146 lines
5.8 KiB
Zig
146 lines
5.8 KiB
Zig
//! At the moment we use only rgba32, but maybe it could be useful to use also other types
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const std = @import("std");
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const mach = @import("mach");
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const ft = @import("freetype");
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const zigimg = @import("zigimg");
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const Atlas = mach.gfx.Atlas;
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const AtlasErr = Atlas.Error;
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const AtlasUV = Atlas.Region.UV;
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const App = @import("main.zig").App;
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const draw = @import("draw.zig");
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pub const Label = @This();
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const Vec2 = @Vector(2, f32);
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const Vec4 = @Vector(4, f32);
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const GlyphInfo = struct {
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uv_data: AtlasUV,
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metrics: ft.GlyphMetrics,
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};
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face: ft.Face,
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size: i32,
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char_map: std.AutoHashMap(u21, GlyphInfo),
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allocator: std.mem.Allocator,
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const WriterContext = struct {
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label: *Label,
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app: *App,
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position: Vec2,
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text_color: Vec4,
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};
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const WriterError = ft.Error || std.mem.Allocator.Error || AtlasErr;
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const Writer = std.io.Writer(WriterContext, WriterError, write);
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pub fn writer(label: *Label, app: *App, position: Vec2, text_color: Vec4) Writer {
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return Writer{
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.context = .{
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.label = label,
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.app = app,
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.position = position,
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.text_color = text_color,
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},
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};
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}
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pub fn init(lib: ft.Library, font_path: [*:0]const u8, face_index: i32, char_size: i32, allocator: std.mem.Allocator) !Label {
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return Label{
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.face = try lib.createFace(font_path, face_index),
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.size = char_size,
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.char_map = std.AutoHashMap(u21, GlyphInfo).init(allocator),
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.allocator = allocator,
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};
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}
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pub fn deinit(label: *Label) void {
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label.face.deinit();
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label.char_map.deinit();
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}
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fn write(ctx: WriterContext, bytes: []const u8) WriterError!usize {
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var offset = Vec2{ 0, 0 };
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var j: usize = 0;
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while (j < bytes.len) {
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const len = std.unicode.utf8ByteSequenceLength(bytes[j]) catch unreachable;
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const char = std.unicode.utf8Decode(bytes[j..(j + len)]) catch unreachable;
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j += len;
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switch (char) {
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'\n' => {
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offset[0] = 0;
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offset[1] -= @as(f32, @floatFromInt(ctx.label.face.size().metrics().height >> 6));
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},
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' ' => {
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const v = try ctx.label.char_map.getOrPut(char);
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if (!v.found_existing) {
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try ctx.label.face.setCharSize(ctx.label.size * 64, 0, 50, 0);
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try ctx.label.face.loadChar(char, .{ .render = true });
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const glyph = ctx.label.face.glyph();
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v.value_ptr.* = GlyphInfo{
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.uv_data = undefined,
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.metrics = glyph.metrics(),
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};
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}
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offset[0] += @as(f32, @floatFromInt(v.value_ptr.metrics.horiAdvance >> 6));
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},
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else => {
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const v = try ctx.label.char_map.getOrPut(char);
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if (!v.found_existing) {
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try ctx.label.face.setCharSize(ctx.label.size * 64, 0, 50, 0);
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try ctx.label.face.loadChar(char, .{ .render = true });
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const glyph = ctx.label.face.glyph();
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const glyph_bitmap = glyph.bitmap();
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const glyph_width = glyph_bitmap.width();
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const glyph_height = glyph_bitmap.rows();
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// Add 1 pixel padding to texture to avoid bleeding over other textures
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const glyph_data = try ctx.label.allocator.alloc(zigimg.color.Rgba32, (glyph_width + 2) * (glyph_height + 2));
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defer ctx.label.allocator.free(glyph_data);
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const glyph_buffer = glyph_bitmap.buffer().?;
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for (glyph_data, 0..) |*data, i| {
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const x = i % (glyph_width + 2);
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const y = i / (glyph_width + 2);
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// zig fmt: off
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const glyph_col =
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if (x == 0 or x == (glyph_width + 1) or y == 0 or y == (glyph_height + 1))
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0
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else
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glyph_buffer[(y - 1) * glyph_width + (x - 1)];
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// zig fmt: on
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data.* = zigimg.color.Rgba32.initRgb(glyph_col, glyph_col, glyph_col);
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}
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var glyph_atlas_region = try ctx.app.texture_atlas_data.reserve(ctx.label.allocator, glyph_width + 2, glyph_height + 2);
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ctx.app.texture_atlas_data.set(glyph_atlas_region, @as([*]const u8, @ptrCast(glyph_data.ptr))[0 .. glyph_data.len * 4]);
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glyph_atlas_region.x += 1;
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glyph_atlas_region.y += 1;
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glyph_atlas_region.width -= 2;
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glyph_atlas_region.height -= 2;
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v.value_ptr.* = GlyphInfo{
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.uv_data = glyph_atlas_region.calculateUV(ctx.app.texture_atlas_data.size),
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.metrics = glyph.metrics(),
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};
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}
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try draw.quad(
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ctx.app,
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ctx.position + offset + Vec2{ @as(f32, @floatFromInt(v.value_ptr.metrics.horiBearingX >> 6)), @as(f32, @floatFromInt((v.value_ptr.metrics.horiBearingY - v.value_ptr.metrics.height) >> 6)) },
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.{ @as(f32, @floatFromInt(v.value_ptr.metrics.width >> 6)), @as(f32, @floatFromInt(v.value_ptr.metrics.height >> 6)) },
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.{ .blend_color = ctx.text_color },
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v.value_ptr.uv_data,
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);
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offset[0] += @as(f32, @floatFromInt(v.value_ptr.metrics.horiAdvance >> 6));
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},
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}
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}
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return bytes.len;
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}
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pub fn print(label: *Label, app: *App, comptime fmt: []const u8, args: anytype, position: Vec2, text_color: Vec4) !void {
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const w = writer(label, app, position, text_color);
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try w.print(fmt, args);
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}
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