mach/gpu/src/RenderBundle.zig

30 lines
642 B
Zig

const RenderBundle = @This();
/// The type erased pointer to the RenderBundle implementation
/// Equal to c.WGPURenderBundle for NativeInstance.
ptr: *anyopaque,
vtable: *const VTable,
pub const VTable = struct {
reference: fn (ptr: *anyopaque) void,
release: fn (ptr: *anyopaque) void,
};
pub inline fn reference(bundle: RenderBundle) void {
bundle.vtable.reference(bundle.ptr);
}
pub inline fn release(bundle: RenderBundle) void {
bundle.vtable.release(bundle.ptr);
}
pub const Descriptor = struct {
label: ?[*:0]const u8 = null,
};
test {
_ = VTable;
_ = reference;
_ = release;
_ = Descriptor;
}