const ChainedStruct = @import("types.zig").ChainedStruct; pub const RenderBundle = *opaque { // TODO // pub inline fn renderBundleReference(render_bundle: gpu.RenderBundle) void { // TODO // pub inline fn renderBundleRelease(render_bundle: gpu.RenderBundle) void { }; pub const RenderBundleDescriptor = extern struct { next_in_chain: *const ChainedStruct, label: ?[*:0]const u8 = null, };