const std = @import("std"); const Builder = std.build.Builder; pub fn Sdk(comptime deps: anytype) type { return struct { pub fn testStep(b: *Builder, mode: std.builtin.Mode, target: std.zig.CrossTarget, options: Options) !*std.build.RunStep { const main_tests = b.addTestExe("gpu-tests", sdkPath(b, "/src/main.zig")); main_tests.setBuildMode(mode); main_tests.setTarget(target); try link(b, main_tests, options); main_tests.install(); return main_tests.run(); } pub const Options = struct { glfw_options: deps.glfw.Options = .{}, gpu_dawn_options: deps.gpu_dawn.Options = .{}, }; var cached_pkg: ?std.build.Pkg = null; pub fn pkg(b: *Builder) std.build.Pkg { if (cached_pkg == null) { const dependencies = b.allocator.create([1]std.build.Pkg) catch unreachable; dependencies.* = .{ deps.glfw.pkg(b), }; cached_pkg = .{ .name = "gpu", .source = .{ .path = sdkPath(b, "/src/main.zig") }, .dependencies = dependencies, }; } return cached_pkg.?; } pub fn link(b: *std.build.Builder, step: *std.build.LibExeObjStep, options: Options) !void { if (step.target.toTarget().cpu.arch != .wasm32) { try deps.glfw.link(b, step, options.glfw_options); try deps.gpu_dawn.link(b, step, options.gpu_dawn_options); step.addCSourceFile(sdkPath(b, "/src/mach_dawn.cpp"), &.{"-std=c++17"}); step.addIncludePath(sdkPath(b, "/src")); } } var this_dir: ?[]const u8 = null; fn thisDir(allocator: std.mem.Allocator) []const u8 { if (this_dir == null) { const unresolved_dir = comptime std.fs.path.dirname(@src().file) orelse "."; if (comptime unresolved_dir[0] == '/') { this_dir = unresolved_dir; } else { this_dir = std.fs.cwd().realpathAlloc(allocator, unresolved_dir) catch unreachable; } } return this_dir.?; } fn sdkPath(b: *Builder, comptime suffix: []const u8) []const u8 { return sdkPathAllocator(b.allocator, suffix); } fn sdkPathAllocator(allocator: std.mem.Allocator, comptime suffix: []const u8) []const u8 { if (suffix[0] != '/') @compileError("suffix must be an absolute path"); return std.fs.path.resolve(allocator, &.{ thisDir(allocator), suffix[1..] }) catch unreachable; } }; }