mach/gpu/src/dawn.zig
Stephen Gutekanst c0ad349a12 gpu: convert Texture from enum(usize) to *opaque
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00

34 lines
1.1 KiB
Zig

const ChainedStruct = @import("types.zig").ChainedStruct;
const Texture = @import("texture.zig").Texture;
const TextureUsageFlags = @import("texture.zig").TextureUsageFlags;
pub const CacheDeviceDescriptor = extern struct {
// TODO: file an issue on Dawn: why not named nextInChain?
chain: ChainedStruct,
isolation_key: [*:0]const u8,
};
pub const EncoderInternalUsageDescriptor = extern struct {
// TODO: file an issue on Dawn: why not named nextInChain?
chain: ChainedStruct,
use_internal_usages: bool,
};
pub const InstanceDescriptor = extern struct {
chain: ChainedStruct,
additional_runtime_search_paths_count: u32,
additional_runtime_search_paths: [*]const u8,
};
pub const TextureInternalUsageDescriptor = extern struct {
chain: ChainedStruct,
internal_usage: TextureUsageFlags,
};
pub const TogglesDeviceDescriptor = extern struct {
chain: ChainedStruct,
force_enabled_toggles_count: u32,
force_enabled_toggles: [*]const u8,
force_disabled_toggles_count: u32,
force_disabled_toggles: [*]const u8,
};