const mach = @import("mach"); // The global list of Mach modules registered for use in our application. pub const modules = .{ mach.Core, mach.gfx.Text, mach.gfx.TextPipeline, mach.gfx.TextStyle, @import("Game.zig"), }; // TODO(important): use standard entrypoint instead pub fn main() !void { // Initialize mach.Core try mach.core.initModule(); // Main loop while (try mach.core.tick()) {} }