mach/glfw/src/mod.zig
Stephen Gutekanst 646560c834 glfw: remove alignment from packed structs / fix compilation with latest Zig
Not sure why we had these here, but alignment on a packed struct seems somewhat
nonsensical (after all, it's fields are packed as closely together as possible
so what would alignment refer to?) removing seems fine and fixes compilation with
latest Zig:

```
/Users/slimsag/Desktop/hexops/mach/gpu-dawn/libs/mach-glfw/src/hat.zig:8:20: error: unable to override alignment of packed struct fields
    up: bool align(@alignOf(u8)) = false,
                   ^
/Users/slimsag/Desktop/hexops/mach/gpu-dawn/libs/mach-glfw/src/mod.zig:10:23: error: unable to override alignment of packed struct fields
    shift: bool align(@alignOf(c_int)) = false,
```                      ^

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-03-04 15:48:40 -07:00

167 lines
4.9 KiB
Zig

//! Modifier key flags
//!
//! See glfw.setKeyCallback for how these are used.
const c = @import("c.zig").c;
// must be in sync with GLFW C constants in modifier group, search for "@defgroup mods Modifier key flags"
/// A bitmask of all key modifiers
pub const Mods = packed struct {
shift: bool = false,
control: bool = false,
alt: bool = false,
super: bool = false,
caps_lock: bool = false,
num_lock: bool = false,
_reserved: u2 = 0,
inline fn verifyIntType(comptime IntType: type) void {
comptime {
switch (@typeInfo(IntType)) {
.Int => {},
else => @compileError("Int was not of int type"),
}
}
}
pub inline fn toInt(self: Mods, comptime IntType: type) IntType {
verifyIntType(IntType);
return @intCast(IntType, @bitCast(u8, self));
}
pub inline fn fromInt(flags: anytype) Mods {
verifyIntType(@TypeOf(flags));
return @bitCast(Mods, @intCast(u8, flags));
}
};
/// Holds all GLFW mod values in their raw form.
pub const RawMods = struct {
/// If this bit is set one or more Shift keys were held down.
pub const shift = c.GLFW_MOD_SHIFT;
/// If this bit is set one or more Control keys were held down.
pub const control = c.GLFW_MOD_CONTROL;
/// If this bit is set one or more Alt keys were held down.
pub const alt = c.GLFW_MOD_ALT;
/// If this bit is set one or more Super keys were held down.
pub const super = c.GLFW_MOD_SUPER;
/// If this bit is set the Caps Lock key is enabled and the glfw.lock_key_mods input mode is set.
pub const caps_lock = c.GLFW_MOD_CAPS_LOCK;
/// If this bit is set the Num Lock key is enabled and the glfw.lock_key_mods input mode is set.
pub const num_lock = c.GLFW_MOD_NUM_LOCK;
};
test "shift int to bitmask" {
const std = @import("std");
const int_mod = RawMods.shift;
const mod = Mods.fromInt(int_mod);
try std.testing.expect(mod.shift == true);
try std.testing.expect(mod.control == false);
try std.testing.expect(mod.alt == false);
try std.testing.expect(mod.super == false);
try std.testing.expect(mod.caps_lock == false);
try std.testing.expect(mod.num_lock == false);
}
test "shift int and alt to bitmask" {
const std = @import("std");
const int_mod = RawMods.shift | RawMods.alt;
const mod = Mods.fromInt(int_mod);
try std.testing.expect(mod.shift == true);
try std.testing.expect(mod.control == false);
try std.testing.expect(mod.alt == true);
try std.testing.expect(mod.super == false);
try std.testing.expect(mod.caps_lock == false);
try std.testing.expect(mod.num_lock == false);
}
test "super int to bitmask" {
const std = @import("std");
const int_mod = RawMods.super;
const mod = Mods.fromInt(int_mod);
try std.testing.expect(mod.shift == false);
try std.testing.expect(mod.control == false);
try std.testing.expect(mod.alt == false);
try std.testing.expect(mod.super == true);
try std.testing.expect(mod.caps_lock == false);
try std.testing.expect(mod.num_lock == false);
}
test "num lock int to bitmask" {
const std = @import("std");
const int_mod = RawMods.num_lock;
const mod = Mods.fromInt(int_mod);
try std.testing.expect(mod.shift == false);
try std.testing.expect(mod.control == false);
try std.testing.expect(mod.alt == false);
try std.testing.expect(mod.super == false);
try std.testing.expect(mod.caps_lock == false);
try std.testing.expect(mod.num_lock == true);
}
test "all int to bitmask" {
const std = @import("std");
const int_mod = RawMods.shift | RawMods.control |
RawMods.alt | RawMods.super |
RawMods.caps_lock | RawMods.num_lock;
const mod = Mods.fromInt(int_mod);
try std.testing.expect(mod.shift == true);
try std.testing.expect(mod.control == true);
try std.testing.expect(mod.alt == true);
try std.testing.expect(mod.super == true);
try std.testing.expect(mod.caps_lock == true);
try std.testing.expect(mod.num_lock == true);
}
test "shift bitmask to int" {
const std = @import("std");
const mod = Mods{ .shift = true };
const int_mod = mod.toInt(c_int);
try std.testing.expectEqual(int_mod, RawMods.shift);
}
test "shift and alt bitmask to int" {
const std = @import("std");
const mod = Mods{ .shift = true, .alt = true };
const int_mod = mod.toInt(c_int);
try std.testing.expectEqual(int_mod, RawMods.shift | RawMods.alt);
}
test "all bitmask to int" {
const std = @import("std");
const mod = Mods{
.shift = true,
.control = true,
.alt = true,
.super = true,
.caps_lock = true,
.num_lock = true,
};
const int_mod = mod.toInt(c_int);
const expected = RawMods.shift | RawMods.control |
RawMods.alt | RawMods.super |
RawMods.caps_lock | RawMods.num_lock;
try std.testing.expectEqual(int_mod, expected);
}