const std = @import("std"); pub const pkg = std.build.Pkg{ .name = "gamemode", .source = .{ .path = sdkPath("/src/main.zig") }, }; pub fn link(step: *std.build.LibExeObjStep) void { step.addIncludePath(sdkPath("/upstream/include")); } fn sdkPath(comptime suffix: []const u8) []const u8 { if (suffix[0] != '/') @compileError("suffix must be an absolute path"); return comptime blk: { const root_dir = std.fs.path.dirname(@src().file) orelse "."; break :blk root_dir ++ suffix; }; }