.zig").Vector; const Outline = @This(); handle: *c.FT_Outline, pub fn numPoints(self: Outline) u15 { return @intCast(u15, self.handle.*.n_points); } pub fn numContours(self: Outline) u15 { return @intCast(u15, self.handle.*.n_contours); } pub fn points(self: Outline) []const Vector { return self.handle.*.points[0..self.numPoints()]; } pub fn tags(self: Outline) []const u8 { return self.handle.tags[0..@intCast(u15, self.handle.n_points)]; } pub fn contours(self: Outline) []const i16 { return self.handle.*.contours[0..self.numContours()]; } pub fn check(self: Outline) Error!void { try intToError(c.FT_Outline_Check(self.handle)); } pub fn transform(self: Outline, matrix: ?Matrix) void { c.FT_Outline_Transform(self.handle, if (matrix) |m| &m else null); } pub fn bbox(self: Outline) Error!BBox { var b: BBox = undefined; try intToError(c.FT_Outline_Get_BBox(self.handle, &b)); return b; } pub fn OutlineFuncs(comptime Context: type) type { return struct { move_to: fn (ctx: Context, to: Vector) Error!void, line_to: fn (ctx: Context, to: Vector) Error!void, conic_to: fn (ctx: Context, control: Vector, to: Vector) Error!void, cubic_to: fn (ctx: Context, control_0: Vector, control_1: Vector, to: Vector) Error!void, shift: i32, delta: i32, }; } pub fn OutlineFuncsWrapper(comptime Context: type) type { return struct { const Self = @This(); ctx: Context, callbacks: OutlineFuncs(Context), fn getSelf(ptr: ?*anyopaque) *Self { return @ptrCast(*Self, @alignCast(@alignOf(Self), ptr)); } fn castVec(vec: [*c]const c.FT_Vector) Vector { return @intToPtr(*Vector, @ptrToInt(vec)).*; } pub fn move_to(to: [*c]const c.FT_Vector, ctx: ?*anyopaque) callconv(.C) c_int { const self = getSelf(ctx); return if (self.callbacks.move_to(self.ctx, castVec(to))) |_| 0 else |err| errorToInt(err); } pub fn line_to(to: [*c]const c.FT_Vector, ctx: ?*anyopaque) callconv(.C) c_int { const self = getSelf(ctx); return if (self.callbacks.line_to(self.ctx, castVec(to))) |_| 0 else |err| errorToInt(err); } pub fn conic_to( control: [*c]const c.FT_Vector, to: [*c]const c.FT_Vector, ctx: ?*anyopaque, ) callconv(.C) c_int { const self = getSelf(ctx); return if (self.callbacks.conic_to( self.ctx, castVec(control), castVec(to), )) |_| 0 else |err| errorToInt(err); } pub fn cubic_to( control_0: [*c]const c.FT_Vector, control_1: [*c]const c.FT_Vector, to: [*c]const c.FT_Vector, ctx: ?*anyopaque, ) callconv(.C) c_int { const self = getSelf(ctx); return if (self.callbacks.cubic_to( self.ctx, castVec(control_0), castVec(control_1), castVec(to), )) |_| 0 else |err| errorToInt(err); } }; } pub fn decompose(self: Outline, ctx: anytype, callbacks: OutlineFuncs(@TypeOf(ctx))) Error!void { var wrapper = OutlineFuncsWrapper(@TypeOf(ctx)){ .ctx = ctx, .callbacks = callbacks }; try intToError(c.FT_Outline_Decompose( self.handle, &.{ .move_to = @TypeOf(wrapper).move_to, .line_to = @TypeOf(wrapper).line_to, .conic_to = @TypeOf(wrapper).conic_to, .cubic_to = @TypeOf(wrapper).cubic_to, .shift = callbacks.shift, .delta = callbacks.delta, }, &wrapper, )); }