const std = @import("std"); const builtin = @import("builtin"); const system_sdk = @import("libs/glfw/system_sdk.zig"); const glfw = @import("libs/glfw/build.zig"); const freetype = @import("libs/freetype/build.zig"); const basisu = @import("libs/basisu/build.zig"); const sysjs = @import("libs/sysjs/build.zig"); const gamemode = @import("libs/gamemode/build.zig"); const model3d = @import("libs/model3d/build.zig"); pub const gpu_dawn = @import("libs/gpu-dawn/sdk.zig").Sdk(.{ .glfw_include_dir = sdkPath("/libs/glfw/upstream/glfw/include"), .system_sdk = system_sdk, }); const gpu = @import("libs/gpu/sdk.zig").Sdk(.{ .gpu_dawn = gpu_dawn, }); const sysaudio = @import("libs/sysaudio/sdk.zig").Sdk(.{ .system_sdk = system_sdk, .sysjs = sysjs, }); const core = @import("libs/core/sdk.zig").Sdk(.{ .gpu = gpu, .gpu_dawn = gpu_dawn, .glfw = glfw, .gamemode = gamemode, }); var _module: ?*std.build.Module = null; pub fn module(b: *std.Build, optimize: std.builtin.OptimizeMode, target: std.zig.CrossTarget) *std.build.Module { if (_module) |m| return m; const ecs_dep = b.dependency("mach_ecs", .{ .target = target, .optimize = optimize, }); const earcut_dep = b.dependency("mach_earcut", .{ .target = target, .optimize = optimize, }); _module = b.createModule(.{ .source_file = .{ .path = sdkPath("/src/main.zig") }, .dependencies = &.{ .{ .name = "core", .module = core.module(b) }, .{ .name = "ecs", .module = ecs_dep.module("mach-ecs") }, .{ .name = "sysaudio", .module = sysaudio.module(b) }, .{ .name = "earcut", .module = earcut_dep.module("mach-earcut") }, }, }); return _module.?; } pub const Options = struct { core: core.Options = .{}, sysaudio: sysaudio.Options = .{}, freetype: freetype.Options = .{}, }; pub fn build(b: *std.Build) !void { const optimize = b.standardOptimizeOption(.{}); const target = b.standardTargetOptions(.{}); const gpu_dawn_options = gpu_dawn.Options{ .from_source = b.option(bool, "dawn-from-source", "Build Dawn from source") orelse false, .debug = b.option(bool, "dawn-debug", "Use a debug build of Dawn") orelse false, }; const options = Options{ .core = .{ .gpu_dawn_options = gpu_dawn_options } }; if (target.getCpuArch() != .wasm32) { const app = b.addExecutable(.{ .name = "mach", .root_source_file = .{ .path = "app/main.zig" }, .version = .{ .major = 0, .minor = 1, .patch = 0 }, .optimize = optimize, .target = target, }); app.addModule("mach", module(b, optimize, target)); if (app.target.getOsTag() == .windows) app.linkLibC(); b.installArtifact(app); const app_run_cmd = b.addRunArtifact(app); if (b.args) |args| app_run_cmd.addArgs(args); const app_run_step = b.step("run", "Run Mach Engine Application"); app_run_step.dependOn(&app_run_cmd.step); const all_tests_step = b.step("test", "Run library tests"); const core_test_step = b.step("test-core", "Run Core library tests"); const freetype_test_step = b.step("test-freetype", "Run Freetype library tests"); const basisu_test_step = b.step("test-basisu", "Run Basis-Universal library tests"); const sysaudio_test_step = b.step("test-sysaudio", "Run sysaudio library tests"); const model3d_test_step = b.step("test-model3d", "Run Model3D library tests"); const mach_test_step = b.step("test-mach", "Run Engine library tests"); core_test_step.dependOn(&(try core.testStep(b, optimize, target)).step); freetype_test_step.dependOn(&freetype.testStep(b, optimize, target).step); basisu_test_step.dependOn(&basisu.testStep(b, optimize, target).step); sysaudio_test_step.dependOn(&sysaudio.testStep(b, optimize, target).step); model3d_test_step.dependOn(&model3d.testStep(b, optimize, target).step); mach_test_step.dependOn(&testStep(b, optimize, target).step); all_tests_step.dependOn(core_test_step); all_tests_step.dependOn(basisu_test_step); all_tests_step.dependOn(freetype_test_step); all_tests_step.dependOn(sysaudio_test_step); all_tests_step.dependOn(model3d_test_step); all_tests_step.dependOn(mach_test_step); const shaderexp_app = try App.init( b, .{ .name = "shaderexp", .src = "shaderexp/main.zig", .target = target, .optimize = optimize, }, ); try shaderexp_app.link(options); shaderexp_app.install(); const shaderexp_install_step = b.step("shaderexp", "Install shaderexp"); shaderexp_install_step.dependOn(&shaderexp_app.getInstallStep().?.step); const shaderexp_run_cmd = shaderexp_app.addRunArtifact(); shaderexp_run_cmd.step.dependOn(shaderexp_install_step); const shaderexp_run_step = b.step("run-shaderexp", "Run shaderexp"); shaderexp_run_step.dependOn(&shaderexp_run_cmd.step); b.getInstallStep().dependOn(shaderexp_install_step); } const compile_all = b.step("compile-all", "Compile Mach"); compile_all.dependOn(b.getInstallStep()); } fn testStep(b: *std.Build, optimize: std.builtin.OptimizeMode, target: std.zig.CrossTarget) *std.build.RunStep { const main_tests = b.addTest(.{ .name = "mach-tests", .root_source_file = .{ .path = "src/main.zig" }, .target = target, .optimize = optimize, }); var iter = module(b, optimize, target).dependencies.iterator(); while (iter.next()) |e| { main_tests.addModule(e.key_ptr.*, e.value_ptr.*); } b.installArtifact(main_tests); return b.addRunArtifact(main_tests); } pub const App = struct { b: *std.Build, name: []const u8, step: *std.build.CompileStep, platform: core.App.Platform, core: core.App, use_freetype: ?[]const u8 = null, use_model3d: bool = false, pub const InitError = core.App.InitError; pub const LinkError = core.App.LinkError; pub fn init( b: *std.Build, options: struct { name: []const u8, src: []const u8, target: std.zig.CrossTarget, optimize: std.builtin.OptimizeMode, deps: ?[]const std.build.ModuleDependency = null, res_dirs: ?[]const []const u8 = null, watch_paths: ?[]const []const u8 = null, /// If set, freetype will be linked and can be imported using this name. // TODO(build-system): name is currently not used / always "freetype" use_freetype: ?[]const u8 = null, use_model3d: bool = false, }, ) InitError!App { var deps = std.ArrayList(std.build.ModuleDependency).init(b.allocator); if (options.deps) |v| try deps.appendSlice(v); try deps.append(.{ .name = "mach", .module = module(b, options.optimize, options.target) }); try deps.append(.{ .name = "sysaudio", .module = sysaudio.module(b) }); if (options.use_freetype) |_| try deps.append(.{ .name = "freetype", .module = freetype.module(b) }); const app = try core.App.init(b, .{ .name = options.name, .src = options.src, .target = options.target, .optimize = options.optimize, .deps = deps.items, .res_dirs = options.res_dirs, .watch_paths = options.watch_paths, }); return .{ .core = app, .b = app.b, .name = app.name, .step = app.step, .platform = app.platform, .use_freetype = options.use_freetype, .use_model3d = options.use_model3d, }; } pub fn link(app: *const App, options: Options) LinkError!void { try app.core.link(options.core); sysaudio.link(app.b, app.step, options.sysaudio); if (app.use_freetype) |_| freetype.link(app.b, app.step, options.freetype); if (app.use_model3d) { model3d.link(app.b, app.step, app.step.target); } } pub fn install(app: *const App) void { app.core.install(); } pub fn addRunArtifact(app: *const App) *std.build.RunStep { return app.core.addRunArtifact(); } pub fn getInstallStep(app: *const App) ?*std.build.InstallArtifactStep { return app.core.getInstallStep(); } }; fn sdkPath(comptime suffix: []const u8) []const u8 { if (suffix[0] != '/') @compileError("suffix must be an absolute path"); return comptime blk: { const root_dir = std.fs.path.dirname(@src().file) orelse "."; break :blk root_dir ++ suffix; }; }