const mach = @import("mach"); const ecs = mach.ecs; const std = @import("std"); pub const Message = ecs.Messages(.{ .tick = void, }); pub const module = ecs.Module(.{ .components = .{ .location = Vec2, .rotation = Vec2, .velocity = Vec2, }, .messages = Message, .update = update, }); pub const Vec2 = extern struct { x: f32, y: f32 }; fn update(msg: Message) void { switch (msg) { // TODO: implement queries, ability to set components, etc. .tick => std.log.debug("physics tick!", .{}), } }