const std = @import("std"); const ChainedStruct = @import("types.zig").ChainedStruct; const TextureView = @import("texture_view.zig").TextureView; pub const Texture = enum(usize) { _, // TODO: verify there is a use case for nullable value of this type. pub const none: Texture = @intToEnum(Texture, 0); pub const Aspect = enum(u32) { all = 0x00000000, stencil_only = 0x00000001, depth_only = 0x00000002, plane0_only = 0x00000003, plane1_only = 0x00000004, }; pub const ComponentType = enum(u32) { float = 0x00000000, sint = 0x00000001, uint = 0x00000002, depth_comparison = 0x00000003, }; pub const Dimension = enum(u32) { dimension_1d = 0x00000000, dimension_2d = 0x00000001, dimension_3d = 0x00000002, }; pub const Format = enum(u32) { undef = 0x00000000, r8_unorm = 0x00000001, r8_snorm = 0x00000002, r8_uint = 0x00000003, r8_sint = 0x00000004, r16_uint = 0x00000005, r16_sint = 0x00000006, r16_float = 0x00000007, rg8_unorm = 0x00000008, rg8_snorm = 0x00000009, rg8_uint = 0x0000000a, rg8_sint = 0x0000000b, r32_float = 0x0000000c, r32_uint = 0x0000000d, r32_sint = 0x0000000e, rg16_uint = 0x0000000f, rg16_sint = 0x00000010, rg16_float = 0x00000011, rgba8_unorm = 0x00000012, rgba8_unorm_srgb = 0x00000013, rgba8_snorm = 0x00000014, rgba8_uint = 0x00000015, rgba8_sint = 0x00000016, bgra8_unorm = 0x00000017, bgra8_unorm_srgb = 0x00000018, rgb10_a2_unorm = 0x00000019, rg11_b10_ufloat = 0x0000001a, rgb9_e5_ufloat = 0x0000001b, rg32_float = 0x0000001c, rg32_uint = 0x0000001d, rg32_sint = 0x0000001e, rgba16_uint = 0x0000001f, rgba16_sint = 0x00000020, rgba16_float = 0x00000021, rgba32_float = 0x00000022, rgba32_uint = 0x00000023, rgba32_sint = 0x00000024, stencil8 = 0x00000025, depth16_unorm = 0x00000026, depth24_plus = 0x00000027, depth24_plus_stencil8 = 0x00000028, depth32_float = 0x00000029, depth32_float_stencil8 = 0x0000002a, bc1_rgba_unorm = 0x0000002b, bc1_rgba_unorm_srgb = 0x0000002c, bc2_rgba_unorm = 0x0000002d, bc2_rgba_unorm_srgb = 0x0000002e, bc3_rgba_unorm = 0x0000002f, bc3_rgba_unorm_srgb = 0x00000030, bc4_runorm = 0x00000031, bc4_rsnorm = 0x00000032, bc5_rg_unorm = 0x00000033, bc5_rg_snorm = 0x00000034, bc6_hrgb_ufloat = 0x00000035, bc6_hrgb_float = 0x00000036, bc7_rgba_unorm = 0x00000037, bc7_rgba_unorm_srgb = 0x00000038, etc2_rgb8_unorm = 0x00000039, etc2_rgb8_unorm_srgb = 0x0000003a, etc2_rgb8_a1_unorm = 0x0000003b, etc2_rgb8_a1_unorm_srgb = 0x0000003c, etc2_rgba8_unorm = 0x0000003d, etc2_rgba8_unorm_srgb = 0x0000003e, eacr11_unorm = 0x0000003f, eacr11_snorm = 0x00000040, eacrg11_unorm = 0x00000041, eacrg11_snorm = 0x00000042, astc4x4_unorm = 0x00000043, astc4x4_unorm_srgb = 0x00000044, astc5x4_unorm = 0x00000045, astc5x4_unorm_srgb = 0x00000046, astc5x5_unorm = 0x00000047, astc5x5_unorm_srgb = 0x00000048, astc6x5_unorm = 0x00000049, astc6x5_unorm_srgb = 0x0000004a, astc6x6_unorm = 0x0000004b, astc6x6_unorm_srgb = 0x0000004c, astc8x5_unorm = 0x0000004d, astc8x5_unorm_srgb = 0x0000004e, astc8x6_unorm = 0x0000004f, astc8x6_unorm_srgb = 0x00000050, astc8x8_unorm = 0x00000051, astc8x8_unorm_srgb = 0x00000052, astc10x5_unorm = 0x00000053, astc10x5_unorm_srgb = 0x00000054, astc10x6_unorm = 0x00000055, astc10x6_unorm_srgb = 0x00000056, astc10x8_unorm = 0x00000057, astc10x8_unorm_srgb = 0x00000058, astc10x10_unorm = 0x00000059, astc10x10_unorm_srgb = 0x0000005a, astc12x10_unorm = 0x0000005b, astc12x10_unorm_srgb = 0x0000005c, astc12x12_unorm = 0x0000005d, astc12x12_unorm_srgb = 0x0000005e, r8_bg8_biplanar420_unorm = 0x0000005f, }; pub const SampleType = enum(u32) { undef = 0x00000000, float = 0x00000001, unfilterable_float = 0x00000002, depth = 0x00000003, sint = 0x00000004, uint = 0x00000005, }; pub const UsageFlags = packed struct { copy_src: bool = false, copy_dst: bool = false, texture_binding: bool = false, storage_binding: bool = false, render_attachment: bool = false, present: bool = false, _padding: u26 = 0, comptime { std.debug.assert( @sizeOf(@This()) == @sizeOf(u32) and @bitSizeOf(@This()) == @bitSizeOf(u32), ); } pub const none = UsageFlags{}; pub fn equal(a: UsageFlags, b: UsageFlags) bool { return @truncate(u6, @bitCast(u32, a)) == @truncate(u6, @bitCast(u32, b)); } }; pub const BindingLayout = extern struct { next_in_chain: *const ChainedStruct, sample_type: SampleType, view_dimension: TextureView.Dimension, multisampled: bool, }; pub const DataLayout = extern struct { next_in_chain: *const ChainedStruct, offset: u64, bytes_per_row: u32, rows_per_image: u32, }; };