mach/libs/sysaudio/soundio/error.zig
Stephen Gutekanst 0645429df9 all: move standalone libraries to libs/ subdirectory
The root dir of our repository has grown quite a lot the past few months.

I'd like to make it more clear where the bulk of the engine lives (`src/`) and
also make it more clear which Mach libraries are consumable as standalone projects.

As for the name of this directory, `libs` was my first choice but there's a bit of
a convention of that being external libraries in Zig projects _today_, while these
are libraries maintained as part of Mach in this repository - not external ones.

We will name this directory `libs`, and if we have a need for external libraries
we will use `external` or `deps` for that directory name. I considered other names
such as `components`, `systems`, `modules` (which are bad as they overlap with
major ECS / engine concepts), and it seems likely the official Zig package manager
will break the convention of using a `libs` dir anyway.

Performed via:

```sh
mkdir libs/
git mv freetype libs/
git mv basisu libs/
git mv gamemode libs/
git mv glfw libs/
git mv gpu libs/
git mv gpu-dawn libs/
git mv sysaudio libs/
git mv sysjs libs/
git mv ecs libs/
```

git-subtree-dir: glfw
git-subtree-mainline: 0d5b853443
git-subtree-split: 572d1144f11b353abdb64fff828b25a4f0fbb7ca

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>

git mv ecs libs/

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-26 15:12:04 -07:00

62 lines
2.3 KiB
Zig

const std = @import("std");
const c = @import("c.zig");
pub const Error = error{
OutOfMemory,
/// The backend does not appear to be active or running.
InitAudioBackend,
/// A system resource other than memory was not available.
SystemResources,
/// Attempted to open a device and failed.
OpeningDevice,
NoSuchDevice,
/// The programmer did not comply with the API.
Invalid,
/// libsoundio was compiled without support for that backend.
BackendUnavailable,
/// An open stream had an error that can only be recovered from by
/// destroying the stream and creating it again.
Streaming,
/// Attempted to use a device with parameters it cannot support.
IncompatibleDevice,
/// When JACK returns `JackNoSuchClient`
NoSuchClient,
/// Attempted to use parameters that the backend cannot support.
IncompatibleBackend,
/// Backend server shutdown or became inactive.
BackendDisconnected,
Interrupted,
/// Buffer underrun occurred.
Underflow,
/// Unable to convert to or from UTF-8 to the native string format.
EncodingString,
};
pub fn intToError(err: c_int) Error!void {
return switch (err) {
c.SoundIoErrorNone => {},
c.SoundIoErrorNoMem => Error.OutOfMemory,
c.SoundIoErrorInitAudioBackend => Error.InitAudioBackend,
c.SoundIoErrorSystemResources => Error.SystemResources,
c.SoundIoErrorOpeningDevice => Error.OpeningDevice,
c.SoundIoErrorNoSuchDevice => Error.NoSuchDevice,
c.SoundIoErrorInvalid => Error.Invalid,
c.SoundIoErrorBackendUnavailable => Error.BackendUnavailable,
c.SoundIoErrorStreaming => Error.Streaming,
c.SoundIoErrorIncompatibleDevice => Error.IncompatibleDevice,
c.SoundIoErrorNoSuchClient => Error.NoSuchClient,
c.SoundIoErrorIncompatibleBackend => Error.IncompatibleBackend,
c.SoundIoErrorBackendDisconnected => Error.BackendDisconnected,
c.SoundIoErrorInterrupted => Error.Interrupted,
c.SoundIoErrorUnderflow => Error.Underflow,
c.SoundIoErrorEncodingString => Error.EncodingString,
else => unreachable,
};
}
test "error convertion" {
const expectError = @import("std").testing.expectError;
try intToError(c.SoundIoErrorNone);
try expectError(Error.OutOfMemory, intToError(c.SoundIoErrorNoMem));
}