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Stephen Gutekanst 2f0415a603 sysgpu: fix Texture.getWidth()
Authored by @hordurj in https://github.com/hexops/mach/pull/1220/commits/235decb4aa5736f4f25643e960c74ae41088ad4e

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2024-07-06 11:18:30 -07:00
.github all: update Zig to version 0.13.0-dev.351+64ef45eb0 2024-06-02 18:57:45 -07:00
examples examples: move core examples into core/ folder; add triangle example 2024-06-02 10:15:01 -07:00
src sysgpu: fix Texture.getWidth() 2024-07-06 11:18:30 -07:00
.gitattributes use mach-model3d via package manager 2023-07-01 22:33:35 -07:00
.gitignore update .gitignore for Zig 2024.05 2024-06-02 09:35:13 -07:00
.zigversion zigversion: update to Zig 2024.05 2024-06-02 18:59:25 -07:00
build.zig build: update Zig version check 2024-06-02 19:00:43 -07:00
build.zig.zon update to Zig 2024.05 2024-06-02 18:57:45 -07:00
LICENSE LICENSE: note directories with a separate LICENSE file 2021-07-05 12:46:20 -07:00
LICENSE-APACHE initialize repository 2021-07-04 10:36:34 -07:00
LICENSE-MIT initialize repository 2021-07-04 10:36:34 -07:00
README.md README: cleanup & link to new website 2023-08-13 17:14:09 -07:00

mach-opus

Zig game engine & graphics toolkit for building high-performance, truly cross-platform, robust & modular games, visualizations, and desktop/mobile GUI apps.

gen-texture-light boids textured-cube

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machengine.org

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