const Sampler = @This(); /// The type erased pointer to the Sampler implementation /// Equal to c.WGPUSampler for NativeInstance. ptr: *anyopaque, vtable: *const VTable, pub const VTable = struct { reference: fn (ptr: *anyopaque) void, release: fn (ptr: *anyopaque) void, setLabel: fn (ptr: *anyopaque, label: [:0]const u8) void, }; pub inline fn reference(sampler: Sampler) void { sampler.vtable.reference(sampler.ptr); } pub inline fn release(sampler: Sampler) void { sampler.vtable.release(sampler.ptr); } pub inline fn setLabel(sampler: Sampler, label: [:0]const u8) void { sampler.vtable.setLabel(sampler.ptr, label); } test "syntax" { _ = VTable; _ = reference; _ = release; }