const builtin = @import("builtin"); const std = @import("std"); const Build = std.Build; const system_sdk = @import("system_sdk.zig"); pub fn build(b: *Build) !void { const optimize = b.standardOptimizeOption(.{}); const target = b.standardTargetOptions(.{}); const test_step = b.step("test", "Run library tests"); test_step.dependOn(&(try testStep(b, optimize, target)).step); test_step.dependOn(&(try testStepShared(b, optimize, target)).step); } pub fn testStep(b: *Build, optimize: std.builtin.OptimizeMode, target: std.zig.CrossTarget) !*std.build.RunStep { const main_tests = b.addTest(.{ .name = "glfw-tests", .kind = .test_exe, .root_source_file = .{ .path = sdkPath("/src/main.zig") }, .target = target, .optimize = optimize, }); try link(b, main_tests, .{}); main_tests.install(); return main_tests.run(); } fn testStepShared(b: *Build, optimize: std.builtin.OptimizeMode, target: std.zig.CrossTarget) !*std.build.RunStep { const main_tests = b.addTest(.{ .name = "glfw-tests-shared", .kind = .test_exe, .root_source_file = .{ .path = sdkPath("/src/main.zig") }, .target = target, .optimize = optimize, }); try link(b, main_tests, .{ .shared = true }); main_tests.install(); return main_tests.run(); } pub const Options = struct { /// Not supported on macOS. vulkan: bool = true, /// Only respected on macOS. metal: bool = true, /// Deprecated on macOS. opengl: bool = false, /// Not supported on macOS. GLES v3.2 only, currently. gles: bool = false, /// Only respected on Linux. x11: bool = true, /// Only respected on Linux. wayland: bool = true, /// System SDK options. system_sdk: system_sdk.Options = .{}, /// Build and link GLFW as a shared library. shared: bool = false, install_libs: bool = false, }; var _module: ?*std.build.Module = null; pub fn module(b: *std.Build) *std.build.Module { if (_module) |m| return m; _module = b.createModule(.{ .source_file = .{ .path = sdkPath("/src/main.zig") }, }); return _module.?; } pub const LinkError = error{FailedToLinkGPU} || BuildError; pub fn link(b: *Build, step: *std.build.CompileStep, options: Options) LinkError!void { const lib = try buildLibrary(b, step.optimize, step.target, options); step.linkLibrary(lib); addGLFWIncludes(step); if (options.shared) { step.defineCMacro("GLFW_DLL", null); system_sdk.include(b, step, options.system_sdk); } else { linkGLFWDependencies(b, step, options); } } pub const BuildError = error{CannotEnsureDependency} || std.mem.Allocator.Error; fn buildLibrary(b: *Build, optimize: std.builtin.OptimizeMode, target: std.zig.CrossTarget, options: Options) BuildError!*std.build.CompileStep { // TODO(build-system): https://github.com/hexops/mach/issues/229#issuecomment-1100958939 ensureDependencySubmodule(b.allocator, "upstream") catch return error.CannotEnsureDependency; const lib = if (options.shared) b.addSharedLibrary(.{ .name = "glfw", .target = target, .optimize = optimize }) else b.addStaticLibrary(.{ .name = "glfw", .target = target, .optimize = optimize }); if (options.shared) lib.defineCMacro("_GLFW_BUILD_DLL", null); addGLFWIncludes(lib); try addGLFWSources(b, lib, options); linkGLFWDependencies(b, lib, options); if (options.install_libs) lib.install(); return lib; } fn addGLFWIncludes(step: *std.build.CompileStep) void { step.addIncludePath(sdkPath("/upstream/glfw/include")); step.addIncludePath(sdkPath("/upstream/vulkan_headers/include")); } fn addGLFWSources(b: *Build, lib: *std.build.CompileStep, options: Options) std.mem.Allocator.Error!void { const include_glfw_src = comptime "-I" ++ sdkPath("/upstream/glfw/src"); switch (lib.target_info.target.os.tag) { .windows => lib.addCSourceFiles(&.{ sdkPath("/src/sources_all.c"), sdkPath("/src/sources_windows.c"), }, &.{ "-D_GLFW_WIN32", include_glfw_src }), .macos => lib.addCSourceFiles(&.{ sdkPath("/src/sources_all.c"), sdkPath("/src/sources_macos.m"), sdkPath("/src/sources_macos.c"), }, &.{ "-D_GLFW_COCOA", include_glfw_src }), else => { // TODO(future): for now, Linux can't be built with musl: // // ``` // ld.lld: error: cannot create a copy relocation for symbol stderr // thread 2004762 panic: attempt to unwrap error: LLDReportedFailure // ``` var sources = std.ArrayList([]const u8).init(b.allocator); var flags = std.ArrayList([]const u8).init(b.allocator); try sources.append(sdkPath("/src/sources_all.c")); try sources.append(sdkPath("/src/sources_linux.c")); if (options.x11) { try sources.append(sdkPath("/src/sources_linux_x11.c")); try flags.append("-D_GLFW_X11"); } if (options.wayland) { try sources.append(sdkPath("/src/sources_linux_wayland.c")); try flags.append("-D_GLFW_WAYLAND"); } try flags.append(comptime "-I" ++ sdkPath("/upstream/glfw/src")); // TODO(upstream): glfw can't compile on clang15 without this flag try flags.append("-Wno-implicit-function-declaration"); lib.addCSourceFiles(sources.items, flags.items); }, } } fn linkGLFWDependencies(b: *Build, step: *std.build.CompileStep, options: Options) void { step.linkLibC(); system_sdk.include(b, step, options.system_sdk); switch (step.target_info.target.os.tag) { .windows => { step.linkSystemLibraryName("gdi32"); step.linkSystemLibraryName("user32"); step.linkSystemLibraryName("shell32"); if (options.opengl) { step.linkSystemLibraryName("opengl32"); } if (options.gles) { step.linkSystemLibraryName("GLESv3"); } }, .macos => { step.linkFramework("IOKit"); step.linkFramework("CoreFoundation"); if (options.metal) { step.linkFramework("Metal"); } if (options.opengl) { step.linkFramework("OpenGL"); } step.linkSystemLibraryName("objc"); step.linkFramework("AppKit"); step.linkFramework("CoreServices"); step.linkFramework("CoreGraphics"); step.linkFramework("Foundation"); }, else => { // Assume Linux-like if (options.wayland) { step.defineCMacro("WL_MARSHAL_FLAG_DESTROY", null); } }, } } fn ensureDependencySubmodule(allocator: std.mem.Allocator, path: []const u8) !void { if (std.process.getEnvVarOwned(allocator, "NO_ENSURE_SUBMODULES")) |no_ensure_submodules| { defer allocator.free(no_ensure_submodules); if (std.mem.eql(u8, no_ensure_submodules, "true")) return; } else |_| {} var child = std.ChildProcess.init(&.{ "git", "submodule", "update", "--init", path }, allocator); child.cwd = sdkPath("/"); child.stderr = std.io.getStdErr(); child.stdout = std.io.getStdOut(); _ = try child.spawnAndWait(); } fn sdkPath(comptime suffix: []const u8) []const u8 { if (suffix[0] != '/') @compileError("suffix must be an absolute path"); return comptime blk: { const root_dir = std.fs.path.dirname(@src().file) orelse "."; break :blk root_dir ++ suffix; }; }