mach/libs/core
2023-03-26 09:31:05 -07:00
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.github all: update Zig to version 0.11.0-dev.2160+49d37e2d1 2023-03-24 23:23:10 -07:00
include core: libmachcore fixes 2023-02-07 19:00:36 -07:00
libs core: add libs symlinks 2023-01-24 18:14:52 -07:00
src core: separate entrypoint from core module 2023-03-15 21:19:03 -07:00
.gitattributes libs/core: initialize subproject from dev/template 2023-01-24 18:14:52 -07:00
.gitignore libs/core: initialize subproject from dev/template 2023-01-24 18:14:52 -07:00
build.zig core: update to latest Zig build API 2023-02-12 10:05:03 -07:00
LICENSE libs/core: initialize subproject from dev/template 2023-01-24 18:14:52 -07:00
LICENSE-APACHE libs/core: initialize subproject from dev/template 2023-01-24 18:14:52 -07:00
LICENSE-MIT libs/core: initialize subproject from dev/template 2023-01-24 18:14:52 -07:00
README.md officially deprecate Matrix chat in favor of Discord 2023-02-13 06:46:23 -07:00
sdk.zig wasmserve: almost working 2023-03-26 09:31:05 -07:00

mach/core: a modern alternative to SDL/etc

This repository is a separate copy of the same library in the main Mach repository, and is automatically kept in sync, so that anyone can use this library in their own project if they like!

Window+Input+GPU, nothing else.

mach/core provides the power of Vulkan, DirectX, Metal, and modern OpenGL in a single concise graphics API - by compiling Google Chrome's WebGPU implementation natively via Zig (no cmake/ninja/gn/etc) into a single static library.

Supports Windows, Linux, and macOS today. WebAssembly and Mobile will also be supported under the same API in the near future.

Learn more: https://machengine.org/docs/core

Getting started

Adding dependency

In a libs subdirectory of the root of your project:

git clone https://github.com/hexops/mach-core

Then in your build.zig add:

...
const core = @import("libs/mach-core/build.zig");

pub fn build(b: *Build) void {
    ...
    exe.addModule("core", core.module(b));
    core.link(b, exe, .{});
}

Join the community

Join the Mach community on Discord to discuss this project, ask questions, get help, etc.

Issues

Issues are tracked in the main Mach repository.

Contributing

Contributions are very welcome. Pull requests must be sent to the main repository to avoid some complex merge conflicts we'd get by accepting contributions in both repositories. Once the changes are merged there, they'll get sync'd to this repository automatically.