mach/gpu/src/instance.zig
Stephen Gutekanst 4641e6632e gpu: implement Instance methods
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00

36 lines
1.3 KiB
Zig

const ChainedStruct = @import("types.zig").ChainedStruct;
const RequestAdapterStatus = @import("types.zig").RequestAdapterStatus;
const Surface = @import("surface.zig").Surface;
const SurfaceDescriptor = @import("surface.zig").SurfaceDescriptor;
const Adapter = @import("adapter.zig").Adapter;
const RequestAdapterOptions = @import("main.zig").RequestAdapterOptions;
const impl = @import("interface.zig").impl;
pub const Instance = *opaque {
pub inline fn createSurface(instance: Instance, descriptor: *const SurfaceDescriptor) Surface {
return impl.instanceCreateSurface(instance, descriptor);
}
pub inline fn requestAdapter(instance: Instance, options: *const RequestAdapterOptions, callback: RequestAdapterCallback, userdata: *anyopaque) void {
impl.instanceRequestAdapter(instance, options, callback, userdata);
}
pub inline fn reference(instance: Instance) void {
impl.instanceReference(instance);
}
pub inline fn release(instance: Instance) void {
impl.instanceRelease(instance);
}
};
pub const RequestAdapterCallback = fn (
status: RequestAdapterStatus,
adapter: Adapter,
message: [*:0]const u8,
userdata: *anyopaque,
) callconv(.C) void;
pub const InstanceDescriptor = extern struct {
next_in_chain: *const ChainedStruct,
};