52 lines
1.8 KiB
Zig
52 lines
1.8 KiB
Zig
const std = @import("std");
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const gpu = @import("gpu");
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const Core = @import("Core.zig");
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const libmach = @import("platform/libmach.zig");
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const native = @import("platform/native.zig");
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// Current Limitations:
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// 1. Currently, ecs seems to be using some weird compile-time type trickery, so I'm not exactly sure how
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// `engine` should be integrated into the C API
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// 2. Core might need to expose more state so more API functions can be exposed (for example, the WebGPU API)
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// 3. Be very careful about arguments, types, memory, etc - any mismatch will result in undefined behavior
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pub const App = libmach;
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pub export fn mach_core_set_init(core_init: libmach.CoreCallback) void {
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std.debug.print("mach core set init\n", .{});
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libmach.core_callbacks.core_init = core_init;
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}
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pub export fn mach_core_set_deinit(core_deinit: libmach.CoreCallback) void {
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std.debug.print("mach core set deinit\n", .{});
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libmach.core_callbacks.core_deinit = core_deinit;
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}
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pub export fn mach_core_set_update(core_update: libmach.CoreCallback) void {
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std.debug.print("mach core set update\n", .{});
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libmach.core_callbacks.core_update = core_update;
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}
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pub export fn mach_run() void {
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if (libmach.core_callbacks.core_init == null) {
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std.debug.print("Did not provide a core_init callback\n", .{});
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return;
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}
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if (libmach.core_callbacks.core_update == null) {
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std.debug.print("Did not provide a core_update callback\n", .{});
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return;
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}
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if (libmach.core_callbacks.core_deinit == null) {
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std.debug.print("Did not provide a core_deinit callback\n", .{});
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return;
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}
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native.main() catch unreachable;
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}
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pub export fn core_set_should_close(core: *Core) void {
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core.*.setShouldClose(true);
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}
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pub export fn core_delta_time(core: *Core) f32 {
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return core.*.delta_time;
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}
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