mach/gamemode-zig/src/gamemode.zig
2022-07-28 04:12:25 -07:00

76 lines
2.1 KiB
Zig

//! Note: All the above requests can be blocking - dbus requests can and will block while the daemon
//! handles the request. It is not recommended to make these calls in performance critical code
pub const c = @import("gamemode_client.zig");
pub const GamemodeError = error{
RequestFailed,
RequestRejected,
QueryFailed,
};
pub const GamemodeStatus = enum(c_int) {
Inactive = 0,
Active = 1,
/// Gamemode is active and the client is registered
ActiveAndRegistered = 2,
};
/// Request gamemode starts
pub fn requestStart() GamemodeError!void {
if (c.gamemode_request_start() == -1)
return GamemodeError.RequestFailed;
}
/// Request gamemode ends
pub fn requestEnd() GamemodeError!void {
if (c.gamemode_request_end() == -1)
return GamemodeError.RequestFailed;
}
/// Query the current status of gamemode
pub fn queryStatus() GamemodeError!GamemodeStatus {
const status = c.gamemode_query_status();
if (status == -1)
return GamemodeError.QueryFailed;
return @intToEnum(GamemodeStatus, status);
}
/// Request gamemode starts for another process
pub fn requestStartFor(pid: c.pid_t) GamemodeError!void {
const res = c.gamemode_request_start_for(pid);
if (res == 0) {
return;
} else if (res == -1) {
return GamemodeError.RequestFailed;
} else if (res == -2) {
return GamemodeError.RequestRejected;
}
}
/// Request gamemode ends for another process
pub fn requestEndFor(pid: c.pid_t) GamemodeError!void {
const res = c.gamemode_request_end_for(pid);
if (res == 0) {
return;
} else if (res == -1) {
return GamemodeError.RequestFailed;
} else if (res == -2) {
return GamemodeError.RequestRejected;
}
}
/// Query the current status of gamemode for another process
pub fn queryStatusFor(pid: c.pid_t) GamemodeError!GamemodeStatus {
const status = c.gamemode_query_status_for(pid);
if (status == -1)
return GamemodeError.QueryFailed;
return @intToEnum(GamemodeStatus, status);
}
/// Get an error string
pub fn errorString() []const u8 {
return @import("std").mem.sliceTo(c.gamemode_error_string(), 0);
}