pub const Quad = extern struct { pos: @Vector(3, f32), uv: @Vector(2, f32), }; pub const quad = [_]Quad{ .{ .pos = .{ -1.0, 1.0, 0.0 }, .uv = .{ 0, 1 } }, .{ .pos = .{ -1.0, -1.0, 0.0 }, .uv = .{ 0, 0 } }, .{ .pos = .{ 1.0, 1.0, 0.0 }, .uv = .{ 1, 1 } }, .{ .pos = .{ 1.0, 1.0, 0.0 }, .uv = .{ 1, 1 } }, .{ .pos = .{ -1.0, -1.0, 0.0 }, .uv = .{ 0, 0 } }, .{ .pos = .{ 1.0, -1.0, 0.0 }, .uv = .{ 1, 0 } }, };