mach/examples/text/main.zig
Stephen Gutekanst 5714a60108 gfx: split text style entity components into a distinct module
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2024-04-15 02:42:07 -07:00

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Zig

// TODO(important): review all code in this file in-depth
// Experimental ECS app example. Not yet ready for actual use.
const mach = @import("mach");
const Game = @import("Game.zig");
// The list of modules to be used in our application. Our game itself is implemented in our own
// module called Game.
pub const modules = .{
mach.Engine,
mach.gfx.Text,
mach.gfx.TextStyle,
Game,
};
pub const App = mach.App;