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Stephen Gutekanst 80be6b7bca examples: revert to 0.4 entrypoint / control API design
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2024-08-24 22:33:15 -07:00
.github {core, build}: remove glfw 2024-07-13 09:06:35 -07:00
examples examples: revert to 0.4 entrypoint / control API design 2024-08-24 22:33:15 -07:00
src d3d12: show warning instead of panic when debug layer cant be created #1128 (#1251) 2024-08-24 20:37:14 -07:00
.gitattributes use mach-model3d via package manager 2023-07-01 22:33:35 -07:00
.gitignore update .gitignore for Zig 2024.05 2024-06-02 09:35:13 -07:00
.zigversion zigversion: update to Zig 2024.05 2024-06-02 18:59:25 -07:00
build.zig initial macOS backend (#1249) 2024-08-18 16:45:37 -07:00
build.zig.zon Update mach-objc package 2024-08-23 20:43:38 -07:00
LICENSE LICENSE: note directories with a separate LICENSE file 2021-07-05 12:46:20 -07:00
LICENSE-APACHE initialize repository 2021-07-04 10:36:34 -07:00
LICENSE-MIT initialize repository 2021-07-04 10:36:34 -07:00
README.md README: cleanup & link to new website 2023-08-13 17:14:09 -07:00

mach-opus

Zig game engine & graphics toolkit for building high-performance, truly cross-platform, robust & modular games, visualizations, and desktop/mobile GUI apps.

gen-texture-light boids textured-cube

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machengine.org

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