mach/libs/gamemode/build.zig
Ali Chraghi 82e10f4f28
all: build: thisDir improvements (#570)
* build:all: thisDir improvements

more performant output, usage code reducement and compileError for wrong usage

* glfw: update deprecated code
2022-09-29 08:41:46 -07:00

18 lines
524 B
Zig

const std = @import("std");
pub const pkg = std.build.Pkg{
.name = "gamemode",
.source = .{ .path = sdkPath("/gamemode.zig") },
};
pub fn link(step: *std.build.LibExeObjStep) void {
step.addIncludePath(sdkPath("/upstream/include"));
}
fn sdkPath(comptime suffix: []const u8) []const u8 {
if (suffix[0] != '/') @compileError("suffix must be an absolute path");
return comptime blk: {
const root_dir = std.fs.path.dirname(@src().file) orelse ".";
break :blk root_dir ++ suffix;
};
}