mach/glfw/src/consts.zig
Stephen Gutekanst 65d8d2d10f glfw: make Window hints a proper enum
Helps hexops/mach#37

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00

133 lines
4.2 KiB
Zig

//! General constants
const c = @import("c.zig").c;
// Input focus window attribute
/// Input focus window hit or window attribute.
pub const focused = c.GLFW_FOCUSED;
/// Window iconification window attribute.
pub const iconified = c.GLFW_ICONIFIED;
// Window resize-ability window attribute
pub const resizable = c.GLFW_RESIZABLE;
/// Window visibility window attribute
pub const visible = c.GLFW_VISIBLE;
/// Window decoration window attribute
pub const decorated = c.GLFW_DECORATED;
/// Window auto-iconification window attribute
pub const auto_iconify = c.GLFW_AUTO_ICONIFY;
/// Window decoration window attribute
pub const floating = c.GLFW_FLOATING;
/// Window maximization window attribute
pub const maximized = c.GLFW_MAXIMIZED;
/// Window framebuffer transparency attribute
pub const transparent_framebuffer = c.GLFW_TRANSPARENT_FRAMEBUFFER;
/// Mouse cursor hover window attribute.
pub const hovered = c.GLFW_HOVERED;
/// Input focus on calling show window attribute
pub const focus_on_show = c.GLFW_FOCUS_ON_SHOW;
/// Context client API attribute.
pub const client_api = c.GLFW_CLIENT_API;
/// Context client API major version attribute.
pub const context_version_major = c.GLFW_CONTEXT_VERSION_MAJOR;
/// Context client API minor version attribute.
pub const context_version_minor = c.GLFW_CONTEXT_VERSION_MINOR;
/// Context client API revision number attribute.
pub const context_revision = c.GLFW_CONTEXT_REVISION;
/// Context robustness attribute.
pub const context_robustness = c.GLFW_CONTEXT_ROBUSTNESS;
/// OpenGL forward-compatibility attribute.
pub const opengl_forward_compat = c.GLFW_OPENGL_FORWARD_COMPAT;
/// Debug mode context attribute.
pub const opengl_debug_context = c.GLFW_OPENGL_DEBUG_CONTEXT;
/// OpenGL profile attribute.
pub const opengl_profile = c.GLFW_OPENGL_PROFILE;
/// Context flush-on-release attribute.
pub const context_release_behavior = c.GLFW_CONTEXT_RELEASE_BEHAVIOR;
/// Context error suppression attribute.
pub const context_no_error = c.GLFW_CONTEXT_NO_ERROR;
/// Context creation API attribute.
pub const context_creation_api = c.GLFW_CONTEXT_CREATION_API;
/// Window content area scaling window
pub const scale_to_monitor = c.GLFW_SCALE_TO_MONITOR;
/// macOS specific
pub const cocoa_retina_framebuffer = c.GLFW_COCOA_RETINA_FRAMEBUFFER;
/// macOS specific
pub const cocoa_frame_name = c.GLFW_COCOA_FRAME_NAME;
/// macOS specific
pub const cocoa_graphics_switching = c.GLFW_COCOA_GRAPHICS_SWITCHING;
/// X11 specific
pub const x11_class_name = c.GLFW_X11_CLASS_NAME;
/// X11 specific
pub const x11_instance_name = c.GLFW_X11_INSTANCE_NAME;
pub const no_api = c.GLFW_NO_API;
pub const opengl_api = c.GLFW_OPENGL_API;
pub const opengl_es_api = c.GLFW_OPENGL_ES_API;
pub const no_robustness = c.GLFW_NO_ROBUSTNESS;
pub const no_reset_notification = c.GLFW_NO_RESET_NOTIFICATION;
pub const lose_context_on_reset = c.GLFW_LOSE_CONTEXT_ON_RESET;
pub const opengl_any_profile = c.GLFW_OPENGL_ANY_PROFILE;
pub const opengl_core_profile = c.GLFW_OPENGL_CORE_PROFILE;
pub const opengl_compat_profile = c.GLFW_OPENGL_COMPAT_PROFILE;
pub const cursor = c.GLFW_CURSOR;
pub const sticky_keys = c.GLFW_STICKY_KEYS;
pub const sticky_mouse_buttons = c.GLFW_STICKY_MOUSE_BUTTONS;
pub const lock_key_mods = c.GLFW_LOCK_KEY_MODS;
pub const raw_mouse_motion = c.GLFW_RAW_MOUSE_MOTION;
pub const cursor_normal = c.GLFW_CURSOR_NORMAL;
pub const cursor_hidden = c.GLFW_CURSOR_HIDDEN;
pub const cursor_disabled = c.GLFW_CURSOR_DISABLED;
pub const any_release_behavior = c.GLFW_ANY_RELEASE_BEHAVIOR;
pub const release_behavior_flush = c.GLFW_RELEASE_BEHAVIOR_FLUSH;
pub const release_behavior_none = c.GLFW_RELEASE_BEHAVIOR_NONE;
pub const native_context_api = c.GLFW_NATIVE_CONTEXT_API;
pub const egl_context_api = c.GLFW_EGL_CONTEXT_API;
pub const osmesa_context_api = c.GLFW_OSMESA_CONTEXT_API;
pub const connected = c.GLFW_CONNECTED;
pub const disconnected = c.GLFW_DISCONNECTED;
/// Joystick hat buttons init hint.
pub const joystick_hat_buttons = c.GLFW_JOYSTICK_HAT_BUTTONS;
/// macOS specific init hint.
pub const cocoa_chdir_resources = c.GLFW_COCOA_CHDIR_RESOURCES;
/// macOS specific init hint.
pub const cocoa_menubar = c.GLFW_COCOA_MENUBAR;
pub const dont_care = c.GLFW_DONT_CARE;