225 lines
9.9 KiB
Zig
225 lines
9.9 KiB
Zig
const std = @import("std");
|
|
const assert = std.debug.assert;
|
|
const glfw = @import("glfw");
|
|
const gpu = @import("gpu");
|
|
const c = @import("c.zig").c;
|
|
const objc = @cImport({
|
|
@cInclude("objc/message.h");
|
|
});
|
|
|
|
fn printDeviceError(error_type: c.WGPUErrorType, message: [*c]const u8, _: ?*anyopaque) callconv(.C) void {
|
|
switch (error_type) {
|
|
c.WGPUErrorType_Validation => std.debug.print("dawn: validation error: {s}\n", .{message}),
|
|
c.WGPUErrorType_OutOfMemory => std.debug.print("dawn: out of memory: {s}\n", .{message}),
|
|
c.WGPUErrorType_Unknown => std.debug.print("dawn: unknown error: {s}\n", .{message}),
|
|
c.WGPUErrorType_DeviceLost => std.debug.print("dawn: device lost: {s}\n", .{message}),
|
|
else => unreachable,
|
|
}
|
|
}
|
|
|
|
const Setup = struct {
|
|
native_instance: gpu.NativeInstance,
|
|
instance: c.WGPUInstance,
|
|
backend_type: c.WGPUBackendType,
|
|
device: c.WGPUDevice,
|
|
window: glfw.Window,
|
|
};
|
|
|
|
fn getEnvVarOwned(allocator: std.mem.Allocator, key: []const u8) error{ OutOfMemory, InvalidUtf8 }!?[]u8 {
|
|
return std.process.getEnvVarOwned(allocator, key) catch |err| switch (err) {
|
|
error.EnvironmentVariableNotFound => @as(?[]u8, null),
|
|
else => |e| e,
|
|
};
|
|
}
|
|
|
|
fn detectBackendType(allocator: std.mem.Allocator) !c.WGPUBackendType {
|
|
const WGPU_BACKEND = try getEnvVarOwned(allocator, "WGPU_BACKEND");
|
|
if (WGPU_BACKEND) |backend| {
|
|
defer allocator.free(backend);
|
|
if (std.ascii.eqlIgnoreCase(backend, "opengl")) return c.WGPUBackendType_OpenGL;
|
|
if (std.ascii.eqlIgnoreCase(backend, "opengles")) return c.WGPUBackendType_OpenGLES;
|
|
if (std.ascii.eqlIgnoreCase(backend, "d3d11")) return c.WGPUBackendType_D3D11;
|
|
if (std.ascii.eqlIgnoreCase(backend, "d3d12")) return c.WGPUBackendType_D3D12;
|
|
if (std.ascii.eqlIgnoreCase(backend, "metal")) return c.WGPUBackendType_Metal;
|
|
if (std.ascii.eqlIgnoreCase(backend, "null")) return c.WGPUBackendType_Null;
|
|
if (std.ascii.eqlIgnoreCase(backend, "vulkan")) return c.WGPUBackendType_Vulkan;
|
|
@panic("unknown BACKEND type");
|
|
}
|
|
|
|
const target = @import("builtin").target;
|
|
if (target.isDarwin()) return c.WGPUBackendType_Metal;
|
|
if (target.os.tag == .windows) return c.WGPUBackendType_D3D12;
|
|
return c.WGPUBackendType_Vulkan;
|
|
}
|
|
|
|
fn backendTypeString(t: c.WGPUBackendType) []const u8 {
|
|
return switch (t) {
|
|
c.WGPUBackendType_OpenGL => "OpenGL",
|
|
c.WGPUBackendType_OpenGLES => "OpenGLES",
|
|
c.WGPUBackendType_D3D11 => "D3D11",
|
|
c.WGPUBackendType_D3D12 => "D3D12",
|
|
c.WGPUBackendType_Metal => "Metal",
|
|
c.WGPUBackendType_Null => "Null",
|
|
c.WGPUBackendType_Vulkan => "Vulkan",
|
|
else => unreachable,
|
|
};
|
|
}
|
|
|
|
pub fn setup(allocator: std.mem.Allocator) !Setup {
|
|
const backend_type = try detectBackendType(allocator);
|
|
|
|
try glfw.init(.{});
|
|
|
|
// Create the test window and discover adapters using it (esp. for OpenGL)
|
|
var hints = glfwWindowHintsForBackend(backend_type);
|
|
hints.cocoa_retina_framebuffer = false;
|
|
const window = try glfw.Window.create(640, 480, "Dawn window", null, null, hints);
|
|
|
|
const instance = c.machDawnNativeInstance_init();
|
|
try discoverAdapter(instance, window, backend_type);
|
|
|
|
const adapters = c.machDawnNativeInstance_getAdapters(instance);
|
|
var backend_adapter: ?c.MachDawnNativeAdapter = null;
|
|
var i: usize = 0;
|
|
while (i < c.machDawnNativeAdapters_length(adapters)) : (i += 1) {
|
|
const adapter = c.machDawnNativeAdapters_index(adapters, i);
|
|
const properties = c.machDawnNativeAdapter_getProperties(adapter);
|
|
if (c.machDawnNativeAdapterProperties_getBackendType(properties) == backend_type) {
|
|
const name = c.machDawnNativeAdapterProperties_getName(properties);
|
|
const driver_description = c.machDawnNativeAdapterProperties_getDriverDescription(properties);
|
|
std.debug.print("found {s} adapter: {s}, {s}\n", .{ backendTypeString(backend_type), name, driver_description });
|
|
backend_adapter = adapter;
|
|
}
|
|
}
|
|
assert(backend_adapter != null);
|
|
|
|
const backend_device = c.machDawnNativeAdapter_createDevice(backend_adapter.?, null);
|
|
const backend_procs = c.machDawnNativeGetProcs();
|
|
|
|
c.dawnProcSetProcs(backend_procs);
|
|
backend_procs.*.deviceSetUncapturedErrorCallback.?(backend_device, printDeviceError, null);
|
|
return Setup{
|
|
.native_instance = gpu.NativeInstance.wrap(c.machDawnNativeInstance_get(instance).?),
|
|
.instance = c.machDawnNativeInstance_get(instance),
|
|
.backend_type = backend_type,
|
|
.device = backend_device,
|
|
.window = window,
|
|
};
|
|
}
|
|
|
|
fn glfwWindowHintsForBackend(backend: c.WGPUBackendType) glfw.Window.Hints {
|
|
return switch (backend) {
|
|
c.WGPUBackendType_OpenGL => .{
|
|
// Ask for OpenGL 4.4 which is what the GL backend requires for compute shaders and
|
|
// texture views.
|
|
.context_version_major = 4,
|
|
.context_version_minor = 4,
|
|
.opengl_forward_compat = true,
|
|
.opengl_profile = .opengl_core_profile,
|
|
},
|
|
c.WGPUBackendType_OpenGLES => .{
|
|
.context_version_major = 3,
|
|
.context_version_minor = 1,
|
|
.client_api = .opengl_es_api,
|
|
.context_creation_api = .egl_context_api,
|
|
},
|
|
else => .{
|
|
// Without this GLFW will initialize a GL context on the window, which prevents using
|
|
// the window with other APIs (by crashing in weird ways).
|
|
.client_api = .no_api,
|
|
},
|
|
};
|
|
}
|
|
|
|
fn discoverAdapter(instance: c.MachDawnNativeInstance, window: glfw.Window, typ: c.WGPUBackendType) !void {
|
|
if (typ == c.WGPUBackendType_OpenGL) {
|
|
try glfw.makeContextCurrent(window);
|
|
const adapter_options = c.MachDawnNativeAdapterDiscoveryOptions_OpenGL{
|
|
.getProc = @ptrCast(fn ([*c]const u8) callconv(.C) ?*anyopaque, glfw.getProcAddress),
|
|
};
|
|
_ = c.machDawnNativeInstance_discoverAdapters(instance, typ, &adapter_options);
|
|
} else if (typ == c.WGPUBackendType_OpenGLES) {
|
|
try glfw.makeContextCurrent(window);
|
|
const adapter_options = c.MachDawnNativeAdapterDiscoveryOptions_OpenGLES{
|
|
.getProc = @ptrCast(fn ([*c]const u8) callconv(.C) ?*anyopaque, glfw.getProcAddress),
|
|
};
|
|
_ = c.machDawnNativeInstance_discoverAdapters(instance, typ, &adapter_options);
|
|
} else {
|
|
c.machDawnNativeInstance_discoverDefaultAdapters(instance);
|
|
}
|
|
}
|
|
|
|
pub fn detectGLFWOptions() glfw.BackendOptions {
|
|
const target = @import("builtin").target;
|
|
if (target.isDarwin()) return .{ .cocoa = true };
|
|
return switch (target.os.tag) {
|
|
.windows => .{ .win32 = true },
|
|
.linux => .{ .x11 = true },
|
|
else => .{},
|
|
};
|
|
}
|
|
|
|
pub fn createSurfaceForWindow(
|
|
native_instance: *const gpu.NativeInstance,
|
|
window: glfw.Window,
|
|
comptime glfw_options: glfw.BackendOptions,
|
|
) gpu.Surface {
|
|
const glfw_native = glfw.Native(glfw_options);
|
|
const descriptor = if (glfw_options.win32) gpu.Surface.Descriptor{
|
|
.windows_hwnd = .{
|
|
.label = "basic surface",
|
|
.hinstance = std.os.windows.kernel32.GetModuleHandleW(null),
|
|
.hwnd = glfw_native.getWin32Window(window),
|
|
},
|
|
} else if (glfw_options.x11) gpu.Surface.Descriptor{
|
|
.xlib_window = .{
|
|
.label = "basic surface",
|
|
.display = glfw_native.getX11Display(),
|
|
.window = glfw_native.getX11Window(window),
|
|
},
|
|
} else if (glfw_options.cocoa) blk: {
|
|
const ns_window = glfw_native.getCocoaWindow(window);
|
|
const ns_view = msgSend(ns_window, "contentView", .{}, *anyopaque); // [nsWindow contentView]
|
|
|
|
// Create a CAMetalLayer that covers the whole window that will be passed to CreateSurface.
|
|
msgSend(ns_view, "setWantsLayer:", .{true}, void); // [view setWantsLayer:YES]
|
|
const layer = msgSend(objc.objc_getClass("CAMetalLayer"), "layer", .{}, ?*anyopaque); // [CAMetalLayer layer]
|
|
if (layer == null) @panic("failed to create Metal layer");
|
|
msgSend(ns_view, "setLayer:", .{layer.?}, void); // [view setLayer:layer]
|
|
|
|
// Use retina if the window was created with retina support.
|
|
const scale_factor = msgSend(ns_window, "backingScaleFactor", .{}, f64); // [ns_window backingScaleFactor]
|
|
msgSend(layer.?, "setContentsScale:", .{scale_factor}, void); // [layer setContentsScale:scale_factor]
|
|
|
|
break :blk gpu.Surface.Descriptor{
|
|
.metal_layer = .{
|
|
.label = "basic surface",
|
|
.layer = layer.?,
|
|
},
|
|
};
|
|
} else if (glfw_options.wayland) {
|
|
@panic("Dawn does not yet have Wayland support, see https://bugs.chromium.org/p/dawn/issues/detail?id=1246&q=surface&can=2");
|
|
} else unreachable;
|
|
|
|
return native_instance.createSurface(&descriptor);
|
|
}
|
|
|
|
// Borrowed from https://github.com/hazeycode/zig-objcrt
|
|
pub fn msgSend(obj: anytype, sel_name: [:0]const u8, args: anytype, comptime ReturnType: type) ReturnType {
|
|
const args_meta = @typeInfo(@TypeOf(args)).Struct.fields;
|
|
|
|
const FnType = switch (args_meta.len) {
|
|
0 => fn (@TypeOf(obj), objc.SEL) callconv(.C) ReturnType,
|
|
1 => fn (@TypeOf(obj), objc.SEL, args_meta[0].field_type) callconv(.C) ReturnType,
|
|
2 => fn (@TypeOf(obj), objc.SEL, args_meta[0].field_type, args_meta[1].field_type) callconv(.C) ReturnType,
|
|
3 => fn (@TypeOf(obj), objc.SEL, args_meta[0].field_type, args_meta[1].field_type, args_meta[2].field_type) callconv(.C) ReturnType,
|
|
4 => fn (@TypeOf(obj), objc.SEL, args_meta[0].field_type, args_meta[1].field_type, args_meta[2].field_type, args_meta[3].field_type) callconv(.C) ReturnType,
|
|
else => @compileError("Unsupported number of args"),
|
|
};
|
|
|
|
// NOTE: func is a var because making it const causes a compile error which I believe is a compiler bug
|
|
var func = @ptrCast(FnType, objc.objc_msgSend);
|
|
const sel = objc.sel_getUid(sel_name);
|
|
|
|
return @call(.{}, func, .{ obj, sel } ++ args);
|
|
}
|