mach/libs/model3d/build.zig
Keith Chambers 731e2b1287
{mach,model3d}: link model3d as static lib instead of adding C files to build step (#613)
This allows the library to link better with projects. Otherwise you can end up with a mix of conflicts over that compiler + version to use.

Also adds .use_model3d option to mach build system. If set to true, model3d will be linked in statically to target project.
2022-11-14 15:43:53 -07:00

38 lines
1.3 KiB
Zig

const std = @import("std");
pub const pkg = std.build.Pkg{
.name = "model3d",
.source = .{ .path = sdkPath("/src/main.zig") },
};
pub fn build(b: *std.build.Builder) void {
const mode = b.standardReleaseOptions();
const target = b.standardTargetOptions(.{});
const test_step = b.step("test", "Run library tests");
test_step.dependOn(&testStep(b, mode, target).step);
}
pub fn testStep(b: *std.build.Builder, mode: std.builtin.Mode, target: std.zig.CrossTarget) *std.build.RunStep {
const main_tests = b.addTestExe("model3d-tests", "src/main.zig");
main_tests.setBuildMode(mode);
main_tests.setTarget(target);
link(b, main_tests);
main_tests.install();
return main_tests.run();
}
pub fn link(b: *std.build.Builder, step: *std.build.LibExeObjStep) void {
const lib = b.addStaticLibrarySource("model3d", null);
lib.addCSourceFile(sdkPath("/src/c/m3d.c"), &.{ "-std=c89", "-DM3D_ASCII" });
lib.linkLibC();
step.addIncludePath(sdkPath("/src/c/"));
step.linkLibrary(lib);
}
fn sdkPath(comptime suffix: []const u8) []const u8 {
if (suffix[0] != '/') @compileError("suffix must be an absolute path");
return comptime blk: {
const root_dir = std.fs.path.dirname(@src().file) orelse ".";
break :blk root_dir ++ suffix;
};
}