mach/gpu/src/texture.zig
Stephen Gutekanst 0dae027602 gpu: internalize TextureView types
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00

241 lines
7.1 KiB
Zig

const std = @import("std");
const ChainedStruct = @import("types.zig").ChainedStruct;
const TextureView = @import("texture_view.zig").TextureView;
const Extent3D = @import("types.zig").Extent3D;
const Impl = @import("interface.zig").Impl;
const copy_stride_undefined = @import("main.zig").copy_stride_undefined;
pub const Texture = opaque {
pub inline fn createView(texture: *Texture, descriptor: ?*const TextureView.Descriptor) *TextureView {
return Impl.textureCreateView(texture, descriptor);
}
pub inline fn destroy(texture: *Texture) void {
Impl.textureDestroy(texture);
}
pub inline fn getDepthOrArrayLayers(texture: *Texture) u32 {
return Impl.textureGetDepthOrArrayLayers(texture);
}
pub inline fn getDimension(texture: *Texture) TextureDimension {
return Impl.textureGetDimension(texture);
}
pub inline fn getFormat(texture: *Texture) TextureFormat {
return Impl.textureGetFormat(texture);
}
pub inline fn getHeight(texture: *Texture) u32 {
return Impl.textureGetHeight(texture);
}
pub inline fn getMipLevelCount(texture: *Texture) u32 {
return Impl.textureGetMipLevelCount(texture);
}
pub inline fn getSampleCount(texture: *Texture) u32 {
return Impl.textureGetSampleCount(texture);
}
pub inline fn getUsage(texture: *Texture) TextureUsageFlags {
return Impl.textureGetUsage(texture);
}
pub inline fn getWidth(texture: *Texture) u32 {
return Impl.textureGetWidth(texture);
}
pub inline fn setLabel(texture: *Texture, label: [*:0]const u8) void {
Impl.textureSetLabel(texture, label);
}
pub inline fn reference(texture: *Texture) void {
Impl.textureReference(texture);
}
pub inline fn release(texture: *Texture) void {
Impl.textureRelease(texture);
}
};
pub const TextureAspect = enum(u32) {
all = 0x00000000,
stencil_only = 0x00000001,
depth_only = 0x00000002,
plane0_only = 0x00000003,
plane1_only = 0x00000004,
};
pub const TextureComponentType = enum(u32) {
float = 0x00000000,
sint = 0x00000001,
uint = 0x00000002,
depth_comparison = 0x00000003,
};
pub const TextureDimension = enum(u32) {
dimension_1d = 0x00000000,
dimension_2d = 0x00000001,
dimension_3d = 0x00000002,
};
pub const TextureFormat = enum(u32) {
undef = 0x00000000,
r8_unorm = 0x00000001,
r8_snorm = 0x00000002,
r8_uint = 0x00000003,
r8_sint = 0x00000004,
r16_uint = 0x00000005,
r16_sint = 0x00000006,
r16_float = 0x00000007,
rg8_unorm = 0x00000008,
rg8_snorm = 0x00000009,
rg8_uint = 0x0000000a,
rg8_sint = 0x0000000b,
r32_float = 0x0000000c,
r32_uint = 0x0000000d,
r32_sint = 0x0000000e,
rg16_uint = 0x0000000f,
rg16_sint = 0x00000010,
rg16_float = 0x00000011,
rgba8_unorm = 0x00000012,
rgba8_unorm_srgb = 0x00000013,
rgba8_snorm = 0x00000014,
rgba8_uint = 0x00000015,
rgba8_sint = 0x00000016,
bgra8_unorm = 0x00000017,
bgra8_unorm_srgb = 0x00000018,
rgb10_a2_unorm = 0x00000019,
rg11_b10_ufloat = 0x0000001a,
rgb9_e5_ufloat = 0x0000001b,
rg32_float = 0x0000001c,
rg32_uint = 0x0000001d,
rg32_sint = 0x0000001e,
rgba16_uint = 0x0000001f,
rgba16_sint = 0x00000020,
rgba16_float = 0x00000021,
rgba32_float = 0x00000022,
rgba32_uint = 0x00000023,
rgba32_sint = 0x00000024,
stencil8 = 0x00000025,
depth16_unorm = 0x00000026,
depth24_plus = 0x00000027,
depth24_plus_stencil8 = 0x00000028,
depth32_float = 0x00000029,
depth32_float_stencil8 = 0x0000002a,
bc1_rgba_unorm = 0x0000002b,
bc1_rgba_unorm_srgb = 0x0000002c,
bc2_rgba_unorm = 0x0000002d,
bc2_rgba_unorm_srgb = 0x0000002e,
bc3_rgba_unorm = 0x0000002f,
bc3_rgba_unorm_srgb = 0x00000030,
bc4_runorm = 0x00000031,
bc4_rsnorm = 0x00000032,
bc5_rg_unorm = 0x00000033,
bc5_rg_snorm = 0x00000034,
bc6_hrgb_ufloat = 0x00000035,
bc6_hrgb_float = 0x00000036,
bc7_rgba_unorm = 0x00000037,
bc7_rgba_unorm_srgb = 0x00000038,
etc2_rgb8_unorm = 0x00000039,
etc2_rgb8_unorm_srgb = 0x0000003a,
etc2_rgb8_a1_unorm = 0x0000003b,
etc2_rgb8_a1_unorm_srgb = 0x0000003c,
etc2_rgba8_unorm = 0x0000003d,
etc2_rgba8_unorm_srgb = 0x0000003e,
eacr11_unorm = 0x0000003f,
eacr11_snorm = 0x00000040,
eacrg11_unorm = 0x00000041,
eacrg11_snorm = 0x00000042,
astc4x4_unorm = 0x00000043,
astc4x4_unorm_srgb = 0x00000044,
astc5x4_unorm = 0x00000045,
astc5x4_unorm_srgb = 0x00000046,
astc5x5_unorm = 0x00000047,
astc5x5_unorm_srgb = 0x00000048,
astc6x5_unorm = 0x00000049,
astc6x5_unorm_srgb = 0x0000004a,
astc6x6_unorm = 0x0000004b,
astc6x6_unorm_srgb = 0x0000004c,
astc8x5_unorm = 0x0000004d,
astc8x5_unorm_srgb = 0x0000004e,
astc8x6_unorm = 0x0000004f,
astc8x6_unorm_srgb = 0x00000050,
astc8x8_unorm = 0x00000051,
astc8x8_unorm_srgb = 0x00000052,
astc10x5_unorm = 0x00000053,
astc10x5_unorm_srgb = 0x00000054,
astc10x6_unorm = 0x00000055,
astc10x6_unorm_srgb = 0x00000056,
astc10x8_unorm = 0x00000057,
astc10x8_unorm_srgb = 0x00000058,
astc10x10_unorm = 0x00000059,
astc10x10_unorm_srgb = 0x0000005a,
astc12x10_unorm = 0x0000005b,
astc12x10_unorm_srgb = 0x0000005c,
astc12x12_unorm = 0x0000005d,
astc12x12_unorm_srgb = 0x0000005e,
r8_bg8_biplanar420_unorm = 0x0000005f,
};
pub const TextureSampleType = enum(u32) {
undef = 0x00000000,
float = 0x00000001,
unfilterable_float = 0x00000002,
depth = 0x00000003,
sint = 0x00000004,
uint = 0x00000005,
};
pub const TextureUsageFlags = packed struct {
copy_src: bool = false,
copy_dst: bool = false,
texture_binding: bool = false,
storage_binding: bool = false,
render_attachment: bool = false,
present: bool = false,
_padding: u26 = 0,
comptime {
std.debug.assert(
@sizeOf(@This()) == @sizeOf(u32) and
@bitSizeOf(@This()) == @bitSizeOf(u32),
);
}
pub const none = TextureUsageFlags{};
pub fn equal(a: TextureUsageFlags, b: TextureUsageFlags) bool {
return @truncate(u6, @bitCast(u32, a)) == @truncate(u6, @bitCast(u32, b));
}
};
pub const TextureBindingLayout = extern struct {
next_in_chain: ?*const ChainedStruct = null,
sample_type: TextureSampleType = .undef,
view_dimension: TextureView.Dimension = .dimension_undef,
multisampled: bool = false,
};
pub const TextureDataLayout = extern struct {
next_in_chain: ?*const ChainedStruct = null,
offset: u64 = 0,
bytes_per_row: u32 = copy_stride_undefined,
rows_per_image: u32 = copy_stride_undefined,
};
pub const TextureDescriptor = extern struct {
next_in_chain: ?*const ChainedStruct = null,
label: ?[*:0]const u8 = null,
usage: TextureUsageFlags,
dimension: TextureDimension = .dimension_2d,
size: Extent3D,
format: TextureFormat,
mip_level_count: u32 = 1,
sample_count: u32 = 1,
view_format_count: u32 = 0,
// TODO: file a bug on Dawn, this is not marked as nullable but in fact is.
view_formats: ?[*]const TextureFormat,
};