const std = @import("std"); pub const array_layer_count_undefined = 0xffffffff; pub const copy_stride_undefined = 0xffffffff; pub const limit_u32_undefined = 0xffffffff; pub const limit_u64_undefined = 0xffffffffffffffff; pub const mip_level_count_undefined = 0xffffffff; pub const stride_undefined = 0xffffffff; pub const whole_map_size = std.math.maxInt(usize); pub const whole_size = 0xffffffffffffffff; pub usingnamespace @import("adapter.zig"); pub usingnamespace @import("bind_group.zig"); pub usingnamespace @import("bind_group_layout.zig"); pub usingnamespace @import("buffer.zig"); pub usingnamespace @import("command_buffer.zig"); pub usingnamespace @import("command_encoder.zig"); pub usingnamespace @import("compute_pass_encoder.zig"); pub usingnamespace @import("compute_pipeline.zig"); pub usingnamespace @import("device.zig"); pub usingnamespace @import("external_texture.zig"); pub usingnamespace @import("instance.zig"); pub usingnamespace @import("pipeline_layout.zig"); pub usingnamespace @import("query_set.zig"); pub usingnamespace @import("queue.zig"); pub usingnamespace @import("render_bundle.zig"); pub usingnamespace @import("render_bundle_encoder.zig"); pub usingnamespace @import("render_pass_encoder.zig"); pub usingnamespace @import("render_pipeline.zig"); pub usingnamespace @import("sampler.zig"); pub usingnamespace @import("shader_module.zig"); pub usingnamespace @import("surface.zig"); pub usingnamespace @import("swap_chain.zig"); pub usingnamespace @import("texture.zig"); pub usingnamespace @import("texture_view.zig"); pub const dawn = @import("dawn.zig"); pub usingnamespace @import("types.zig"); pub usingnamespace @import("interface.zig"); const types = @import("types.zig"); const query_set = @import("query_set.zig"); const texture_view = @import("texture_view.zig"); const surface = @import("surface.zig"); /// Generic function pointer type, used for returning API function pointers. Must be /// cast to a `fn (...) callconv(.C) T` before use. pub const Proc = *anyopaque; pub const ComputePassTimestampWrite = extern struct { query_set: query_set.QuerySet, query_index: u32, location: types.ComputePassTimestampLocation, }; pub const RenderPassDepthStencilAttachment = extern struct { view: texture_view.TextureView, depth_load_op: types.LoadOp, depth_store_op: types.StoreOp, clear_depth: f32, depth_clear_value: f32, depth_read_only: bool, stencil_load_op: types.LoadOp, stencil_store_op: types.StoreOp, clear_stencil: u32, stencil_clear_value: u32, stencil_read_only: bool, }; pub const RenderPassTimestampWrite = extern struct { query_set: query_set.QuerySet, query_index: u32, location: types.RenderPassTimestampLocation, }; pub const RequestAdapterOptions = extern struct { next_in_chain: *const types.ChainedStruct, compatible_surface: ?surface.Surface, power_preference: types.PowerPreference, force_fallback_adapter: bool, }; pub const ComputePassDescriptor = extern struct { next_in_chain: *const types.ChainedStruct, label: ?[*:0]const u8 = null, timestamp_write_count: u32, timestamp_writes: [*]const ComputePassTimestampWrite, }; pub const RenderPassDescriptor = extern struct { next_in_chain: *const types.ChainedStruct, label: ?[*:0]const u8 = null, color_attachment_count: u32, color_attachments: [*]const types.RenderPassColorAttachment, depth_stencil_attachment: ?[*]const RenderPassDepthStencilAttachment = null, // nullable occlusion_query_set: ?query_set.QuerySet, timestamp_write_count: u32, timestamp_writes: [*]const RenderPassTimestampWrite, }; test { std.testing.refAllDeclsRecursive(@This()); // Due to usingnamespace imports, these are not referenceable via @This() std.testing.refAllDeclsRecursive(@import("adapter.zig")); std.testing.refAllDeclsRecursive(@import("bind_group.zig")); std.testing.refAllDeclsRecursive(@import("bind_group_layout.zig")); std.testing.refAllDeclsRecursive(@import("buffer.zig")); std.testing.refAllDeclsRecursive(@import("command_buffer.zig")); std.testing.refAllDeclsRecursive(@import("command_encoder.zig")); std.testing.refAllDeclsRecursive(@import("compute_pass_encoder.zig")); std.testing.refAllDeclsRecursive(@import("compute_pipeline.zig")); std.testing.refAllDeclsRecursive(@import("device.zig")); std.testing.refAllDeclsRecursive(@import("external_texture.zig")); std.testing.refAllDeclsRecursive(@import("instance.zig")); std.testing.refAllDeclsRecursive(@import("pipeline_layout.zig")); std.testing.refAllDeclsRecursive(@import("query_set.zig")); std.testing.refAllDeclsRecursive(@import("queue.zig")); std.testing.refAllDeclsRecursive(@import("render_bundle.zig")); std.testing.refAllDeclsRecursive(@import("render_bundle_encoder.zig")); std.testing.refAllDeclsRecursive(@import("render_pass_encoder.zig")); std.testing.refAllDeclsRecursive(@import("render_pipeline.zig")); std.testing.refAllDeclsRecursive(@import("sampler.zig")); std.testing.refAllDeclsRecursive(@import("shader_module.zig")); std.testing.refAllDeclsRecursive(@import("surface.zig")); std.testing.refAllDeclsRecursive(@import("swap_chain.zig")); std.testing.refAllDeclsRecursive(@import("texture.zig")); std.testing.refAllDeclsRecursive(@import("texture_view.zig")); std.testing.refAllDeclsRecursive(@import("types.zig")); std.testing.refAllDeclsRecursive(@import("interface.zig")); }