mach/basisu
Stephen Gutekanst e43695f8ff all: ensure LICENSE files are byte-for-byte consistent
Produced via:

```sh
zig run ./dev/ensure-standard-files.zig
```

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-23 08:17:21 -07:00
..
.github basisu: initialise basisu (supercompressed textures) sub-project 2022-08-22 21:06:28 -07:00
.gitattributes basisu: initialise basisu (supercompressed textures) sub-project 2022-08-22 21:06:28 -07:00
.gitignore basisu: initialise basisu (supercompressed textures) sub-project 2022-08-22 21:06:28 -07:00
LICENSE all: ensure LICENSE files are byte-for-byte consistent 2022-08-23 08:17:21 -07:00
LICENSE-APACHE basisu: initialise basisu (supercompressed textures) sub-project 2022-08-22 21:06:28 -07:00
LICENSE-MIT all: ensure LICENSE files are byte-for-byte consistent 2022-08-23 08:17:21 -07:00
README.md basisu: initialise basisu (supercompressed textures) sub-project 2022-08-22 21:06:28 -07:00

mach/basisu - basis universal (supercompressed textures) for Zig

This repository is a separate copy of the same library in the main Mach repository, and is automatically kept in sync, so that anyone can use this library in their own project if they like!

Getting started

Adding dependency

In a libs subdirectory of the root of your project:

git clone https://github.com/hexops/mach-basisu

Then in your build.zig add:

...
const basisu = @import("libs/mach-basisu/build.zig");

pub fn build(b: *Builder) void {
    ...
    exe.addPackage(basisu.pkg);
    basisu.link(b, exe, .{});
}

Join the community

Join the Mach community on Discord or Matrix to discuss this project, ask questions, get help, etc.

Issues

Issues are tracked in the main Mach repository.

Contributing

Contributions are very welcome. Pull requests must be sent to the main repository to avoid some complex merge conflicts we'd get by accepting contributions in both repositories. Once the changes are merged there, they'll get sync'd to this repository automatically.