mach/gpu/src/TextureView.zig
Stephen Gutekanst 2d04fb91bc gpu: use unnamed tests for inclusion
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-03-19 00:51:48 -07:00

55 lines
1.4 KiB
Zig

const Texture = @import("Texture.zig");
const TextureView = @This();
/// The type erased pointer to the TextureView implementation
/// Equal to c.WGPUTextureView for NativeInstance.
ptr: *anyopaque,
vtable: *const VTable,
pub const VTable = struct {
reference: fn (ptr: *anyopaque) void,
release: fn (ptr: *anyopaque) void,
setLabel: fn (ptr: *anyopaque, label: [:0]const u8) void,
};
pub inline fn reference(texture_view: TextureView) void {
texture_view.vtable.reference(texture_view.ptr);
}
pub inline fn release(texture_view: TextureView) void {
texture_view.vtable.release(texture_view.ptr);
}
pub inline fn setLabel(texture_view: TextureView, label: [:0]const u8) void {
texture_view.vtable.setLabel(texture_view.ptr, label);
}
pub const Descriptor = struct {
label: ?[*:0]const u8 = null,
format: Texture.Format,
dimension: TextureView.Dimension,
base_mip_level: u32,
mip_level_count: u32,
base_array_layer: u32,
array_layer_count: u32,
aspect: Texture.Aspect,
};
pub const Dimension = enum(u32) {
dimension_none = 0x00000000,
dimension_1d = 0x00000001,
dimension_2d = 0x00000002,
dimension_2d_array = 0x00000003,
dimension_cube = 0x00000004,
dimension_cube_array = 0x00000005,
dimension_3d = 0x00000006,
};
test {
_ = VTable;
_ = reference;
_ = release;
_ = Descriptor;
_ = Dimension;
}