typedef uint32_t WGPUFlags; typedef enum WGPUSType { WGPUSType_Invalid = 0x00000000, WGPUSType_SurfaceDescriptorFromMetalLayer = 0x00000001, WGPUSType_SurfaceDescriptorFromWindowsHWND = 0x00000002, WGPUSType_SurfaceDescriptorFromXlibWindow = 0x00000003, WGPUSType_SurfaceDescriptorFromCanvasHTMLSelector = 0x00000004, WGPUSType_ShaderModuleSPIRVDescriptor = 0x00000005, WGPUSType_ShaderModuleWGSLDescriptor = 0x00000006, WGPUSType_PrimitiveDepthClipControl = 0x00000007, WGPUSType_SurfaceDescriptorFromWaylandSurface = 0x00000008, WGPUSType_SurfaceDescriptorFromAndroidNativeWindow = 0x00000009, WGPUSType_SurfaceDescriptorFromWindowsCoreWindow = 0x0000000B, WGPUSType_ExternalTextureBindingEntry = 0x0000000C, WGPUSType_ExternalTextureBindingLayout = 0x0000000D, WGPUSType_SurfaceDescriptorFromWindowsSwapChainPanel = 0x0000000E, WGPUSType_RenderPassDescriptorMaxDrawCount = 0x0000000F, WGPUSType_DawnTextureInternalUsageDescriptor = 0x000003E8, WGPUSType_PrimitiveDepthClampingState = 0x000003E9, WGPUSType_DawnTogglesDeviceDescriptor = 0x000003EA, WGPUSType_DawnEncoderInternalUsageDescriptor = 0x000003EB, WGPUSType_DawnInstanceDescriptor = 0x000003EC, WGPUSType_DawnCacheDeviceDescriptor = 0x000003ED, WGPUSType_Force32 = 0x7FFFFFFF } WGPUSType; typedef enum WGPUSamplerBindingType { WGPUSamplerBindingType_Undefined = 0x00000000, WGPUSamplerBindingType_Filtering = 0x00000001, WGPUSamplerBindingType_NonFiltering = 0x00000002, WGPUSamplerBindingType_Comparison = 0x00000003, WGPUSamplerBindingType_Force32 = 0x7FFFFFFF } WGPUSamplerBindingType; typedef enum WGPUStencilOperation { WGPUStencilOperation_Keep = 0x00000000, WGPUStencilOperation_Zero = 0x00000001, WGPUStencilOperation_Replace = 0x00000002, WGPUStencilOperation_Invert = 0x00000003, WGPUStencilOperation_IncrementClamp = 0x00000004, WGPUStencilOperation_DecrementClamp = 0x00000005, WGPUStencilOperation_IncrementWrap = 0x00000006, WGPUStencilOperation_DecrementWrap = 0x00000007, WGPUStencilOperation_Force32 = 0x7FFFFFFF } WGPUStencilOperation; typedef enum WGPUStorageTextureAccess { WGPUStorageTextureAccess_Undefined = 0x00000000, WGPUStorageTextureAccess_WriteOnly = 0x00000001, WGPUStorageTextureAccess_Force32 = 0x7FFFFFFF } WGPUStorageTextureAccess; typedef enum WGPUStoreOp { WGPUStoreOp_Undefined = 0x00000000, WGPUStoreOp_Store = 0x00000001, WGPUStoreOp_Discard = 0x00000002, WGPUStoreOp_Force32 = 0x7FFFFFFF } WGPUStoreOp; typedef enum WGPUTextureAspect { WGPUTextureAspect_All = 0x00000000, WGPUTextureAspect_StencilOnly = 0x00000001, WGPUTextureAspect_DepthOnly = 0x00000002, WGPUTextureAspect_Plane0Only = 0x00000003, WGPUTextureAspect_Plane1Only = 0x00000004, WGPUTextureAspect_Force32 = 0x7FFFFFFF } WGPUTextureAspect; typedef enum WGPUTextureComponentType { WGPUTextureComponentType_Float = 0x00000000, WGPUTextureComponentType_Sint = 0x00000001, WGPUTextureComponentType_Uint = 0x00000002, WGPUTextureComponentType_DepthComparison = 0x00000003, WGPUTextureComponentType_Force32 = 0x7FFFFFFF } WGPUTextureComponentType; typedef enum WGPUTextureDimension { WGPUTextureDimension_1D = 0x00000000, WGPUTextureDimension_2D = 0x00000001, WGPUTextureDimension_3D = 0x00000002, WGPUTextureDimension_Force32 = 0x7FFFFFFF } WGPUTextureDimension; typedef enum WGPUTextureFormat { WGPUTextureFormat_Undefined = 0x00000000, WGPUTextureFormat_R8Unorm = 0x00000001, WGPUTextureFormat_R8Snorm = 0x00000002, WGPUTextureFormat_R8Uint = 0x00000003, WGPUTextureFormat_R8Sint = 0x00000004, WGPUTextureFormat_R16Uint = 0x00000005, WGPUTextureFormat_R16Sint = 0x00000006, WGPUTextureFormat_R16Float = 0x00000007, WGPUTextureFormat_RG8Unorm = 0x00000008, WGPUTextureFormat_RG8Snorm = 0x00000009, WGPUTextureFormat_RG8Uint = 0x0000000A, WGPUTextureFormat_RG8Sint = 0x0000000B, WGPUTextureFormat_R32Float = 0x0000000C, WGPUTextureFormat_R32Uint = 0x0000000D, WGPUTextureFormat_R32Sint = 0x0000000E, WGPUTextureFormat_RG16Uint = 0x0000000F, WGPUTextureFormat_RG16Sint = 0x00000010, WGPUTextureFormat_RG16Float = 0x00000011, WGPUTextureFormat_RGBA8Unorm = 0x00000012, WGPUTextureFormat_RGBA8UnormSrgb = 0x00000013, WGPUTextureFormat_RGBA8Snorm = 0x00000014, WGPUTextureFormat_RGBA8Uint = 0x00000015, WGPUTextureFormat_RGBA8Sint = 0x00000016, WGPUTextureFormat_BGRA8Unorm = 0x00000017, WGPUTextureFormat_BGRA8UnormSrgb = 0x00000018, WGPUTextureFormat_RGB10A2Unorm = 0x00000019, WGPUTextureFormat_RG11B10Ufloat = 0x0000001A, WGPUTextureFormat_RGB9E5Ufloat = 0x0000001B, WGPUTextureFormat_RG32Float = 0x0000001C, WGPUTextureFormat_RG32Uint = 0x0000001D, WGPUTextureFormat_RG32Sint = 0x0000001E, WGPUTextureFormat_RGBA16Uint = 0x0000001F, WGPUTextureFormat_RGBA16Sint = 0x00000020, WGPUTextureFormat_RGBA16Float = 0x00000021, WGPUTextureFormat_RGBA32Float = 0x00000022, WGPUTextureFormat_RGBA32Uint = 0x00000023, WGPUTextureFormat_RGBA32Sint = 0x00000024, WGPUTextureFormat_Stencil8 = 0x00000025, WGPUTextureFormat_Depth16Unorm = 0x00000026, WGPUTextureFormat_Depth24Plus = 0x00000027, WGPUTextureFormat_Depth24PlusStencil8 = 0x00000028, WGPUTextureFormat_Depth32Float = 0x00000029, WGPUTextureFormat_Depth32FloatStencil8 = 0x0000002A, WGPUTextureFormat_BC1RGBAUnorm = 0x0000002B, WGPUTextureFormat_BC1RGBAUnormSrgb = 0x0000002C, WGPUTextureFormat_BC2RGBAUnorm = 0x0000002D, WGPUTextureFormat_BC2RGBAUnormSrgb = 0x0000002E, WGPUTextureFormat_BC3RGBAUnorm = 0x0000002F, WGPUTextureFormat_BC3RGBAUnormSrgb = 0x00000030, WGPUTextureFormat_BC4RUnorm = 0x00000031, WGPUTextureFormat_BC4RSnorm = 0x00000032, WGPUTextureFormat_BC5RGUnorm = 0x00000033, WGPUTextureFormat_BC5RGSnorm = 0x00000034, WGPUTextureFormat_BC6HRGBUfloat = 0x00000035, WGPUTextureFormat_BC6HRGBFloat = 0x00000036, WGPUTextureFormat_BC7RGBAUnorm = 0x00000037, WGPUTextureFormat_BC7RGBAUnormSrgb = 0x00000038, WGPUTextureFormat_ETC2RGB8Unorm = 0x00000039, WGPUTextureFormat_ETC2RGB8UnormSrgb = 0x0000003A, WGPUTextureFormat_ETC2RGB8A1Unorm = 0x0000003B, WGPUTextureFormat_ETC2RGB8A1UnormSrgb = 0x0000003C, WGPUTextureFormat_ETC2RGBA8Unorm = 0x0000003D, WGPUTextureFormat_ETC2RGBA8UnormSrgb = 0x0000003E, WGPUTextureFormat_EACR11Unorm = 0x0000003F, WGPUTextureFormat_EACR11Snorm = 0x00000040, WGPUTextureFormat_EACRG11Unorm = 0x00000041, WGPUTextureFormat_EACRG11Snorm = 0x00000042, WGPUTextureFormat_ASTC4x4Unorm = 0x00000043, WGPUTextureFormat_ASTC4x4UnormSrgb = 0x00000044, WGPUTextureFormat_ASTC5x4Unorm = 0x00000045, WGPUTextureFormat_ASTC5x4UnormSrgb = 0x00000046, WGPUTextureFormat_ASTC5x5Unorm = 0x00000047, WGPUTextureFormat_ASTC5x5UnormSrgb = 0x00000048, WGPUTextureFormat_ASTC6x5Unorm = 0x00000049, WGPUTextureFormat_ASTC6x5UnormSrgb = 0x0000004A, WGPUTextureFormat_ASTC6x6Unorm = 0x0000004B, WGPUTextureFormat_ASTC6x6UnormSrgb = 0x0000004C, WGPUTextureFormat_ASTC8x5Unorm = 0x0000004D, WGPUTextureFormat_ASTC8x5UnormSrgb = 0x0000004E, WGPUTextureFormat_ASTC8x6Unorm = 0x0000004F, WGPUTextureFormat_ASTC8x6UnormSrgb = 0x00000050, WGPUTextureFormat_ASTC8x8Unorm = 0x00000051, WGPUTextureFormat_ASTC8x8UnormSrgb = 0x00000052, WGPUTextureFormat_ASTC10x5Unorm = 0x00000053, WGPUTextureFormat_ASTC10x5UnormSrgb = 0x00000054, WGPUTextureFormat_ASTC10x6Unorm = 0x00000055, WGPUTextureFormat_ASTC10x6UnormSrgb = 0x00000056, WGPUTextureFormat_ASTC10x8Unorm = 0x00000057, WGPUTextureFormat_ASTC10x8UnormSrgb = 0x00000058, WGPUTextureFormat_ASTC10x10Unorm = 0x00000059, WGPUTextureFormat_ASTC10x10UnormSrgb = 0x0000005A, WGPUTextureFormat_ASTC12x10Unorm = 0x0000005B, WGPUTextureFormat_ASTC12x10UnormSrgb = 0x0000005C, WGPUTextureFormat_ASTC12x12Unorm = 0x0000005D, WGPUTextureFormat_ASTC12x12UnormSrgb = 0x0000005E, WGPUTextureFormat_R8BG8Biplanar420Unorm = 0x0000005F, WGPUTextureFormat_Force32 = 0x7FFFFFFF } WGPUTextureFormat; typedef enum WGPUTextureSampleType { WGPUTextureSampleType_Undefined = 0x00000000, WGPUTextureSampleType_Float = 0x00000001, WGPUTextureSampleType_UnfilterableFloat = 0x00000002, WGPUTextureSampleType_Depth = 0x00000003, WGPUTextureSampleType_Sint = 0x00000004, WGPUTextureSampleType_Uint = 0x00000005, WGPUTextureSampleType_Force32 = 0x7FFFFFFF } WGPUTextureSampleType; typedef enum WGPUTextureViewDimension { WGPUTextureViewDimension_Undefined = 0x00000000, WGPUTextureViewDimension_1D = 0x00000001, WGPUTextureViewDimension_2D = 0x00000002, WGPUTextureViewDimension_2DArray = 0x00000003, WGPUTextureViewDimension_Cube = 0x00000004, WGPUTextureViewDimension_CubeArray = 0x00000005, WGPUTextureViewDimension_3D = 0x00000006, WGPUTextureViewDimension_Force32 = 0x7FFFFFFF } WGPUTextureViewDimension; typedef enum WGPUVertexFormat { WGPUVertexFormat_Undefined = 0x00000000, WGPUVertexFormat_Uint8x2 = 0x00000001, WGPUVertexFormat_Uint8x4 = 0x00000002, WGPUVertexFormat_Sint8x2 = 0x00000003, WGPUVertexFormat_Sint8x4 = 0x00000004, WGPUVertexFormat_Unorm8x2 = 0x00000005, WGPUVertexFormat_Unorm8x4 = 0x00000006, WGPUVertexFormat_Snorm8x2 = 0x00000007, WGPUVertexFormat_Snorm8x4 = 0x00000008, WGPUVertexFormat_Uint16x2 = 0x00000009, WGPUVertexFormat_Uint16x4 = 0x0000000A, WGPUVertexFormat_Sint16x2 = 0x0000000B, WGPUVertexFormat_Sint16x4 = 0x0000000C, WGPUVertexFormat_Unorm16x2 = 0x0000000D, WGPUVertexFormat_Unorm16x4 = 0x0000000E, WGPUVertexFormat_Snorm16x2 = 0x0000000F, WGPUVertexFormat_Snorm16x4 = 0x00000010, WGPUVertexFormat_Float16x2 = 0x00000011, WGPUVertexFormat_Float16x4 = 0x00000012, WGPUVertexFormat_Float32 = 0x00000013, WGPUVertexFormat_Float32x2 = 0x00000014, WGPUVertexFormat_Float32x3 = 0x00000015, WGPUVertexFormat_Float32x4 = 0x00000016, WGPUVertexFormat_Uint32 = 0x00000017, WGPUVertexFormat_Uint32x2 = 0x00000018, WGPUVertexFormat_Uint32x3 = 0x00000019, WGPUVertexFormat_Uint32x4 = 0x0000001A, WGPUVertexFormat_Sint32 = 0x0000001B, WGPUVertexFormat_Sint32x2 = 0x0000001C, WGPUVertexFormat_Sint32x3 = 0x0000001D, WGPUVertexFormat_Sint32x4 = 0x0000001E, WGPUVertexFormat_Force32 = 0x7FFFFFFF } WGPUVertexFormat; typedef enum WGPUVertexStepMode { WGPUVertexStepMode_Vertex = 0x00000000, WGPUVertexStepMode_Instance = 0x00000001, WGPUVertexStepMode_VertexBufferNotUsed = 0x00000002, WGPUVertexStepMode_Force32 = 0x7FFFFFFF } WGPUVertexStepMode; typedef enum WGPUBufferUsage { WGPUBufferUsage_None = 0x00000000, WGPUBufferUsage_MapRead = 0x00000001, WGPUBufferUsage_MapWrite = 0x00000002, WGPUBufferUsage_CopySrc = 0x00000004, WGPUBufferUsage_CopyDst = 0x00000008, WGPUBufferUsage_Index = 0x00000010, WGPUBufferUsage_Vertex = 0x00000020, WGPUBufferUsage_Uniform = 0x00000040, WGPUBufferUsage_Storage = 0x00000080, WGPUBufferUsage_Indirect = 0x00000100, WGPUBufferUsage_QueryResolve = 0x00000200, WGPUBufferUsage_Force32 = 0x7FFFFFFF } WGPUBufferUsage; typedef WGPUFlags WGPUBufferUsageFlags; typedef enum WGPUColorWriteMask { WGPUColorWriteMask_None = 0x00000000, WGPUColorWriteMask_Red = 0x00000001, WGPUColorWriteMask_Green = 0x00000002, WGPUColorWriteMask_Blue = 0x00000004, WGPUColorWriteMask_Alpha = 0x00000008, WGPUColorWriteMask_All = 0x0000000F, WGPUColorWriteMask_Force32 = 0x7FFFFFFF } WGPUColorWriteMask; typedef WGPUFlags WGPUColorWriteMaskFlags; typedef enum WGPUMapMode { WGPUMapMode_None = 0x00000000, WGPUMapMode_Read = 0x00000001, WGPUMapMode_Write = 0x00000002, WGPUMapMode_Force32 = 0x7FFFFFFF } WGPUMapMode; typedef WGPUFlags WGPUMapModeFlags; typedef enum WGPUShaderStage { WGPUShaderStage_None = 0x00000000, WGPUShaderStage_Vertex = 0x00000001, WGPUShaderStage_Fragment = 0x00000002, WGPUShaderStage_Compute = 0x00000004, WGPUShaderStage_Force32 = 0x7FFFFFFF } WGPUShaderStage; typedef WGPUFlags WGPUShaderStageFlags; typedef enum WGPUTextureUsage { WGPUTextureUsage_None = 0x00000000, WGPUTextureUsage_CopySrc = 0x00000001, WGPUTextureUsage_CopyDst = 0x00000002, WGPUTextureUsage_TextureBinding = 0x00000004, WGPUTextureUsage_StorageBinding = 0x00000008, WGPUTextureUsage_RenderAttachment = 0x00000010, WGPUTextureUsage_Present = 0x00000020, WGPUTextureUsage_Force32 = 0x7FFFFFFF } WGPUTextureUsage; typedef WGPUFlags WGPUTextureUsageFlags; typedef struct WGPUChainedStruct { struct WGPUChainedStruct const * next; WGPUSType sType; } WGPUChainedStruct; typedef struct WGPUChainedStructOut { struct WGPUChainedStructOut * next; WGPUSType sType; } WGPUChainedStructOut; typedef struct WGPUAdapterProperties { WGPUChainedStructOut * nextInChain; uint32_t vendorID; char const * vendorName; char const * architecture; uint32_t deviceID; char const * name; char const * driverDescription; WGPUAdapterType adapterType; WGPUBackendType backendType; } WGPUAdapterProperties; typedef struct WGPUBindGroupEntry { WGPUChainedStruct const * nextInChain; uint32_t binding; WGPUBuffer buffer; // nullable uint64_t offset; uint64_t size; WGPUSampler sampler; // nullable WGPUTextureView textureView; // nullable } WGPUBindGroupEntry; typedef struct WGPUBlendComponent { WGPUBlendOperation operation; WGPUBlendFactor srcFactor; WGPUBlendFactor dstFactor; } WGPUBlendComponent; typedef struct WGPUBufferBindingLayout { WGPUChainedStruct const * nextInChain; WGPUBufferBindingType type; bool hasDynamicOffset; uint64_t minBindingSize; } WGPUBufferBindingLayout; typedef struct WGPUBufferDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable WGPUBufferUsageFlags usage; uint64_t size; bool mappedAtCreation; } WGPUBufferDescriptor; typedef struct WGPUColor { double r; double g; double b; double a; } WGPUColor; typedef struct WGPUCommandBufferDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable } WGPUCommandBufferDescriptor; typedef struct WGPUCommandEncoderDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable } WGPUCommandEncoderDescriptor; typedef struct WGPUCompilationMessage { WGPUChainedStruct const * nextInChain; char const * message; // nullable WGPUCompilationMessageType type; uint64_t lineNum; uint64_t linePos; uint64_t offset; uint64_t length; } WGPUCompilationMessage; typedef struct WGPUComputePassTimestampWrite { WGPUQuerySet querySet; uint32_t queryIndex; WGPUComputePassTimestampLocation location; } WGPUComputePassTimestampWrite; typedef struct WGPUConstantEntry { WGPUChainedStruct const * nextInChain; char const * key; double value; } WGPUConstantEntry; typedef struct WGPUCopyTextureForBrowserOptions { WGPUChainedStruct const * nextInChain; bool flipY; bool needsColorSpaceConversion; WGPUAlphaMode srcAlphaMode; float const * srcTransferFunctionParameters; // nullable float const * conversionMatrix; // nullable float const * dstTransferFunctionParameters; // nullable WGPUAlphaMode dstAlphaMode; } WGPUCopyTextureForBrowserOptions; typedef struct WGPUDawnCacheDeviceDescriptor { WGPUChainedStruct chain; char const * isolationKey; } WGPUDawnCacheDeviceDescriptor; typedef struct WGPUDawnEncoderInternalUsageDescriptor { WGPUChainedStruct chain; bool useInternalUsages; } WGPUDawnEncoderInternalUsageDescriptor; typedef struct WGPUDawnInstanceDescriptor { WGPUChainedStruct chain; uint32_t additionalRuntimeSearchPathsCount; const char* const * additionalRuntimeSearchPaths; } WGPUDawnInstanceDescriptor; typedef struct WGPUDawnTextureInternalUsageDescriptor { WGPUChainedStruct chain; WGPUTextureUsageFlags internalUsage; } WGPUDawnTextureInternalUsageDescriptor; typedef struct WGPUDawnTogglesDeviceDescriptor { WGPUChainedStruct chain; uint32_t forceEnabledTogglesCount; const char* const * forceEnabledToggles; uint32_t forceDisabledTogglesCount; const char* const * forceDisabledToggles; } WGPUDawnTogglesDeviceDescriptor; typedef struct WGPUExtent3D { uint32_t width; uint32_t height; uint32_t depthOrArrayLayers; } WGPUExtent3D; typedef struct WGPUExternalTextureBindingEntry { WGPUChainedStruct chain; WGPUExternalTexture externalTexture; } WGPUExternalTextureBindingEntry; typedef struct WGPUExternalTextureBindingLayout { WGPUChainedStruct chain; } WGPUExternalTextureBindingLayout; typedef struct WGPUExternalTextureDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable WGPUTextureView plane0; WGPUTextureView plane1; // nullable bool doYuvToRgbConversionOnly; float const * yuvToRgbConversionMatrix; // nullable float const * srcTransferFunctionParameters; float const * dstTransferFunctionParameters; float const * gamutConversionMatrix; } WGPUExternalTextureDescriptor; typedef struct WGPUInstanceDescriptor { WGPUChainedStruct const * nextInChain; } WGPUInstanceDescriptor; typedef struct WGPULimits { uint32_t maxTextureDimension1D; uint32_t maxTextureDimension2D; uint32_t maxTextureDimension3D; uint32_t maxTextureArrayLayers; uint32_t maxBindGroups; uint32_t maxDynamicUniformBuffersPerPipelineLayout; uint32_t maxDynamicStorageBuffersPerPipelineLayout; uint32_t maxSampledTexturesPerShaderStage; uint32_t maxSamplersPerShaderStage; uint32_t maxStorageBuffersPerShaderStage; uint32_t maxStorageTexturesPerShaderStage; uint32_t maxUniformBuffersPerShaderStage; uint64_t maxUniformBufferBindingSize; uint64_t maxStorageBufferBindingSize; uint32_t minUniformBufferOffsetAlignment; uint32_t minStorageBufferOffsetAlignment; uint32_t maxVertexBuffers; uint32_t maxVertexAttributes; uint32_t maxVertexBufferArrayStride; uint32_t maxInterStageShaderComponents; uint32_t maxInterStageShaderVariables; uint32_t maxColorAttachments; uint32_t maxComputeWorkgroupStorageSize; uint32_t maxComputeInvocationsPerWorkgroup; uint32_t maxComputeWorkgroupSizeX; uint32_t maxComputeWorkgroupSizeY; uint32_t maxComputeWorkgroupSizeZ; uint32_t maxComputeWorkgroupsPerDimension; } WGPULimits; typedef struct WGPUMultisampleState { WGPUChainedStruct const * nextInChain; uint32_t count; uint32_t mask; bool alphaToCoverageEnabled; } WGPUMultisampleState; typedef struct WGPUOrigin3D { uint32_t x; uint32_t y; uint32_t z; } WGPUOrigin3D; typedef struct WGPUPipelineLayoutDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable uint32_t bindGroupLayoutCount; WGPUBindGroupLayout const * bindGroupLayouts; } WGPUPipelineLayoutDescriptor; typedef struct WGPUPrimitiveDepthClampingState { WGPUChainedStruct chain; bool clampDepth; } WGPUPrimitiveDepthClampingState; typedef struct WGPUPrimitiveDepthClipControl { WGPUChainedStruct chain; bool unclippedDepth; } WGPUPrimitiveDepthClipControl; typedef struct WGPUPrimitiveState { WGPUChainedStruct const * nextInChain; WGPUPrimitiveTopology topology; WGPUIndexFormat stripIndexFormat; WGPUFrontFace frontFace; WGPUCullMode cullMode; } WGPUPrimitiveState; typedef struct WGPUQuerySetDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable WGPUQueryType type; uint32_t count; WGPUPipelineStatisticName const * pipelineStatistics; uint32_t pipelineStatisticsCount; } WGPUQuerySetDescriptor; typedef struct WGPUQueueDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable } WGPUQueueDescriptor; typedef struct WGPURenderBundleDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable } WGPURenderBundleDescriptor; typedef struct WGPURenderBundleEncoderDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable uint32_t colorFormatsCount; WGPUTextureFormat const * colorFormats; WGPUTextureFormat depthStencilFormat; uint32_t sampleCount; bool depthReadOnly; bool stencilReadOnly; } WGPURenderBundleEncoderDescriptor; typedef struct WGPURenderPassDepthStencilAttachment { WGPUTextureView view; WGPULoadOp depthLoadOp; WGPUStoreOp depthStoreOp; float clearDepth; float depthClearValue; bool depthReadOnly; WGPULoadOp stencilLoadOp; WGPUStoreOp stencilStoreOp; uint32_t clearStencil; uint32_t stencilClearValue; bool stencilReadOnly; } WGPURenderPassDepthStencilAttachment; typedef struct WGPURenderPassDescriptorMaxDrawCount { WGPUChainedStruct chain; uint64_t maxDrawCount; } WGPURenderPassDescriptorMaxDrawCount; typedef struct WGPURenderPassTimestampWrite { WGPUQuerySet querySet; uint32_t queryIndex; WGPURenderPassTimestampLocation location; } WGPURenderPassTimestampWrite; typedef struct WGPURequestAdapterOptions { WGPUChainedStruct const * nextInChain; WGPUSurface compatibleSurface; // nullable WGPUPowerPreference powerPreference; bool forceFallbackAdapter; } WGPURequestAdapterOptions; typedef struct WGPUSamplerBindingLayout { WGPUChainedStruct const * nextInChain; WGPUSamplerBindingType type; } WGPUSamplerBindingLayout; typedef struct WGPUSamplerDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable WGPUAddressMode addressModeU; WGPUAddressMode addressModeV; WGPUAddressMode addressModeW; WGPUFilterMode magFilter; WGPUFilterMode minFilter; WGPUFilterMode mipmapFilter; float lodMinClamp; float lodMaxClamp; WGPUCompareFunction compare; uint16_t maxAnisotropy; } WGPUSamplerDescriptor; typedef struct WGPUShaderModuleDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable } WGPUShaderModuleDescriptor; typedef struct WGPUShaderModuleSPIRVDescriptor { WGPUChainedStruct chain; uint32_t codeSize; uint32_t const * code; } WGPUShaderModuleSPIRVDescriptor; typedef struct WGPUShaderModuleWGSLDescriptor { WGPUChainedStruct chain; char const * source; } WGPUShaderModuleWGSLDescriptor; typedef struct WGPUStencilFaceState { WGPUCompareFunction compare; WGPUStencilOperation failOp; WGPUStencilOperation depthFailOp; WGPUStencilOperation passOp; } WGPUStencilFaceState; typedef struct WGPUStorageTextureBindingLayout { WGPUChainedStruct const * nextInChain; WGPUStorageTextureAccess access; WGPUTextureFormat format; WGPUTextureViewDimension viewDimension; } WGPUStorageTextureBindingLayout; typedef struct WGPUSurfaceDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable } WGPUSurfaceDescriptor; typedef struct WGPUSurfaceDescriptorFromAndroidNativeWindow { WGPUChainedStruct chain; void * window; } WGPUSurfaceDescriptorFromAndroidNativeWindow; typedef struct WGPUSurfaceDescriptorFromCanvasHTMLSelector { WGPUChainedStruct chain; char const * selector; } WGPUSurfaceDescriptorFromCanvasHTMLSelector; typedef struct WGPUSurfaceDescriptorFromMetalLayer { WGPUChainedStruct chain; void * layer; } WGPUSurfaceDescriptorFromMetalLayer; typedef struct WGPUSurfaceDescriptorFromWaylandSurface { WGPUChainedStruct chain; void * display; void * surface; } WGPUSurfaceDescriptorFromWaylandSurface; typedef struct WGPUSurfaceDescriptorFromWindowsCoreWindow { WGPUChainedStruct chain; void * coreWindow; } WGPUSurfaceDescriptorFromWindowsCoreWindow; typedef struct WGPUSurfaceDescriptorFromWindowsHWND { WGPUChainedStruct chain; void * hinstance; void * hwnd; } WGPUSurfaceDescriptorFromWindowsHWND; typedef struct WGPUSurfaceDescriptorFromWindowsSwapChainPanel { WGPUChainedStruct chain; void * swapChainPanel; } WGPUSurfaceDescriptorFromWindowsSwapChainPanel; typedef struct WGPUSurfaceDescriptorFromXlibWindow { WGPUChainedStruct chain; void * display; uint32_t window; } WGPUSurfaceDescriptorFromXlibWindow; typedef struct WGPUSwapChainDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable WGPUTextureUsageFlags usage; WGPUTextureFormat format; uint32_t width; uint32_t height; WGPUPresentMode presentMode; uint64_t implementation; } WGPUSwapChainDescriptor; typedef struct WGPUTextureBindingLayout { WGPUChainedStruct const * nextInChain; WGPUTextureSampleType sampleType; WGPUTextureViewDimension viewDimension; bool multisampled; } WGPUTextureBindingLayout; typedef struct WGPUTextureDataLayout { WGPUChainedStruct const * nextInChain; uint64_t offset; uint32_t bytesPerRow; uint32_t rowsPerImage; } WGPUTextureDataLayout; typedef struct WGPUTextureViewDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable WGPUTextureFormat format; WGPUTextureViewDimension dimension; uint32_t baseMipLevel; uint32_t mipLevelCount; uint32_t baseArrayLayer; uint32_t arrayLayerCount; WGPUTextureAspect aspect; } WGPUTextureViewDescriptor; typedef struct WGPUVertexAttribute { WGPUVertexFormat format; uint64_t offset; uint32_t shaderLocation; } WGPUVertexAttribute; typedef struct WGPUBindGroupDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable WGPUBindGroupLayout layout; uint32_t entryCount; WGPUBindGroupEntry const * entries; } WGPUBindGroupDescriptor; typedef struct WGPUBindGroupLayoutEntry { WGPUChainedStruct const * nextInChain; uint32_t binding; WGPUShaderStageFlags visibility; WGPUBufferBindingLayout buffer; WGPUSamplerBindingLayout sampler; WGPUTextureBindingLayout texture; WGPUStorageTextureBindingLayout storageTexture; } WGPUBindGroupLayoutEntry; typedef struct WGPUBlendState { WGPUBlendComponent color; WGPUBlendComponent alpha; } WGPUBlendState; typedef struct WGPUCompilationInfo { WGPUChainedStruct const * nextInChain; uint32_t messageCount; WGPUCompilationMessage const * messages; } WGPUCompilationInfo; typedef struct WGPUComputePassDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable uint32_t timestampWriteCount; WGPUComputePassTimestampWrite const * timestampWrites; } WGPUComputePassDescriptor; typedef struct WGPUDepthStencilState { WGPUChainedStruct const * nextInChain; WGPUTextureFormat format; bool depthWriteEnabled; WGPUCompareFunction depthCompare; WGPUStencilFaceState stencilFront; WGPUStencilFaceState stencilBack; uint32_t stencilReadMask; uint32_t stencilWriteMask; int32_t depthBias; float depthBiasSlopeScale; float depthBiasClamp; } WGPUDepthStencilState; typedef struct WGPUImageCopyBuffer { WGPUChainedStruct const * nextInChain; WGPUTextureDataLayout layout; WGPUBuffer buffer; } WGPUImageCopyBuffer; typedef struct WGPUImageCopyTexture { WGPUChainedStruct const * nextInChain; WGPUTexture texture; uint32_t mipLevel; WGPUOrigin3D origin; WGPUTextureAspect aspect; } WGPUImageCopyTexture; typedef struct WGPUProgrammableStageDescriptor { WGPUChainedStruct const * nextInChain; WGPUShaderModule module; char const * entryPoint; uint32_t constantCount; WGPUConstantEntry const * constants; } WGPUProgrammableStageDescriptor; typedef struct WGPURenderPassColorAttachment { WGPUTextureView view; // nullable WGPUTextureView resolveTarget; // nullable WGPULoadOp loadOp; WGPUStoreOp storeOp; WGPUColor clearColor; WGPUColor clearValue; } WGPURenderPassColorAttachment; typedef struct WGPURequiredLimits { WGPUChainedStruct const * nextInChain; WGPULimits limits; } WGPURequiredLimits; typedef struct WGPUSupportedLimits { WGPUChainedStructOut * nextInChain; WGPULimits limits; } WGPUSupportedLimits; typedef struct WGPUTextureDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable WGPUTextureUsageFlags usage; WGPUTextureDimension dimension; WGPUExtent3D size; WGPUTextureFormat format; uint32_t mipLevelCount; uint32_t sampleCount; uint32_t viewFormatCount; WGPUTextureFormat const * viewFormats; } WGPUTextureDescriptor; typedef struct WGPUVertexBufferLayout { uint64_t arrayStride; WGPUVertexStepMode stepMode; uint32_t attributeCount; WGPUVertexAttribute const * attributes; } WGPUVertexBufferLayout; typedef struct WGPUBindGroupLayoutDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable uint32_t entryCount; WGPUBindGroupLayoutEntry const * entries; } WGPUBindGroupLayoutDescriptor; typedef struct WGPUColorTargetState { WGPUChainedStruct const * nextInChain; WGPUTextureFormat format; WGPUBlendState const * blend; // nullable WGPUColorWriteMaskFlags writeMask; } WGPUColorTargetState; typedef struct WGPUComputePipelineDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable WGPUPipelineLayout layout; // nullable WGPUProgrammableStageDescriptor compute; } WGPUComputePipelineDescriptor; typedef struct WGPUDeviceDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable uint32_t requiredFeaturesCount; WGPUFeatureName const * requiredFeatures; WGPURequiredLimits const * requiredLimits; // nullable WGPUQueueDescriptor defaultQueue; } WGPUDeviceDescriptor; typedef struct WGPURenderPassDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable uint32_t colorAttachmentCount; WGPURenderPassColorAttachment const * colorAttachments; WGPURenderPassDepthStencilAttachment const * depthStencilAttachment; // nullable WGPUQuerySet occlusionQuerySet; // nullable uint32_t timestampWriteCount; WGPURenderPassTimestampWrite const * timestampWrites; } WGPURenderPassDescriptor; typedef struct WGPUVertexState { WGPUChainedStruct const * nextInChain; WGPUShaderModule module; char const * entryPoint; uint32_t constantCount; WGPUConstantEntry const * constants; uint32_t bufferCount; WGPUVertexBufferLayout const * buffers; } WGPUVertexState; typedef struct WGPUFragmentState { WGPUChainedStruct const * nextInChain; WGPUShaderModule module; char const * entryPoint; uint32_t constantCount; WGPUConstantEntry const * constants; uint32_t targetCount; WGPUColorTargetState const * targets; } WGPUFragmentState; typedef struct WGPURenderPipelineDescriptor { WGPUChainedStruct const * nextInChain; char const * label; // nullable WGPUPipelineLayout layout; // nullable WGPUVertexState vertex; WGPUPrimitiveState primitive; WGPUDepthStencilState const * depthStencil; // nullable WGPUMultisampleState multisample; WGPUFragmentState const * fragment; // nullable } WGPURenderPipelineDescriptor; #ifdef __cplusplus extern "C" { #endif typedef void (*WGPUBufferMapCallback)(WGPUBufferMapAsyncStatus status, void * userdata); typedef void (*WGPUCompilationInfoCallback)(WGPUCompilationInfoRequestStatus status, WGPUCompilationInfo const * compilationInfo, void * userdata); typedef void (*WGPUCreateComputePipelineAsyncCallback)(WGPUCreatePipelineAsyncStatus status, WGPUComputePipeline pipeline, char const * message, void * userdata); typedef void (*WGPUCreateRenderPipelineAsyncCallback)(WGPUCreatePipelineAsyncStatus status, WGPURenderPipeline pipeline, char const * message, void * userdata); typedef void (*WGPUDeviceLostCallback)(WGPUDeviceLostReason reason, char const * message, void * userdata); typedef void (*WGPUErrorCallback)(WGPUErrorType type, char const * message, void * userdata); typedef void (*WGPULoggingCallback)(WGPULoggingType type, char const * message, void * userdata); typedef void (*WGPUProc)(void); typedef void (*WGPUQueueWorkDoneCallback)(WGPUQueueWorkDoneStatus status, void * userdata); typedef void (*WGPURequestAdapterCallback)(WGPURequestAdapterStatus status, WGPUAdapter adapter, char const * message, void * userdata); typedef void (*WGPURequestDeviceCallback)(WGPURequestDeviceStatus status, WGPUDevice device, char const * message, void * userdata); #if !defined(WGPU_SKIP_PROCS) typedef WGPUInstance (*WGPUProcCreateInstance)(WGPUInstanceDescriptor const * descriptor); typedef WGPUProc (*WGPUProcGetProcAddress)(WGPUDevice device, char const * procName); // Procs of Adapter typedef WGPUDevice (*WGPUProcAdapterCreateDevice)(WGPUAdapter adapter, WGPUDeviceDescriptor const * descriptor /* nullable */); typedef size_t (*WGPUProcAdapterEnumerateFeatures)(WGPUAdapter adapter, WGPUFeatureName * features); typedef bool (*WGPUProcAdapterGetLimits)(WGPUAdapter adapter, WGPUSupportedLimits * limits); typedef void (*WGPUProcAdapterGetProperties)(WGPUAdapter adapter, WGPUAdapterProperties * properties); typedef bool (*WGPUProcAdapterHasFeature)(WGPUAdapter adapter, WGPUFeatureName feature); typedef void (*WGPUProcAdapterRequestDevice)(WGPUAdapter adapter, WGPUDeviceDescriptor const * descriptor, WGPURequestDeviceCallback callback, void * userdata); typedef void (*WGPUProcAdapterReference)(WGPUAdapter adapter); typedef void (*WGPUProcAdapterRelease)(WGPUAdapter adapter); // Procs of BindGroup typedef void (*WGPUProcBindGroupSetLabel)(WGPUBindGroup bindGroup, char const * label); typedef void (*WGPUProcBindGroupReference)(WGPUBindGroup bindGroup); typedef void (*WGPUProcBindGroupRelease)(WGPUBindGroup bindGroup); // Procs of BindGroupLayout typedef void (*WGPUProcBindGroupLayoutSetLabel)(WGPUBindGroupLayout bindGroupLayout, char const * label); typedef void (*WGPUProcBindGroupLayoutReference)(WGPUBindGroupLayout bindGroupLayout); typedef void (*WGPUProcBindGroupLayoutRelease)(WGPUBindGroupLayout bindGroupLayout); // Procs of Buffer typedef void (*WGPUProcBufferDestroy)(WGPUBuffer buffer); typedef void const * (*WGPUProcBufferGetConstMappedRange)(WGPUBuffer buffer, size_t offset, size_t size); typedef void * (*WGPUProcBufferGetMappedRange)(WGPUBuffer buffer, size_t offset, size_t size); typedef uint64_t (*WGPUProcBufferGetSize)(WGPUBuffer buffer); typedef WGPUBufferUsage (*WGPUProcBufferGetUsage)(WGPUBuffer buffer); typedef void (*WGPUProcBufferMapAsync)(WGPUBuffer buffer, WGPUMapModeFlags mode, size_t offset, size_t size, WGPUBufferMapCallback callback, void * userdata); typedef void (*WGPUProcBufferSetLabel)(WGPUBuffer buffer, char const * label); typedef void (*WGPUProcBufferUnmap)(WGPUBuffer buffer); typedef void (*WGPUProcBufferReference)(WGPUBuffer buffer); typedef void (*WGPUProcBufferRelease)(WGPUBuffer buffer); // Procs of CommandBuffer typedef void (*WGPUProcCommandBufferSetLabel)(WGPUCommandBuffer commandBuffer, char const * label); typedef void (*WGPUProcCommandBufferReference)(WGPUCommandBuffer commandBuffer); typedef void (*WGPUProcCommandBufferRelease)(WGPUCommandBuffer commandBuffer); // Procs of CommandEncoder typedef WGPUComputePassEncoder (*WGPUProcCommandEncoderBeginComputePass)(WGPUCommandEncoder commandEncoder, WGPUComputePassDescriptor const * descriptor /* nullable */); typedef WGPURenderPassEncoder (*WGPUProcCommandEncoderBeginRenderPass)(WGPUCommandEncoder commandEncoder, WGPURenderPassDescriptor const * descriptor); typedef void (*WGPUProcCommandEncoderClearBuffer)(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t offset, uint64_t size); typedef void (*WGPUProcCommandEncoderCopyBufferToBuffer)(WGPUCommandEncoder commandEncoder, WGPUBuffer source, uint64_t sourceOffset, WGPUBuffer destination, uint64_t destinationOffset, uint64_t size); typedef void (*WGPUProcCommandEncoderCopyBufferToTexture)(WGPUCommandEncoder commandEncoder, WGPUImageCopyBuffer const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize); typedef void (*WGPUProcCommandEncoderCopyTextureToBuffer)(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const * source, WGPUImageCopyBuffer const * destination, WGPUExtent3D const * copySize); typedef void (*WGPUProcCommandEncoderCopyTextureToTexture)(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize); typedef void (*WGPUProcCommandEncoderCopyTextureToTextureInternal)(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize); typedef WGPUCommandBuffer (*WGPUProcCommandEncoderFinish)(WGPUCommandEncoder commandEncoder, WGPUCommandBufferDescriptor const * descriptor /* nullable */); typedef void (*WGPUProcCommandEncoderInjectValidationError)(WGPUCommandEncoder commandEncoder, char const * message); typedef void (*WGPUProcCommandEncoderInsertDebugMarker)(WGPUCommandEncoder commandEncoder, char const * markerLabel); typedef void (*WGPUProcCommandEncoderPopDebugGroup)(WGPUCommandEncoder commandEncoder); typedef void (*WGPUProcCommandEncoderPushDebugGroup)(WGPUCommandEncoder commandEncoder, char const * groupLabel); typedef void (*WGPUProcCommandEncoderResolveQuerySet)(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t firstQuery, uint32_t queryCount, WGPUBuffer destination, uint64_t destinationOffset); typedef void (*WGPUProcCommandEncoderSetLabel)(WGPUCommandEncoder commandEncoder, char const * label); typedef void (*WGPUProcCommandEncoderWriteBuffer)(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t bufferOffset, uint8_t const * data, uint64_t size); typedef void (*WGPUProcCommandEncoderWriteTimestamp)(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t queryIndex); typedef void (*WGPUProcCommandEncoderReference)(WGPUCommandEncoder commandEncoder); typedef void (*WGPUProcCommandEncoderRelease)(WGPUCommandEncoder commandEncoder); // Procs of ComputePassEncoder typedef void (*WGPUProcComputePassEncoderDispatch)(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ); typedef void (*WGPUProcComputePassEncoderDispatchIndirect)(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); typedef void (*WGPUProcComputePassEncoderDispatchWorkgroups)(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ); typedef void (*WGPUProcComputePassEncoderDispatchWorkgroupsIndirect)(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); typedef void (*WGPUProcComputePassEncoderEnd)(WGPUComputePassEncoder computePassEncoder); typedef void (*WGPUProcComputePassEncoderEndPass)(WGPUComputePassEncoder computePassEncoder); typedef void (*WGPUProcComputePassEncoderInsertDebugMarker)(WGPUComputePassEncoder computePassEncoder, char const * markerLabel); typedef void (*WGPUProcComputePassEncoderPopDebugGroup)(WGPUComputePassEncoder computePassEncoder); typedef void (*WGPUProcComputePassEncoderPushDebugGroup)(WGPUComputePassEncoder computePassEncoder, char const * groupLabel); typedef void (*WGPUProcComputePassEncoderSetBindGroup)(WGPUComputePassEncoder computePassEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets); typedef void (*WGPUProcComputePassEncoderSetLabel)(WGPUComputePassEncoder computePassEncoder, char const * label); typedef void (*WGPUProcComputePassEncoderSetPipeline)(WGPUComputePassEncoder computePassEncoder, WGPUComputePipeline pipeline); typedef void (*WGPUProcComputePassEncoderWriteTimestamp)(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex); typedef void (*WGPUProcComputePassEncoderReference)(WGPUComputePassEncoder computePassEncoder); typedef void (*WGPUProcComputePassEncoderRelease)(WGPUComputePassEncoder computePassEncoder); // Procs of ComputePipeline typedef WGPUBindGroupLayout (*WGPUProcComputePipelineGetBindGroupLayout)(WGPUComputePipeline computePipeline, uint32_t groupIndex); typedef void (*WGPUProcComputePipelineSetLabel)(WGPUComputePipeline computePipeline, char const * label); typedef void (*WGPUProcComputePipelineReference)(WGPUComputePipeline computePipeline); typedef void (*WGPUProcComputePipelineRelease)(WGPUComputePipeline computePipeline); // Procs of Device typedef WGPUBindGroup (*WGPUProcDeviceCreateBindGroup)(WGPUDevice device, WGPUBindGroupDescriptor const * descriptor); typedef WGPUBindGroupLayout (*WGPUProcDeviceCreateBindGroupLayout)(WGPUDevice device, WGPUBindGroupLayoutDescriptor const * descriptor); typedef WGPUBuffer (*WGPUProcDeviceCreateBuffer)(WGPUDevice device, WGPUBufferDescriptor const * descriptor); typedef WGPUCommandEncoder (*WGPUProcDeviceCreateCommandEncoder)(WGPUDevice device, WGPUCommandEncoderDescriptor const * descriptor /* nullable */); typedef WGPUComputePipeline (*WGPUProcDeviceCreateComputePipeline)(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor); typedef void (*WGPUProcDeviceCreateComputePipelineAsync)(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor, WGPUCreateComputePipelineAsyncCallback callback, void * userdata); typedef WGPUBuffer (*WGPUProcDeviceCreateErrorBuffer)(WGPUDevice device); typedef WGPUExternalTexture (*WGPUProcDeviceCreateErrorExternalTexture)(WGPUDevice device); typedef WGPUExternalTexture (*WGPUProcDeviceCreateExternalTexture)(WGPUDevice device, WGPUExternalTextureDescriptor const * externalTextureDescriptor); typedef WGPUPipelineLayout (*WGPUProcDeviceCreatePipelineLayout)(WGPUDevice device, WGPUPipelineLayoutDescriptor const * descriptor); typedef WGPUQuerySet (*WGPUProcDeviceCreateQuerySet)(WGPUDevice device, WGPUQuerySetDescriptor const * descriptor); typedef WGPURenderBundleEncoder (*WGPUProcDeviceCreateRenderBundleEncoder)(WGPUDevice device, WGPURenderBundleEncoderDescriptor const * descriptor); typedef WGPURenderPipeline (*WGPUProcDeviceCreateRenderPipeline)(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor); typedef void (*WGPUProcDeviceCreateRenderPipelineAsync)(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor, WGPUCreateRenderPipelineAsyncCallback callback, void * userdata); typedef WGPUSampler (*WGPUProcDeviceCreateSampler)(WGPUDevice device, WGPUSamplerDescriptor const * descriptor /* nullable */); typedef WGPUShaderModule (*WGPUProcDeviceCreateShaderModule)(WGPUDevice device, WGPUShaderModuleDescriptor const * descriptor); typedef WGPUSwapChain (*WGPUProcDeviceCreateSwapChain)(WGPUDevice device, WGPUSurface surface /* nullable */, WGPUSwapChainDescriptor const * descriptor); typedef WGPUTexture (*WGPUProcDeviceCreateTexture)(WGPUDevice device, WGPUTextureDescriptor const * descriptor); typedef void (*WGPUProcDeviceDestroy)(WGPUDevice device); typedef size_t (*WGPUProcDeviceEnumerateFeatures)(WGPUDevice device, WGPUFeatureName * features); typedef bool (*WGPUProcDeviceGetLimits)(WGPUDevice device, WGPUSupportedLimits * limits); typedef WGPUQueue (*WGPUProcDeviceGetQueue)(WGPUDevice device); typedef bool (*WGPUProcDeviceHasFeature)(WGPUDevice device, WGPUFeatureName feature); typedef void (*WGPUProcDeviceInjectError)(WGPUDevice device, WGPUErrorType type, char const * message); typedef void (*WGPUProcDeviceLoseForTesting)(WGPUDevice device); typedef bool (*WGPUProcDevicePopErrorScope)(WGPUDevice device, WGPUErrorCallback callback, void * userdata); typedef void (*WGPUProcDevicePushErrorScope)(WGPUDevice device, WGPUErrorFilter filter); typedef void (*WGPUProcDeviceSetDeviceLostCallback)(WGPUDevice device, WGPUDeviceLostCallback callback, void * userdata); typedef void (*WGPUProcDeviceSetLabel)(WGPUDevice device, char const * label); typedef void (*WGPUProcDeviceSetLoggingCallback)(WGPUDevice device, WGPULoggingCallback callback, void * userdata); typedef void (*WGPUProcDeviceSetUncapturedErrorCallback)(WGPUDevice device, WGPUErrorCallback callback, void * userdata); typedef void (*WGPUProcDeviceTick)(WGPUDevice device); typedef void (*WGPUProcDeviceReference)(WGPUDevice device); typedef void (*WGPUProcDeviceRelease)(WGPUDevice device); // Procs of ExternalTexture typedef void (*WGPUProcExternalTextureDestroy)(WGPUExternalTexture externalTexture); typedef void (*WGPUProcExternalTextureSetLabel)(WGPUExternalTexture externalTexture, char const * label); typedef void (*WGPUProcExternalTextureReference)(WGPUExternalTexture externalTexture); typedef void (*WGPUProcExternalTextureRelease)(WGPUExternalTexture externalTexture); // Procs of Instance typedef WGPUSurface (*WGPUProcInstanceCreateSurface)(WGPUInstance instance, WGPUSurfaceDescriptor const * descriptor); typedef void (*WGPUProcInstanceRequestAdapter)(WGPUInstance instance, WGPURequestAdapterOptions const * options, WGPURequestAdapterCallback callback, void * userdata); typedef void (*WGPUProcInstanceReference)(WGPUInstance instance); typedef void (*WGPUProcInstanceRelease)(WGPUInstance instance); // Procs of PipelineLayout typedef void (*WGPUProcPipelineLayoutSetLabel)(WGPUPipelineLayout pipelineLayout, char const * label); typedef void (*WGPUProcPipelineLayoutReference)(WGPUPipelineLayout pipelineLayout); typedef void (*WGPUProcPipelineLayoutRelease)(WGPUPipelineLayout pipelineLayout); // Procs of QuerySet typedef void (*WGPUProcQuerySetDestroy)(WGPUQuerySet querySet); typedef uint32_t (*WGPUProcQuerySetGetCount)(WGPUQuerySet querySet); typedef WGPUQueryType (*WGPUProcQuerySetGetType)(WGPUQuerySet querySet); typedef void (*WGPUProcQuerySetSetLabel)(WGPUQuerySet querySet, char const * label); typedef void (*WGPUProcQuerySetReference)(WGPUQuerySet querySet); typedef void (*WGPUProcQuerySetRelease)(WGPUQuerySet querySet); // Procs of Queue typedef void (*WGPUProcQueueCopyTextureForBrowser)(WGPUQueue queue, WGPUImageCopyTexture const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize, WGPUCopyTextureForBrowserOptions const * options); typedef void (*WGPUProcQueueOnSubmittedWorkDone)(WGPUQueue queue, uint64_t signalValue, WGPUQueueWorkDoneCallback callback, void * userdata); typedef void (*WGPUProcQueueSetLabel)(WGPUQueue queue, char const * label); typedef void (*WGPUProcQueueSubmit)(WGPUQueue queue, uint32_t commandCount, WGPUCommandBuffer const * commands); typedef void (*WGPUProcQueueWriteBuffer)(WGPUQueue queue, WGPUBuffer buffer, uint64_t bufferOffset, void const * data, size_t size); typedef void (*WGPUProcQueueWriteTexture)(WGPUQueue queue, WGPUImageCopyTexture const * destination, void const * data, size_t dataSize, WGPUTextureDataLayout const * dataLayout, WGPUExtent3D const * writeSize); typedef void (*WGPUProcQueueReference)(WGPUQueue queue); typedef void (*WGPUProcQueueRelease)(WGPUQueue queue); // Procs of RenderBundle typedef void (*WGPUProcRenderBundleReference)(WGPURenderBundle renderBundle); typedef void (*WGPUProcRenderBundleRelease)(WGPURenderBundle renderBundle); // Procs of RenderBundleEncoder typedef void (*WGPUProcRenderBundleEncoderDraw)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); typedef void (*WGPUProcRenderBundleEncoderDrawIndexed)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance); typedef void (*WGPUProcRenderBundleEncoderDrawIndexedIndirect)(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); typedef void (*WGPUProcRenderBundleEncoderDrawIndirect)(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); typedef WGPURenderBundle (*WGPUProcRenderBundleEncoderFinish)(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderBundleDescriptor const * descriptor /* nullable */); typedef void (*WGPUProcRenderBundleEncoderInsertDebugMarker)(WGPURenderBundleEncoder renderBundleEncoder, char const * markerLabel); typedef void (*WGPUProcRenderBundleEncoderPopDebugGroup)(WGPURenderBundleEncoder renderBundleEncoder); typedef void (*WGPUProcRenderBundleEncoderPushDebugGroup)(WGPURenderBundleEncoder renderBundleEncoder, char const * groupLabel); typedef void (*WGPUProcRenderBundleEncoderSetBindGroup)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets); typedef void (*WGPUProcRenderBundleEncoderSetIndexBuffer)(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size); typedef void (*WGPUProcRenderBundleEncoderSetLabel)(WGPURenderBundleEncoder renderBundleEncoder, char const * label); typedef void (*WGPUProcRenderBundleEncoderSetPipeline)(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderPipeline pipeline); typedef void (*WGPUProcRenderBundleEncoderSetVertexBuffer)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t slot, WGPUBuffer buffer, uint64_t offset, uint64_t size); typedef void (*WGPUProcRenderBundleEncoderReference)(WGPURenderBundleEncoder renderBundleEncoder); typedef void (*WGPUProcRenderBundleEncoderRelease)(WGPURenderBundleEncoder renderBundleEncoder); // Procs of RenderPassEncoder typedef void (*WGPUProcRenderPassEncoderBeginOcclusionQuery)(WGPURenderPassEncoder renderPassEncoder, uint32_t queryIndex); typedef void (*WGPUProcRenderPassEncoderDraw)(WGPURenderPassEncoder renderPassEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); typedef void (*WGPUProcRenderPassEncoderDrawIndexed)(WGPURenderPassEncoder renderPassEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance); typedef void (*WGPUProcRenderPassEncoderDrawIndexedIndirect)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); typedef void (*WGPUProcRenderPassEncoderDrawIndirect)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); typedef void (*WGPUProcRenderPassEncoderEnd)(WGPURenderPassEncoder renderPassEncoder); typedef void (*WGPUProcRenderPassEncoderEndOcclusionQuery)(WGPURenderPassEncoder renderPassEncoder); typedef void (*WGPUProcRenderPassEncoderEndPass)(WGPURenderPassEncoder renderPassEncoder); typedef void (*WGPUProcRenderPassEncoderExecuteBundles)(WGPURenderPassEncoder renderPassEncoder, uint32_t bundlesCount, WGPURenderBundle const * bundles); typedef void (*WGPUProcRenderPassEncoderInsertDebugMarker)(WGPURenderPassEncoder renderPassEncoder, char const * markerLabel); typedef void (*WGPUProcRenderPassEncoderPopDebugGroup)(WGPURenderPassEncoder renderPassEncoder); typedef void (*WGPUProcRenderPassEncoderPushDebugGroup)(WGPURenderPassEncoder renderPassEncoder, char const * groupLabel); typedef void (*WGPUProcRenderPassEncoderSetBindGroup)(WGPURenderPassEncoder renderPassEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets); typedef void (*WGPUProcRenderPassEncoderSetBlendConstant)(WGPURenderPassEncoder renderPassEncoder, WGPUColor const * color); typedef void (*WGPUProcRenderPassEncoderSetIndexBuffer)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size); typedef void (*WGPUProcRenderPassEncoderSetLabel)(WGPURenderPassEncoder renderPassEncoder, char const * label); typedef void (*WGPUProcRenderPassEncoderSetPipeline)(WGPURenderPassEncoder renderPassEncoder, WGPURenderPipeline pipeline); typedef void (*WGPUProcRenderPassEncoderSetScissorRect)(WGPURenderPassEncoder renderPassEncoder, uint32_t x, uint32_t y, uint32_t width, uint32_t height); typedef void (*WGPUProcRenderPassEncoderSetStencilReference)(WGPURenderPassEncoder renderPassEncoder, uint32_t reference); typedef void (*WGPUProcRenderPassEncoderSetVertexBuffer)(WGPURenderPassEncoder renderPassEncoder, uint32_t slot, WGPUBuffer buffer, uint64_t offset, uint64_t size); typedef void (*WGPUProcRenderPassEncoderSetViewport)(WGPURenderPassEncoder renderPassEncoder, float x, float y, float width, float height, float minDepth, float maxDepth); typedef void (*WGPUProcRenderPassEncoderWriteTimestamp)(WGPURenderPassEncoder renderPassEncoder, WGPUQuerySet querySet, uint32_t queryIndex); typedef void (*WGPUProcRenderPassEncoderReference)(WGPURenderPassEncoder renderPassEncoder); typedef void (*WGPUProcRenderPassEncoderRelease)(WGPURenderPassEncoder renderPassEncoder); // Procs of RenderPipeline typedef WGPUBindGroupLayout (*WGPUProcRenderPipelineGetBindGroupLayout)(WGPURenderPipeline renderPipeline, uint32_t groupIndex); typedef void (*WGPUProcRenderPipelineSetLabel)(WGPURenderPipeline renderPipeline, char const * label); typedef void (*WGPUProcRenderPipelineReference)(WGPURenderPipeline renderPipeline); typedef void (*WGPUProcRenderPipelineRelease)(WGPURenderPipeline renderPipeline); // Procs of Sampler typedef void (*WGPUProcSamplerSetLabel)(WGPUSampler sampler, char const * label); typedef void (*WGPUProcSamplerReference)(WGPUSampler sampler); typedef void (*WGPUProcSamplerRelease)(WGPUSampler sampler); // Procs of ShaderModule typedef void (*WGPUProcShaderModuleGetCompilationInfo)(WGPUShaderModule shaderModule, WGPUCompilationInfoCallback callback, void * userdata); typedef void (*WGPUProcShaderModuleSetLabel)(WGPUShaderModule shaderModule, char const * label); typedef void (*WGPUProcShaderModuleReference)(WGPUShaderModule shaderModule); typedef void (*WGPUProcShaderModuleRelease)(WGPUShaderModule shaderModule); // Procs of Surface typedef void (*WGPUProcSurfaceReference)(WGPUSurface surface); typedef void (*WGPUProcSurfaceRelease)(WGPUSurface surface); // Procs of SwapChain typedef void (*WGPUProcSwapChainConfigure)(WGPUSwapChain swapChain, WGPUTextureFormat format, WGPUTextureUsageFlags allowedUsage, uint32_t width, uint32_t height); typedef WGPUTextureView (*WGPUProcSwapChainGetCurrentTextureView)(WGPUSwapChain swapChain); typedef void (*WGPUProcSwapChainPresent)(WGPUSwapChain swapChain); typedef void (*WGPUProcSwapChainReference)(WGPUSwapChain swapChain); typedef void (*WGPUProcSwapChainRelease)(WGPUSwapChain swapChain); // Procs of Texture typedef WGPUTextureView (*WGPUProcTextureCreateView)(WGPUTexture texture, WGPUTextureViewDescriptor const * descriptor /* nullable */); typedef void (*WGPUProcTextureDestroy)(WGPUTexture texture); typedef uint32_t (*WGPUProcTextureGetDepthOrArrayLayers)(WGPUTexture texture); typedef WGPUTextureDimension (*WGPUProcTextureGetDimension)(WGPUTexture texture); typedef WGPUTextureFormat (*WGPUProcTextureGetFormat)(WGPUTexture texture); typedef uint32_t (*WGPUProcTextureGetHeight)(WGPUTexture texture); typedef uint32_t (*WGPUProcTextureGetMipLevelCount)(WGPUTexture texture); typedef uint32_t (*WGPUProcTextureGetSampleCount)(WGPUTexture texture); typedef WGPUTextureUsage (*WGPUProcTextureGetUsage)(WGPUTexture texture); typedef uint32_t (*WGPUProcTextureGetWidth)(WGPUTexture texture); typedef void (*WGPUProcTextureSetLabel)(WGPUTexture texture, char const * label); typedef void (*WGPUProcTextureReference)(WGPUTexture texture); typedef void (*WGPUProcTextureRelease)(WGPUTexture texture); // Procs of TextureView typedef void (*WGPUProcTextureViewSetLabel)(WGPUTextureView textureView, char const * label); typedef void (*WGPUProcTextureViewReference)(WGPUTextureView textureView); typedef void (*WGPUProcTextureViewRelease)(WGPUTextureView textureView); #endif // !defined(WGPU_SKIP_PROCS) #if !defined(WGPU_SKIP_DECLARATIONS) WGPU_EXPORT WGPUInstance wgpuCreateInstance(WGPUInstanceDescriptor const * descriptor); WGPU_EXPORT WGPUProc wgpuGetProcAddress(WGPUDevice device, char const * procName); // Methods of Adapter WGPU_EXPORT WGPUDevice wgpuAdapterCreateDevice(WGPUAdapter adapter, WGPUDeviceDescriptor const * descriptor /* nullable */); WGPU_EXPORT size_t wgpuAdapterEnumerateFeatures(WGPUAdapter adapter, WGPUFeatureName * features); WGPU_EXPORT bool wgpuAdapterGetLimits(WGPUAdapter adapter, WGPUSupportedLimits * limits); WGPU_EXPORT void wgpuAdapterGetProperties(WGPUAdapter adapter, WGPUAdapterProperties * properties); WGPU_EXPORT bool wgpuAdapterHasFeature(WGPUAdapter adapter, WGPUFeatureName feature); WGPU_EXPORT void wgpuAdapterRequestDevice(WGPUAdapter adapter, WGPUDeviceDescriptor const * descriptor, WGPURequestDeviceCallback callback, void * userdata); WGPU_EXPORT void wgpuAdapterReference(WGPUAdapter adapter); WGPU_EXPORT void wgpuAdapterRelease(WGPUAdapter adapter); // Methods of BindGroup WGPU_EXPORT void wgpuBindGroupSetLabel(WGPUBindGroup bindGroup, char const * label); WGPU_EXPORT void wgpuBindGroupReference(WGPUBindGroup bindGroup); WGPU_EXPORT void wgpuBindGroupRelease(WGPUBindGroup bindGroup); // Methods of BindGroupLayout WGPU_EXPORT void wgpuBindGroupLayoutSetLabel(WGPUBindGroupLayout bindGroupLayout, char const * label); WGPU_EXPORT void wgpuBindGroupLayoutReference(WGPUBindGroupLayout bindGroupLayout); WGPU_EXPORT void wgpuBindGroupLayoutRelease(WGPUBindGroupLayout bindGroupLayout); // Methods of Buffer WGPU_EXPORT void wgpuBufferDestroy(WGPUBuffer buffer); WGPU_EXPORT void const * wgpuBufferGetConstMappedRange(WGPUBuffer buffer, size_t offset, size_t size); WGPU_EXPORT void * wgpuBufferGetMappedRange(WGPUBuffer buffer, size_t offset, size_t size); WGPU_EXPORT uint64_t wgpuBufferGetSize(WGPUBuffer buffer); WGPU_EXPORT WGPUBufferUsage wgpuBufferGetUsage(WGPUBuffer buffer); WGPU_EXPORT void wgpuBufferMapAsync(WGPUBuffer buffer, WGPUMapModeFlags mode, size_t offset, size_t size, WGPUBufferMapCallback callback, void * userdata); WGPU_EXPORT void wgpuBufferSetLabel(WGPUBuffer buffer, char const * label); WGPU_EXPORT void wgpuBufferUnmap(WGPUBuffer buffer); WGPU_EXPORT void wgpuBufferReference(WGPUBuffer buffer); WGPU_EXPORT void wgpuBufferRelease(WGPUBuffer buffer); // Methods of CommandBuffer WGPU_EXPORT void wgpuCommandBufferSetLabel(WGPUCommandBuffer commandBuffer, char const * label); WGPU_EXPORT void wgpuCommandBufferReference(WGPUCommandBuffer commandBuffer); WGPU_EXPORT void wgpuCommandBufferRelease(WGPUCommandBuffer commandBuffer); // Methods of CommandEncoder WGPU_EXPORT WGPUComputePassEncoder wgpuCommandEncoderBeginComputePass(WGPUCommandEncoder commandEncoder, WGPUComputePassDescriptor const * descriptor /* nullable */); WGPU_EXPORT WGPURenderPassEncoder wgpuCommandEncoderBeginRenderPass(WGPUCommandEncoder commandEncoder, WGPURenderPassDescriptor const * descriptor); WGPU_EXPORT void wgpuCommandEncoderClearBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t offset, uint64_t size); WGPU_EXPORT void wgpuCommandEncoderCopyBufferToBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer source, uint64_t sourceOffset, WGPUBuffer destination, uint64_t destinationOffset, uint64_t size); WGPU_EXPORT void wgpuCommandEncoderCopyBufferToTexture(WGPUCommandEncoder commandEncoder, WGPUImageCopyBuffer const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize); WGPU_EXPORT void wgpuCommandEncoderCopyTextureToBuffer(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const * source, WGPUImageCopyBuffer const * destination, WGPUExtent3D const * copySize); WGPU_EXPORT void wgpuCommandEncoderCopyTextureToTexture(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize); WGPU_EXPORT void wgpuCommandEncoderCopyTextureToTextureInternal(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize); WGPU_EXPORT WGPUCommandBuffer wgpuCommandEncoderFinish(WGPUCommandEncoder commandEncoder, WGPUCommandBufferDescriptor const * descriptor /* nullable */); WGPU_EXPORT void wgpuCommandEncoderInjectValidationError(WGPUCommandEncoder commandEncoder, char const * message); WGPU_EXPORT void wgpuCommandEncoderInsertDebugMarker(WGPUCommandEncoder commandEncoder, char const * markerLabel); WGPU_EXPORT void wgpuCommandEncoderPopDebugGroup(WGPUCommandEncoder commandEncoder); WGPU_EXPORT void wgpuCommandEncoderPushDebugGroup(WGPUCommandEncoder commandEncoder, char const * groupLabel); WGPU_EXPORT void wgpuCommandEncoderResolveQuerySet(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t firstQuery, uint32_t queryCount, WGPUBuffer destination, uint64_t destinationOffset); WGPU_EXPORT void wgpuCommandEncoderSetLabel(WGPUCommandEncoder commandEncoder, char const * label); WGPU_EXPORT void wgpuCommandEncoderWriteBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t bufferOffset, uint8_t const * data, uint64_t size); WGPU_EXPORT void wgpuCommandEncoderWriteTimestamp(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t queryIndex); WGPU_EXPORT void wgpuCommandEncoderReference(WGPUCommandEncoder commandEncoder); WGPU_EXPORT void wgpuCommandEncoderRelease(WGPUCommandEncoder commandEncoder); // Methods of ComputePassEncoder WGPU_EXPORT void wgpuComputePassEncoderDispatch(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ); WGPU_EXPORT void wgpuComputePassEncoderDispatchIndirect(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroups(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ); WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroupsIndirect(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); WGPU_EXPORT void wgpuComputePassEncoderEnd(WGPUComputePassEncoder computePassEncoder); WGPU_EXPORT void wgpuComputePassEncoderEndPass(WGPUComputePassEncoder computePassEncoder); WGPU_EXPORT void wgpuComputePassEncoderInsertDebugMarker(WGPUComputePassEncoder computePassEncoder, char const * markerLabel); WGPU_EXPORT void wgpuComputePassEncoderPopDebugGroup(WGPUComputePassEncoder computePassEncoder); WGPU_EXPORT void wgpuComputePassEncoderPushDebugGroup(WGPUComputePassEncoder computePassEncoder, char const * groupLabel); WGPU_EXPORT void wgpuComputePassEncoderSetBindGroup(WGPUComputePassEncoder computePassEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets); WGPU_EXPORT void wgpuComputePassEncoderSetLabel(WGPUComputePassEncoder computePassEncoder, char const * label); WGPU_EXPORT void wgpuComputePassEncoderSetPipeline(WGPUComputePassEncoder computePassEncoder, WGPUComputePipeline pipeline); WGPU_EXPORT void wgpuComputePassEncoderWriteTimestamp(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex); WGPU_EXPORT void wgpuComputePassEncoderReference(WGPUComputePassEncoder computePassEncoder); WGPU_EXPORT void wgpuComputePassEncoderRelease(WGPUComputePassEncoder computePassEncoder); // Methods of ComputePipeline WGPU_EXPORT WGPUBindGroupLayout wgpuComputePipelineGetBindGroupLayout(WGPUComputePipeline computePipeline, uint32_t groupIndex); WGPU_EXPORT void wgpuComputePipelineSetLabel(WGPUComputePipeline computePipeline, char const * label); WGPU_EXPORT void wgpuComputePipelineReference(WGPUComputePipeline computePipeline); WGPU_EXPORT void wgpuComputePipelineRelease(WGPUComputePipeline computePipeline); // Methods of Device WGPU_EXPORT WGPUBindGroup wgpuDeviceCreateBindGroup(WGPUDevice device, WGPUBindGroupDescriptor const * descriptor); WGPU_EXPORT WGPUBindGroupLayout wgpuDeviceCreateBindGroupLayout(WGPUDevice device, WGPUBindGroupLayoutDescriptor const * descriptor); WGPU_EXPORT WGPUBuffer wgpuDeviceCreateBuffer(WGPUDevice device, WGPUBufferDescriptor const * descriptor); WGPU_EXPORT WGPUCommandEncoder wgpuDeviceCreateCommandEncoder(WGPUDevice device, WGPUCommandEncoderDescriptor const * descriptor /* nullable */); WGPU_EXPORT WGPUComputePipeline wgpuDeviceCreateComputePipeline(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor); WGPU_EXPORT void wgpuDeviceCreateComputePipelineAsync(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor, WGPUCreateComputePipelineAsyncCallback callback, void * userdata); WGPU_EXPORT WGPUBuffer wgpuDeviceCreateErrorBuffer(WGPUDevice device); WGPU_EXPORT WGPUExternalTexture wgpuDeviceCreateErrorExternalTexture(WGPUDevice device); WGPU_EXPORT WGPUExternalTexture wgpuDeviceCreateExternalTexture(WGPUDevice device, WGPUExternalTextureDescriptor const * externalTextureDescriptor); WGPU_EXPORT WGPUPipelineLayout wgpuDeviceCreatePipelineLayout(WGPUDevice device, WGPUPipelineLayoutDescriptor const * descriptor); WGPU_EXPORT WGPUQuerySet wgpuDeviceCreateQuerySet(WGPUDevice device, WGPUQuerySetDescriptor const * descriptor); WGPU_EXPORT WGPURenderBundleEncoder wgpuDeviceCreateRenderBundleEncoder(WGPUDevice device, WGPURenderBundleEncoderDescriptor const * descriptor); WGPU_EXPORT WGPURenderPipeline wgpuDeviceCreateRenderPipeline(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor); WGPU_EXPORT void wgpuDeviceCreateRenderPipelineAsync(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor, WGPUCreateRenderPipelineAsyncCallback callback, void * userdata); WGPU_EXPORT WGPUSampler wgpuDeviceCreateSampler(WGPUDevice device, WGPUSamplerDescriptor const * descriptor /* nullable */); WGPU_EXPORT WGPUShaderModule wgpuDeviceCreateShaderModule(WGPUDevice device, WGPUShaderModuleDescriptor const * descriptor); WGPU_EXPORT WGPUSwapChain wgpuDeviceCreateSwapChain(WGPUDevice device, WGPUSurface surface /* nullable */, WGPUSwapChainDescriptor const * descriptor); WGPU_EXPORT WGPUTexture wgpuDeviceCreateTexture(WGPUDevice device, WGPUTextureDescriptor const * descriptor); WGPU_EXPORT void wgpuDeviceDestroy(WGPUDevice device); WGPU_EXPORT size_t wgpuDeviceEnumerateFeatures(WGPUDevice device, WGPUFeatureName * features); WGPU_EXPORT bool wgpuDeviceGetLimits(WGPUDevice device, WGPUSupportedLimits * limits); WGPU_EXPORT WGPUQueue wgpuDeviceGetQueue(WGPUDevice device); WGPU_EXPORT bool wgpuDeviceHasFeature(WGPUDevice device, WGPUFeatureName feature); WGPU_EXPORT void wgpuDeviceInjectError(WGPUDevice device, WGPUErrorType type, char const * message); WGPU_EXPORT void wgpuDeviceLoseForTesting(WGPUDevice device); WGPU_EXPORT bool wgpuDevicePopErrorScope(WGPUDevice device, WGPUErrorCallback callback, void * userdata); WGPU_EXPORT void wgpuDevicePushErrorScope(WGPUDevice device, WGPUErrorFilter filter); WGPU_EXPORT void wgpuDeviceSetDeviceLostCallback(WGPUDevice device, WGPUDeviceLostCallback callback, void * userdata); WGPU_EXPORT void wgpuDeviceSetLabel(WGPUDevice device, char const * label); WGPU_EXPORT void wgpuDeviceSetLoggingCallback(WGPUDevice device, WGPULoggingCallback callback, void * userdata); WGPU_EXPORT void wgpuDeviceSetUncapturedErrorCallback(WGPUDevice device, WGPUErrorCallback callback, void * userdata); WGPU_EXPORT void wgpuDeviceTick(WGPUDevice device); WGPU_EXPORT void wgpuDeviceReference(WGPUDevice device); WGPU_EXPORT void wgpuDeviceRelease(WGPUDevice device); // Methods of ExternalTexture WGPU_EXPORT void wgpuExternalTextureDestroy(WGPUExternalTexture externalTexture); WGPU_EXPORT void wgpuExternalTextureSetLabel(WGPUExternalTexture externalTexture, char const * label); WGPU_EXPORT void wgpuExternalTextureReference(WGPUExternalTexture externalTexture); WGPU_EXPORT void wgpuExternalTextureRelease(WGPUExternalTexture externalTexture); // Methods of Instance WGPU_EXPORT WGPUSurface wgpuInstanceCreateSurface(WGPUInstance instance, WGPUSurfaceDescriptor const * descriptor); WGPU_EXPORT void wgpuInstanceRequestAdapter(WGPUInstance instance, WGPURequestAdapterOptions const * options, WGPURequestAdapterCallback callback, void * userdata); WGPU_EXPORT void wgpuInstanceReference(WGPUInstance instance); WGPU_EXPORT void wgpuInstanceRelease(WGPUInstance instance); // Methods of PipelineLayout WGPU_EXPORT void wgpuPipelineLayoutSetLabel(WGPUPipelineLayout pipelineLayout, char const * label); WGPU_EXPORT void wgpuPipelineLayoutReference(WGPUPipelineLayout pipelineLayout); WGPU_EXPORT void wgpuPipelineLayoutRelease(WGPUPipelineLayout pipelineLayout); // Methods of QuerySet WGPU_EXPORT void wgpuQuerySetDestroy(WGPUQuerySet querySet); WGPU_EXPORT uint32_t wgpuQuerySetGetCount(WGPUQuerySet querySet); WGPU_EXPORT WGPUQueryType wgpuQuerySetGetType(WGPUQuerySet querySet); WGPU_EXPORT void wgpuQuerySetSetLabel(WGPUQuerySet querySet, char const * label); WGPU_EXPORT void wgpuQuerySetReference(WGPUQuerySet querySet); WGPU_EXPORT void wgpuQuerySetRelease(WGPUQuerySet querySet); // Methods of Queue WGPU_EXPORT void wgpuQueueCopyTextureForBrowser(WGPUQueue queue, WGPUImageCopyTexture const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize, WGPUCopyTextureForBrowserOptions const * options); WGPU_EXPORT void wgpuQueueOnSubmittedWorkDone(WGPUQueue queue, uint64_t signalValue, WGPUQueueWorkDoneCallback callback, void * userdata); WGPU_EXPORT void wgpuQueueSetLabel(WGPUQueue queue, char const * label); WGPU_EXPORT void wgpuQueueSubmit(WGPUQueue queue, uint32_t commandCount, WGPUCommandBuffer const * commands); WGPU_EXPORT void wgpuQueueWriteBuffer(WGPUQueue queue, WGPUBuffer buffer, uint64_t bufferOffset, void const * data, size_t size); WGPU_EXPORT void wgpuQueueWriteTexture(WGPUQueue queue, WGPUImageCopyTexture const * destination, void const * data, size_t dataSize, WGPUTextureDataLayout const * dataLayout, WGPUExtent3D const * writeSize); WGPU_EXPORT void wgpuQueueReference(WGPUQueue queue); WGPU_EXPORT void wgpuQueueRelease(WGPUQueue queue); // Methods of RenderBundle WGPU_EXPORT void wgpuRenderBundleReference(WGPURenderBundle renderBundle); WGPU_EXPORT void wgpuRenderBundleRelease(WGPURenderBundle renderBundle); // Methods of RenderBundleEncoder WGPU_EXPORT void wgpuRenderBundleEncoderDraw(WGPURenderBundleEncoder renderBundleEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndexed(WGPURenderBundleEncoder renderBundleEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance); WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndexedIndirect(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndirect(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); WGPU_EXPORT WGPURenderBundle wgpuRenderBundleEncoderFinish(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderBundleDescriptor const * descriptor /* nullable */); WGPU_EXPORT void wgpuRenderBundleEncoderInsertDebugMarker(WGPURenderBundleEncoder renderBundleEncoder, char const * markerLabel); WGPU_EXPORT void wgpuRenderBundleEncoderPopDebugGroup(WGPURenderBundleEncoder renderBundleEncoder); WGPU_EXPORT void wgpuRenderBundleEncoderPushDebugGroup(WGPURenderBundleEncoder renderBundleEncoder, char const * groupLabel); WGPU_EXPORT void wgpuRenderBundleEncoderSetBindGroup(WGPURenderBundleEncoder renderBundleEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets); WGPU_EXPORT void wgpuRenderBundleEncoderSetIndexBuffer(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size); WGPU_EXPORT void wgpuRenderBundleEncoderSetLabel(WGPURenderBundleEncoder renderBundleEncoder, char const * label); WGPU_EXPORT void wgpuRenderBundleEncoderSetPipeline(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderPipeline pipeline); WGPU_EXPORT void wgpuRenderBundleEncoderSetVertexBuffer(WGPURenderBundleEncoder renderBundleEncoder, uint32_t slot, WGPUBuffer buffer, uint64_t offset, uint64_t size); WGPU_EXPORT void wgpuRenderBundleEncoderReference(WGPURenderBundleEncoder renderBundleEncoder); WGPU_EXPORT void wgpuRenderBundleEncoderRelease(WGPURenderBundleEncoder renderBundleEncoder); // Methods of RenderPassEncoder WGPU_EXPORT void wgpuRenderPassEncoderBeginOcclusionQuery(WGPURenderPassEncoder renderPassEncoder, uint32_t queryIndex); WGPU_EXPORT void wgpuRenderPassEncoderDraw(WGPURenderPassEncoder renderPassEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); WGPU_EXPORT void wgpuRenderPassEncoderDrawIndexed(WGPURenderPassEncoder renderPassEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance); WGPU_EXPORT void wgpuRenderPassEncoderDrawIndexedIndirect(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); WGPU_EXPORT void wgpuRenderPassEncoderDrawIndirect(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); WGPU_EXPORT void wgpuRenderPassEncoderEnd(WGPURenderPassEncoder renderPassEncoder); WGPU_EXPORT void wgpuRenderPassEncoderEndOcclusionQuery(WGPURenderPassEncoder renderPassEncoder); WGPU_EXPORT void wgpuRenderPassEncoderEndPass(WGPURenderPassEncoder renderPassEncoder); WGPU_EXPORT void wgpuRenderPassEncoderExecuteBundles(WGPURenderPassEncoder renderPassEncoder, uint32_t bundlesCount, WGPURenderBundle const * bundles); WGPU_EXPORT void wgpuRenderPassEncoderInsertDebugMarker(WGPURenderPassEncoder renderPassEncoder, char const * markerLabel); WGPU_EXPORT void wgpuRenderPassEncoderPopDebugGroup(WGPURenderPassEncoder renderPassEncoder); WGPU_EXPORT void wgpuRenderPassEncoderPushDebugGroup(WGPURenderPassEncoder renderPassEncoder, char const * groupLabel); WGPU_EXPORT void wgpuRenderPassEncoderSetBindGroup(WGPURenderPassEncoder renderPassEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets); WGPU_EXPORT void wgpuRenderPassEncoderSetBlendConstant(WGPURenderPassEncoder renderPassEncoder, WGPUColor const * color); WGPU_EXPORT void wgpuRenderPassEncoderSetIndexBuffer(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size); WGPU_EXPORT void wgpuRenderPassEncoderSetLabel(WGPURenderPassEncoder renderPassEncoder, char const * label); WGPU_EXPORT void wgpuRenderPassEncoderSetPipeline(WGPURenderPassEncoder renderPassEncoder, WGPURenderPipeline pipeline); WGPU_EXPORT void wgpuRenderPassEncoderSetScissorRect(WGPURenderPassEncoder renderPassEncoder, uint32_t x, uint32_t y, uint32_t width, uint32_t height); WGPU_EXPORT void wgpuRenderPassEncoderSetStencilReference(WGPURenderPassEncoder renderPassEncoder, uint32_t reference); WGPU_EXPORT void wgpuRenderPassEncoderSetVertexBuffer(WGPURenderPassEncoder renderPassEncoder, uint32_t slot, WGPUBuffer buffer, uint64_t offset, uint64_t size); WGPU_EXPORT void wgpuRenderPassEncoderSetViewport(WGPURenderPassEncoder renderPassEncoder, float x, float y, float width, float height, float minDepth, float maxDepth); WGPU_EXPORT void wgpuRenderPassEncoderWriteTimestamp(WGPURenderPassEncoder renderPassEncoder, WGPUQuerySet querySet, uint32_t queryIndex); WGPU_EXPORT void wgpuRenderPassEncoderReference(WGPURenderPassEncoder renderPassEncoder); WGPU_EXPORT void wgpuRenderPassEncoderRelease(WGPURenderPassEncoder renderPassEncoder); // Methods of RenderPipeline WGPU_EXPORT WGPUBindGroupLayout wgpuRenderPipelineGetBindGroupLayout(WGPURenderPipeline renderPipeline, uint32_t groupIndex); WGPU_EXPORT void wgpuRenderPipelineSetLabel(WGPURenderPipeline renderPipeline, char const * label); WGPU_EXPORT void wgpuRenderPipelineReference(WGPURenderPipeline renderPipeline); WGPU_EXPORT void wgpuRenderPipelineRelease(WGPURenderPipeline renderPipeline); // Methods of Sampler WGPU_EXPORT void wgpuSamplerSetLabel(WGPUSampler sampler, char const * label); WGPU_EXPORT void wgpuSamplerReference(WGPUSampler sampler); WGPU_EXPORT void wgpuSamplerRelease(WGPUSampler sampler); // Methods of ShaderModule WGPU_EXPORT void wgpuShaderModuleGetCompilationInfo(WGPUShaderModule shaderModule, WGPUCompilationInfoCallback callback, void * userdata); WGPU_EXPORT void wgpuShaderModuleSetLabel(WGPUShaderModule shaderModule, char const * label); WGPU_EXPORT void wgpuShaderModuleReference(WGPUShaderModule shaderModule); WGPU_EXPORT void wgpuShaderModuleRelease(WGPUShaderModule shaderModule); // Methods of Surface WGPU_EXPORT void wgpuSurfaceReference(WGPUSurface surface); WGPU_EXPORT void wgpuSurfaceRelease(WGPUSurface surface); // Methods of SwapChain WGPU_EXPORT void wgpuSwapChainConfigure(WGPUSwapChain swapChain, WGPUTextureFormat format, WGPUTextureUsageFlags allowedUsage, uint32_t width, uint32_t height); WGPU_EXPORT WGPUTextureView wgpuSwapChainGetCurrentTextureView(WGPUSwapChain swapChain); WGPU_EXPORT void wgpuSwapChainPresent(WGPUSwapChain swapChain); WGPU_EXPORT void wgpuSwapChainReference(WGPUSwapChain swapChain); WGPU_EXPORT void wgpuSwapChainRelease(WGPUSwapChain swapChain); // Methods of Texture WGPU_EXPORT WGPUTextureView wgpuTextureCreateView(WGPUTexture texture, WGPUTextureViewDescriptor const * descriptor /* nullable */); WGPU_EXPORT void wgpuTextureDestroy(WGPUTexture texture); WGPU_EXPORT uint32_t wgpuTextureGetDepthOrArrayLayers(WGPUTexture texture); WGPU_EXPORT WGPUTextureDimension wgpuTextureGetDimension(WGPUTexture texture); WGPU_EXPORT WGPUTextureFormat wgpuTextureGetFormat(WGPUTexture texture); WGPU_EXPORT uint32_t wgpuTextureGetHeight(WGPUTexture texture); WGPU_EXPORT uint32_t wgpuTextureGetMipLevelCount(WGPUTexture texture); WGPU_EXPORT uint32_t wgpuTextureGetSampleCount(WGPUTexture texture); WGPU_EXPORT WGPUTextureUsage wgpuTextureGetUsage(WGPUTexture texture); WGPU_EXPORT uint32_t wgpuTextureGetWidth(WGPUTexture texture); WGPU_EXPORT void wgpuTextureSetLabel(WGPUTexture texture, char const * label); WGPU_EXPORT void wgpuTextureReference(WGPUTexture texture); WGPU_EXPORT void wgpuTextureRelease(WGPUTexture texture); // Methods of TextureView WGPU_EXPORT void wgpuTextureViewSetLabel(WGPUTextureView textureView, char const * label); WGPU_EXPORT void wgpuTextureViewReference(WGPUTextureView textureView); WGPU_EXPORT void wgpuTextureViewRelease(WGPUTextureView textureView); #endif // !defined(WGPU_SKIP_DECLARATIONS) #ifdef __cplusplus } // extern "C" #endif #endif // WEBGPU_H_