pub const Feature = enum(u32) { depth24_unorm_stencil8 = 0x00000002, depth32_float_stencil8 = 0x00000003, timestamp_query = 0x00000004, pipeline_statistics_query = 0x00000005, texture_compression_bc = 0x00000006, texture_compression_etc2 = 0x00000007, texture_compression_astc = 0x00000008, indirect_first_instance = 0x00000009, depth_clamping = 0x000003e8, dawn_shader_float16 = 0x000003e9, dawn_internal_usages = 0x000003ea, dawn_multi_planar_formats = 0x000003eb, dawn_native = 0x000003ec, }; // TODO: add featureName stringer method test "syntax" { _ = Feature; }