mach/libs/sysaudio/src/jack.zig
Ali Chraghi 0f3e28bc2a sysaudio: rewrite in zig
removes libsoundio dependency
2022-12-18 18:02:31 -07:00

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9.9 KiB
Zig

const std = @import("std");
const c = @cImport(@cInclude("jack/jack.h"));
const main = @import("main.zig");
const backends = @import("backends.zig");
const util = @import("util.zig");
pub const Context = struct {
allocator: std.mem.Allocator,
devices_info: util.DevicesInfo,
client: *c.jack_client_t,
watcher: ?Watcher,
const Watcher = struct {
deviceChangeFn: main.DeviceChangeFn,
userdata: ?*anyopaque,
};
pub fn init(allocator: std.mem.Allocator, options: main.Context.Options) !backends.BackendContext {
c.jack_set_error_function(@ptrCast(?*const fn ([*c]const u8) callconv(.C) void, &util.doNothing));
c.jack_set_info_function(@ptrCast(?*const fn ([*c]const u8) callconv(.C) void, &util.doNothing));
var status: c.jack_status_t = 0;
var self = try allocator.create(Context);
errdefer allocator.destroy(self);
self.* = .{
.allocator = allocator,
.devices_info = util.DevicesInfo.init(),
.client = c.jack_client_open(options.app_name.ptr, c.JackNoStartServer, &status) orelse {
std.debug.assert(status & c.JackInvalidOption == 0);
return if (status & c.JackShmFailure != 0)
error.SystemResources
else
error.ConnectionRefused;
},
.watcher = if (options.deviceChangeFn) |deviceChangeFn| .{
.deviceChangeFn = deviceChangeFn,
.userdata = options.userdata,
} else null,
};
if (options.deviceChangeFn) |_| {
if (c.jack_set_sample_rate_callback(self.client, sampleRateCallback, self) != 0 or
c.jack_set_port_registration_callback(self.client, portRegistrationCallback, self) != 0 or
c.jack_set_port_rename_callback(self.client, portRenameCalllback, self) != 0)
return error.ConnectionRefused;
}
return .{ .jack = self };
}
pub fn deinit(self: *Context) void {
for (self.devices_info.list.items) |device|
freeDevice(self.allocator, device);
self.devices_info.list.deinit(self.allocator);
self.allocator.destroy(self);
}
pub fn refresh(self: *Context) !void {
for (self.devices_info.list.items) |d|
freeDevice(self.allocator, d);
self.devices_info.clear(self.allocator);
const sample_rate = @intCast(u24, c.jack_get_sample_rate(self.client));
const port_names = c.jack_get_ports(self.client, null, null, 0) orelse
return error.OutOfMemory;
defer c.jack_free(@ptrCast(?*anyopaque, port_names));
var i: usize = 0;
outer: while (port_names[i] != null) : (i += 1) {
const port = c.jack_port_by_name(self.client, port_names[i]) orelse break;
const port_type = c.jack_port_type(port)[0..@intCast(usize, c.jack_port_type_size())];
if (!std.mem.startsWith(u8, port_type, c.JACK_DEFAULT_AUDIO_TYPE))
continue;
const flags = c.jack_port_flags(port);
const mode: main.Device.Mode = if (flags & c.JackPortIsInput != 0) .capture else .playback;
const name = std.mem.span(port_names[i]);
const id = std.mem.sliceTo(name, ':');
for (self.devices_info.list.items) |*dev| {
if (std.mem.eql(u8, dev.id, id) and mode == dev.mode) {
const new_ch = main.Channel{
.id = @intToEnum(main.Channel.Id, dev.channels.len),
};
dev.channels = try self.allocator.realloc(dev.channels, dev.channels.len + 1);
dev.channels[dev.channels.len - 1] = new_ch;
break :outer;
}
}
var device = main.Device{
.id = try self.allocator.dupeZ(u8, id),
.name = name,
.mode = mode,
.channels = blk: {
var channels = try self.allocator.alloc(main.Channel, 1);
channels[0] = .{ .id = @intToEnum(main.Channel.Id, 0) };
break :blk channels;
},
.formats = &.{.f32},
.sample_rate = .{
.min = sample_rate,
.max = sample_rate,
},
};
try self.devices_info.list.append(self.allocator, device);
if (std.mem.eql(u8, "system", id)) {
self.devices_info.setDefault(device.mode, self.devices_info.list.items.len - 1);
}
}
}
fn sampleRateCallback(_: c.jack_nframes_t, arg: ?*anyopaque) callconv(.C) c_int {
var self = @ptrCast(*Context, @alignCast(@alignOf(*Context), arg.?));
self.watcher.?.deviceChangeFn(self.watcher.?.userdata);
return 0;
}
fn portRegistrationCallback(_: c.jack_port_id_t, _: c_int, arg: ?*anyopaque) callconv(.C) void {
var self = @ptrCast(*Context, @alignCast(@alignOf(*Context), arg.?));
self.watcher.?.deviceChangeFn(self.watcher.?.userdata);
}
fn portRenameCalllback(_: c.jack_port_id_t, _: [*c]const u8, _: [*c]const u8, arg: ?*anyopaque) callconv(.C) void {
var self = @ptrCast(*Context, @alignCast(@alignOf(*Context), arg.?));
self.watcher.?.deviceChangeFn(self.watcher.?.userdata);
}
pub fn devices(self: *Context) []const main.Device {
return self.devices_info.list.items;
}
pub fn defaultDevice(self: *Context, mode: main.Device.Mode) ?main.Device {
return self.devices_info.default(mode);
}
pub fn createPlayer(self: *Context, device: main.Device, writeFn: main.WriteFn, options: main.Player.Options) !backends.BackendPlayer {
_ = options;
var ports = try self.allocator.alloc(*c.jack_port_t, device.channels.len);
var dest_ports = try self.allocator.alloc([:0]const u8, ports.len);
var buf: [64]u8 = undefined;
for (device.channels) |_, i| {
const port_name = std.fmt.bufPrintZ(&buf, "playback_{d}", .{i + 1}) catch unreachable;
const dest_name = try std.fmt.allocPrintZ(self.allocator, "{s}:{s}", .{ device.id, port_name });
ports[i] = c.jack_port_register(self.client, port_name.ptr, c.JACK_DEFAULT_AUDIO_TYPE, c.JackPortIsOutput, 0) orelse
return error.OpeningDevice;
dest_ports[i] = dest_name;
}
return .{
.jack = .{
.allocator = self.allocator,
.mutex = .{},
.cond = .{},
.device = device,
.writeFn = writeFn,
.client = self.client,
.ports = ports,
.dest_ports = dest_ports,
},
};
}
};
pub const Player = struct {
allocator: std.mem.Allocator,
mutex: std.Thread.Mutex,
cond: std.Thread.Condition,
device: main.Device,
writeFn: main.WriteFn,
client: *c.jack_client_t,
ports: []const *c.jack_port_t,
dest_ports: []const [:0]const u8,
pub fn deinit(self: *Player) void {
self.allocator.free(self.ports);
for (self.dest_ports) |d|
self.allocator.free(d);
self.allocator.free(self.dest_ports);
}
pub fn start(self: *Player) !void {
if (c.jack_set_process_callback(self.client, processCallback, self) != 0)
return error.CannotPlay;
if (c.jack_activate(self.client) != 0)
return error.CannotPlay;
for (self.ports) |port, i| {
if (c.jack_connect(self.client, c.jack_port_name(port), self.dest_ports[i].ptr) != 0)
return error.CannotPlay;
}
}
fn processCallback(n_frames: c.jack_nframes_t, self_opaque: ?*anyopaque) callconv(.C) c_int {
const self = @ptrCast(*Player, @alignCast(@alignOf(*Player), self_opaque.?));
var parent = @fieldParentPtr(main.Player, "data", @ptrCast(*backends.BackendPlayer, self));
for (self.channels()) |*ch, i| {
ch.*.ptr = @ptrCast([*]u8, c.jack_port_get_buffer(self.ports[i], n_frames));
}
self.writeFn(parent, n_frames);
return 0;
}
pub fn play(self: *Player) !void {
self.mutex.lock();
defer self.mutex.unlock();
for (self.ports) |port, i| {
if (c.jack_connect(self.client, c.jack_port_name(port), self.dest_ports[i].ptr) != 0)
return error.CannotPlay;
}
}
pub fn pause(self: *Player) !void {
self.mutex.lock();
defer self.mutex.unlock();
for (self.ports) |port, i| {
if (c.jack_disconnect(self.client, c.jack_port_name(port), self.dest_ports[i].ptr) != 0)
return error.CannotPause;
}
}
pub fn paused(self: *Player) bool {
self.mutex.lock();
defer self.mutex.unlock();
for (self.ports) |port, i| {
if (c.jack_port_connected_to(port, self.dest_ports[i].ptr) == 1)
return false;
}
return true;
}
pub fn setVolume(self: *Player, vol: f32) !void {
_ = self;
_ = vol;
@panic("incompatible backend");
}
pub fn volume(self: *Player) !f32 {
_ = self;
@panic("incompatible backend");
}
pub fn writeRaw(self: *Player, channel: main.Channel, frame: usize, sample: anytype) void {
var ptr = channel.ptr + frame * self.format().size();
std.mem.bytesAsValue(@TypeOf(sample), ptr[0..@sizeOf(@TypeOf(sample))]).* = sample;
}
pub fn channels(self: Player) []main.Channel {
return self.device.channels;
}
pub fn format(self: Player) main.Format {
_ = self;
return .f32;
}
pub fn sampleRate(self: Player) u24 {
return @intCast(u24, c.jack_get_sample_rate(self.client));
}
};
pub fn freeDevice(allocator: std.mem.Allocator, device: main.Device) void {
allocator.free(device.id);
allocator.free(device.channels);
}
test {
std.testing.refAllDeclsRecursive(@This());
}