mach/libs/sysaudio/src/wasapi.zig
2022-12-25 13:36:03 -07:00

838 lines
35 KiB
Zig

const std = @import("std");
const win32 = @import("wasapi/win32.zig");
const main = @import("main.zig");
const backends = @import("backends.zig");
const util = @import("util.zig");
pub const Context = struct {
allocator: std.mem.Allocator,
devices_info: util.DevicesInfo,
enumerator: ?*win32.IMMDeviceEnumerator,
watcher: ?Watcher,
const Watcher = struct {
deviceChangeFn: main.DeviceChangeFn,
user_data: ?*anyopaque,
notif_client: win32.IMMNotificationClient,
};
pub fn init(allocator: std.mem.Allocator, options: main.Context.Options) !backends.BackendContext {
const flags = win32.COINIT_APARTMENTTHREADED | win32.COINIT_DISABLE_OLE1DDE;
var hr = win32.CoInitializeEx(null, flags);
switch (hr) {
win32.S_OK,
win32.S_FALSE,
win32.RPC_E_CHANGED_MODE,
=> {},
win32.E_INVALIDARG => unreachable,
win32.E_OUTOFMEMORY => return error.OutOfMemory,
win32.E_UNEXPECTED => return error.SystemResources,
else => unreachable,
}
var self = try allocator.create(Context);
errdefer allocator.destroy(self);
self.* = .{
.allocator = allocator,
.devices_info = util.DevicesInfo.init(),
.enumerator = blk: {
var enumerator: ?*win32.IMMDeviceEnumerator = null;
hr = win32.CoCreateInstance(
win32.CLSID_MMDeviceEnumerator,
null,
win32.CLSCTX_ALL,
win32.IID_IMMDeviceEnumerator,
@ptrCast(*?*anyopaque, &enumerator),
);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_NOINTERFACE => unreachable,
win32.CLASS_E_NOAGGREGATION => return error.SystemResources,
win32.REGDB_E_CLASSNOTREG => unreachable,
else => unreachable,
}
break :blk enumerator;
},
.watcher = if (options.deviceChangeFn) |deviceChangeFn| .{
.deviceChangeFn = deviceChangeFn,
.user_data = options.user_data,
.notif_client = win32.IMMNotificationClient{
.vtable = &.{
.base = .{
.QueryInterface = queryInterfaceCB,
.AddRef = addRefCB,
.Release = releaseCB,
},
.OnDeviceStateChanged = onDeviceStateChangedCB,
.OnDeviceAdded = onDeviceAddedCB,
.OnDeviceRemoved = onDeviceRemovedCB,
.OnDefaultDeviceChanged = onDefaultDeviceChangedCB,
.OnPropertyValueChanged = onPropertyValueChangedCB,
},
},
} else null,
};
if (options.deviceChangeFn) |_| {
hr = self.enumerator.?.RegisterEndpointNotificationCallback(&self.watcher.?.notif_client);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_OUTOFMEMORY => return error.OutOfMemory,
else => return error.SystemResources,
}
}
return .{ .wasapi = self };
}
fn queryInterfaceCB(self: *const win32.IUnknown, riid: ?*const win32.Guid, ppv: ?*?*anyopaque) callconv(std.os.windows.WINAPI) win32.HRESULT {
if (riid.?.eql(win32.IID_IUnknown.*) or riid.?.eql(win32.IID_IMMNotificationClient.*)) {
ppv.?.* = @intToPtr(?*anyopaque, @ptrToInt(self));
_ = self.AddRef();
return win32.S_OK;
} else {
ppv.?.* = null;
return win32.E_NOINTERFACE;
}
}
fn addRefCB(_: *const win32.IUnknown) callconv(std.os.windows.WINAPI) u32 {
return 1;
}
fn releaseCB(_: *const win32.IUnknown) callconv(std.os.windows.WINAPI) u32 {
return 1;
}
fn onDeviceStateChangedCB(self: *const win32.IMMNotificationClient, _: ?[*:0]const u16, _: u32) callconv(std.os.windows.WINAPI) win32.HRESULT {
var watcher = @fieldParentPtr(Watcher, "notif_client", self);
watcher.deviceChangeFn(watcher.user_data);
return win32.S_OK;
}
fn onDeviceAddedCB(self: *const win32.IMMNotificationClient, _: ?[*:0]const u16) callconv(std.os.windows.WINAPI) win32.HRESULT {
var watcher = @fieldParentPtr(Watcher, "notif_client", self);
watcher.deviceChangeFn(watcher.user_data);
return win32.S_OK;
}
fn onDeviceRemovedCB(self: *const win32.IMMNotificationClient, _: ?[*:0]const u16) callconv(std.os.windows.WINAPI) win32.HRESULT {
var watcher = @fieldParentPtr(Watcher, "notif_client", self);
watcher.deviceChangeFn(watcher.user_data);
return win32.S_OK;
}
fn onDefaultDeviceChangedCB(self: *const win32.IMMNotificationClient, _: win32.DataFlow, _: win32.Role, _: ?[*:0]const u16) callconv(std.os.windows.WINAPI) win32.HRESULT {
var watcher = @fieldParentPtr(Watcher, "notif_client", self);
watcher.deviceChangeFn(watcher.user_data);
return win32.S_OK;
}
fn onPropertyValueChangedCB(self: *const win32.IMMNotificationClient, _: ?[*:0]const u16, _: win32.PROPERTYKEY) callconv(std.os.windows.WINAPI) win32.HRESULT {
var watcher = @fieldParentPtr(Watcher, "notif_client", self);
watcher.deviceChangeFn(watcher.user_data);
return win32.S_OK;
}
pub fn deinit(self: *Context) void {
if (self.watcher) |*watcher| {
_ = self.enumerator.?.UnregisterEndpointNotificationCallback(&watcher.notif_client);
}
_ = self.enumerator.?.Release();
for (self.devices_info.list.items) |d|
freeDevice(self.allocator, d);
self.devices_info.list.deinit(self.allocator);
self.allocator.destroy(self);
}
pub fn refresh(self: *Context) !void {
// get default devices id
var default_playback_device: ?*win32.IMMDevice = null;
var hr = self.enumerator.?.GetDefaultAudioEndpoint(.render, .multimedia, &default_playback_device);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_INVALIDARG => unreachable,
win32.E_OUTOFMEMORY => return error.OutOfMemory,
// TODO: win32.E_NOTFOUND!?
else => return error.OpeningDevice,
}
defer _ = default_playback_device.?.Release();
var default_capture_device: ?*win32.IMMDevice = null;
hr = self.enumerator.?.GetDefaultAudioEndpoint(.capture, .multimedia, &default_capture_device);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_INVALIDARG => unreachable,
win32.E_OUTOFMEMORY => return error.OutOfMemory,
// TODO: win32.E_NOTFOUND!?
else => return error.OpeningDevice,
}
defer _ = default_capture_device.?.Release();
var default_playback_id_u16: ?[*:0]u16 = undefined;
hr = default_playback_device.?.GetId(&default_playback_id_u16);
defer win32.CoTaskMemFree(default_playback_id_u16);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_OUTOFMEMORY => return error.OutOfMemory,
else => return error.OpeningDevice,
}
const default_playback_id = std.unicode.utf16leToUtf8AllocZ(self.allocator, std.mem.span(default_playback_id_u16.?)) catch |err| switch (err) {
error.OutOfMemory => return error.OutOfMemory,
else => unreachable,
};
defer self.allocator.free(default_playback_id);
var default_capture_id_u16: ?[*:0]u16 = undefined;
hr = default_capture_device.?.GetId(&default_capture_id_u16);
defer win32.CoTaskMemFree(default_capture_id_u16);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_OUTOFMEMORY => return error.OutOfMemory,
else => return error.OpeningDevice,
}
const default_capture_id = std.unicode.utf16leToUtf8AllocZ(self.allocator, std.mem.span(default_capture_id_u16.?)) catch |err| switch (err) {
error.OutOfMemory => return error.OutOfMemory,
else => unreachable,
};
defer self.allocator.free(default_capture_id);
// enumerate
var collection: ?*win32.IMMDeviceCollection = null;
hr = self.enumerator.?.EnumAudioEndpoints(
win32.DataFlow.all,
win32.DEVICE_STATE_ACTIVE,
&collection,
);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_INVALIDARG => unreachable,
win32.E_OUTOFMEMORY => return error.OutOfMemory,
else => return error.OpeningDevice,
}
defer _ = collection.?.Release();
var device_count: u32 = 0;
hr = collection.?.GetCount(&device_count);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
else => return error.OpeningDevice,
}
var i: u32 = 0;
while (i < device_count) : (i += 1) {
var imm_device: ?*win32.IMMDevice = null;
hr = collection.?.Item(i, &imm_device);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_INVALIDARG => unreachable,
else => return error.OpeningDevice,
}
defer _ = imm_device.?.Release();
var property_store: ?*win32.IPropertyStore = null;
var variant: win32.PROPVARIANT = undefined;
hr = imm_device.?.OpenPropertyStore(win32.STGM_READ, &property_store);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_INVALIDARG => unreachable,
win32.E_OUTOFMEMORY => return error.OutOfMemory,
else => return error.OpeningDevice,
}
defer _ = property_store.?.Release();
hr = property_store.?.GetValue(&win32.PKEY_AudioEngine_DeviceFormat, &variant);
switch (hr) {
win32.S_OK, win32.INPLACE_S_TRUNCATED => {},
else => return error.OpeningDevice,
}
var wf = @ptrCast(
*win32.WAVEFORMATEXTENSIBLE,
variant.anon.anon.anon.blob.pBlobData,
);
defer win32.CoTaskMemFree(variant.anon.anon.anon.blob.pBlobData);
var device = main.Device{
.mode = blk: {
var endpoint: ?*win32.IMMEndpoint = null;
hr = imm_device.?.QueryInterface(win32.IID_IMMEndpoint, @ptrCast(?*?*anyopaque, &endpoint));
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_NOINTERFACE => unreachable,
else => unreachable,
}
defer _ = endpoint.?.Release();
var dataflow: win32.DataFlow = undefined;
hr = endpoint.?.GetDataFlow(&dataflow);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
else => return error.OpeningDevice,
}
break :blk switch (dataflow) {
.render => .playback,
.capture => .capture,
else => unreachable,
};
},
.channels = blk: {
var chn_arr = std.ArrayList(main.Channel).init(self.allocator);
var channel: u32 = win32.SPEAKER_FRONT_LEFT;
while (channel < win32.SPEAKER_ALL) : (channel <<= 1) {
if (wf.dwChannelMask & channel != 0)
try chn_arr.append(.{ .id = fromWASApiChannel(channel) });
}
break :blk try chn_arr.toOwnedSlice();
},
.sample_rate = .{
.min = @intCast(u24, wf.Format.nSamplesPerSec),
.max = @intCast(u24, wf.Format.nSamplesPerSec),
},
.formats = blk: {
var audio_client: ?*win32.IAudioClient = null;
var audio_client3: ?*win32.IAudioClient3 = null;
hr = imm_device.?.Activate(win32.IID_IAudioClient3, win32.CLSCTX_ALL, null, @ptrCast(?*?*anyopaque, &audio_client3));
if (hr == win32.S_OK) {
hr = audio_client3.?.QueryInterface(win32.IID_IAudioClient, @ptrCast(?*?*anyopaque, &audio_client));
switch (hr) {
win32.S_OK => {},
win32.E_NOINTERFACE => unreachable,
win32.E_POINTER => unreachable,
else => return error.OpeningDevice,
}
} else {
hr = imm_device.?.Activate(win32.IID_IAudioClient, win32.CLSCTX_ALL, null, @ptrCast(?*?*anyopaque, &audio_client));
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_INVALIDARG => unreachable,
win32.E_NOINTERFACE => unreachable,
win32.E_OUTOFMEMORY => return error.OutOfMemory,
win32.AUDCLNT_E_DEVICE_INVALIDATED => unreachable,
else => return error.OpeningDevice,
}
}
var fmt_arr = std.ArrayList(main.Format).init(self.allocator);
var closest_match: ?*win32.WAVEFORMATEX = null;
for (std.meta.tags(main.Format)) |format| {
setWaveFormatFormat(wf, format) catch continue;
if (audio_client.?.IsFormatSupported(
.SHARED,
@ptrCast(?*const win32.WAVEFORMATEX, @alignCast(@alignOf(*win32.WAVEFORMATEX), wf)),
&closest_match,
) == win32.S_OK) {
try fmt_arr.append(format);
}
}
break :blk try fmt_arr.toOwnedSlice();
},
.id = blk: {
var id_u16: ?[*:0]u16 = undefined;
hr = imm_device.?.GetId(&id_u16);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_OUTOFMEMORY => return error.OutOfMemory,
else => return error.OpeningDevice,
}
defer win32.CoTaskMemFree(id_u16);
break :blk std.unicode.utf16leToUtf8AllocZ(self.allocator, std.mem.span(id_u16.?)) catch |err| switch (err) {
error.OutOfMemory => return error.OutOfMemory,
else => unreachable,
};
},
.name = blk: {
hr = property_store.?.GetValue(&win32.PKEY_Device_FriendlyName, &variant);
switch (hr) {
win32.S_OK, win32.INPLACE_S_TRUNCATED => {},
else => return error.OpeningDevice,
}
defer win32.CoTaskMemFree(variant.anon.anon.anon.pwszVal);
break :blk std.unicode.utf16leToUtf8AllocZ(
self.allocator,
std.mem.span(variant.anon.anon.anon.pwszVal.?),
) catch |err| switch (err) {
error.OutOfMemory => return error.OutOfMemory,
else => unreachable,
};
},
};
try self.devices_info.list.append(self.allocator, device);
if (self.devices_info.default(device.mode) == null) {
switch (device.mode) {
.playback => if (std.mem.eql(u8, device.id, default_playback_id)) {
self.devices_info.setDefault(.playback, self.devices_info.list.items.len - 1);
},
.capture => if (std.mem.eql(u8, device.id, default_capture_id)) {
self.devices_info.setDefault(.capture, self.devices_info.list.items.len - 1);
},
}
}
}
}
pub fn devices(self: Context) []const main.Device {
return self.devices_info.list.items;
}
pub fn defaultDevice(self: Context, mode: main.Device.Mode) ?main.Device {
return self.devices_info.default(mode);
}
fn fromWASApiChannel(speaker: u32) main.Channel.Id {
return switch (speaker) {
win32.SPEAKER_FRONT_CENTER => .front_center,
win32.SPEAKER_FRONT_LEFT => .front_left,
win32.SPEAKER_FRONT_RIGHT => .front_right,
win32.SPEAKER_FRONT_LEFT_OF_CENTER => .front_left_center,
win32.SPEAKER_FRONT_RIGHT_OF_CENTER => .front_right_center,
win32.SPEAKER_BACK_CENTER => .back_center,
win32.SPEAKER_SIDE_LEFT => .side_left,
win32.SPEAKER_SIDE_RIGHT => .side_right,
win32.SPEAKER_TOP_CENTER => .top_center,
win32.SPEAKER_TOP_FRONT_CENTER => .top_front_center,
win32.SPEAKER_TOP_FRONT_LEFT => .top_front_left,
win32.SPEAKER_TOP_FRONT_RIGHT => .top_front_right,
win32.SPEAKER_TOP_BACK_CENTER => .top_back_center,
win32.SPEAKER_TOP_BACK_LEFT => .top_back_left,
win32.SPEAKER_TOP_BACK_RIGHT => .top_back_right,
win32.SPEAKER_LOW_FREQUENCY => .lfe,
else => unreachable,
};
}
fn setWaveFormatFormat(wf: *win32.WAVEFORMATEXTENSIBLE, format: main.Format) !void {
switch (format) {
.u8, .i16, .i24, .i24_4b, .i32 => {
wf.SubFormat = win32.CLSID_KSDATAFORMAT_SUBTYPE_PCM.*;
},
.f32 => {
wf.SubFormat = win32.CLSID_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT.*;
},
.i8 => return error.Invalid,
}
wf.Format.wBitsPerSample = format.sizeBits();
wf.Samples.wValidBitsPerSample = format.validSizeBits();
}
pub fn createPlayer(self: *Context, device: main.Device, writeFn: main.WriteFn, options: main.Player.Options) !backends.BackendPlayer {
var imm_device: ?*win32.IMMDevice = null;
var id_u16 = std.unicode.utf8ToUtf16LeWithNull(self.allocator, device.id) catch |err| switch (err) {
error.OutOfMemory => return error.OutOfMemory,
else => unreachable,
};
defer self.allocator.free(id_u16);
var hr = self.enumerator.?.GetDevice(id_u16, &imm_device);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_OUTOFMEMORY => return error.OutOfMemory,
// TODO: win32.E_NOTFOUND!?
else => return error.OpeningDevice,
}
var audio_client: ?*win32.IAudioClient = null;
var audio_client3: ?*win32.IAudioClient3 = null;
hr = imm_device.?.Activate(win32.IID_IAudioClient3, win32.CLSCTX_ALL, null, @ptrCast(?*?*anyopaque, &audio_client3));
if (hr == win32.S_OK) {
hr = audio_client3.?.QueryInterface(win32.IID_IAudioClient, @ptrCast(?*?*anyopaque, &audio_client));
switch (hr) {
win32.S_OK => {},
win32.E_NOINTERFACE => unreachable,
win32.E_POINTER => unreachable,
else => return error.OpeningDevice,
}
} else {
hr = imm_device.?.Activate(win32.IID_IAudioClient, win32.CLSCTX_ALL, null, @ptrCast(?*?*anyopaque, &audio_client));
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_INVALIDARG => unreachable,
win32.E_NOINTERFACE => unreachable,
win32.E_OUTOFMEMORY => return error.OutOfMemory,
win32.AUDCLNT_E_DEVICE_INVALIDATED => unreachable,
else => return error.OpeningDevice,
}
}
const format = device.preferredFormat(options.format);
const sample_rate = device.sample_rate.min;
const wave_format = win32.WAVEFORMATEXTENSIBLE{
.Format = .{
.wFormatTag = win32.WAVE_FORMAT_EXTENSIBLE,
.nChannels = @intCast(u16, device.channels.len),
.nSamplesPerSec = sample_rate,
.nAvgBytesPerSec = sample_rate * format.frameSize(device.channels.len),
.nBlockAlign = format.frameSize(device.channels.len),
.wBitsPerSample = format.sizeBits(),
.cbSize = 0x16,
},
.Samples = .{
.wValidBitsPerSample = format.validSizeBits(),
},
.dwChannelMask = toChannelMask(device.channels),
.SubFormat = toSubFormat(format) catch return error.OpeningDevice,
};
if (audio_client3) |_| {
hr = audio_client3.?.InitializeSharedAudioStream(
win32.AUDCLNT_STREAMFLAGS_EVENTCALLBACK,
0,
@ptrCast(?*const win32.WAVEFORMATEX, @alignCast(@alignOf(*win32.WAVEFORMATEX), &wave_format)),
null,
);
switch (hr) {
win32.S_OK => {},
win32.E_OUTOFMEMORY => return error.OutOfMemory,
win32.E_POINTER => unreachable,
win32.E_INVALIDARG => unreachable,
win32.AUDCLNT_E_ALREADY_INITIALIZED => unreachable,
win32.AUDCLNT_E_WRONG_ENDPOINT_TYPE => unreachable,
win32.AUDCLNT_E_CPUUSAGE_EXCEEDED => return error.OpeningDevice,
win32.AUDCLNT_E_DEVICE_INVALIDATED => return error.OpeningDevice,
win32.AUDCLNT_E_DEVICE_IN_USE => unreachable,
win32.AUDCLNT_E_ENGINE_FORMAT_LOCKED => return error.OpeningDevice,
win32.AUDCLNT_E_ENGINE_PERIODICITY_LOCKED => return error.OpeningDevice,
win32.AUDCLNT_E_ENDPOINT_CREATE_FAILED => return error.OpeningDevice,
win32.AUDCLNT_E_INVALID_DEVICE_PERIOD => return error.OpeningDevice,
win32.AUDCLNT_E_UNSUPPORTED_FORMAT => unreachable,
win32.AUDCLNT_E_SERVICE_NOT_RUNNING => return error.OpeningDevice,
else => return error.OpeningDevice,
}
} else {
hr = audio_client.?.Initialize(
.SHARED,
win32.AUDCLNT_STREAMFLAGS_EVENTCALLBACK,
0,
0,
@ptrCast(?*const win32.WAVEFORMATEX, @alignCast(@alignOf(*win32.WAVEFORMATEX), &wave_format)),
null,
);
switch (hr) {
win32.S_OK => {},
win32.E_OUTOFMEMORY => return error.OutOfMemory,
win32.E_POINTER => unreachable,
win32.E_INVALIDARG => unreachable,
win32.AUDCLNT_E_ALREADY_INITIALIZED => unreachable,
win32.AUDCLNT_E_WRONG_ENDPOINT_TYPE => unreachable,
win32.AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED => return error.OpeningDevice, // TODO: some libs handle this better
win32.AUDCLNT_E_BUFFER_SIZE_ERROR => return error.OpeningDevice,
win32.AUDCLNT_E_CPUUSAGE_EXCEEDED => return error.OpeningDevice,
win32.AUDCLNT_E_DEVICE_INVALIDATED => return error.OpeningDevice,
win32.AUDCLNT_E_DEVICE_IN_USE => unreachable,
win32.AUDCLNT_E_ENDPOINT_CREATE_FAILED => return error.OpeningDevice,
win32.AUDCLNT_E_INVALID_DEVICE_PERIOD => return error.OpeningDevice,
win32.AUDCLNT_E_UNSUPPORTED_FORMAT => unreachable,
win32.AUDCLNT_E_EXCLUSIVE_MODE_NOT_ALLOWED => unreachable,
win32.AUDCLNT_E_BUFDURATION_PERIOD_NOT_EQUAL => unreachable,
win32.AUDCLNT_E_SERVICE_NOT_RUNNING => return error.OpeningDevice,
else => return error.OpeningDevice,
}
}
var render_client: ?*win32.IAudioRenderClient = null;
hr = audio_client.?.GetService(win32.IID_IAudioRenderClient, @ptrCast(?*?*anyopaque, &render_client));
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_NOINTERFACE => unreachable,
win32.AUDCLNT_E_NOT_INITIALIZED => unreachable,
win32.AUDCLNT_E_WRONG_ENDPOINT_TYPE => unreachable,
win32.AUDCLNT_E_DEVICE_INVALIDATED => return error.OpeningDevice,
win32.AUDCLNT_E_SERVICE_NOT_RUNNING => return error.OpeningDevice,
else => return error.OpeningDevice,
}
var simple_volume: ?*win32.ISimpleAudioVolume = null;
hr = audio_client.?.GetService(win32.IID_ISimpleAudioVolume, @ptrCast(?*?*anyopaque, &simple_volume));
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.E_NOINTERFACE => unreachable,
win32.AUDCLNT_E_NOT_INITIALIZED => unreachable,
win32.AUDCLNT_E_WRONG_ENDPOINT_TYPE => unreachable,
win32.AUDCLNT_E_DEVICE_INVALIDATED => return error.OpeningDevice,
win32.AUDCLNT_E_SERVICE_NOT_RUNNING => return error.OpeningDevice,
else => return error.OpeningDevice,
}
var ready_event = win32.CreateEventA(null, 0, 0, null) orelse return error.SystemResources;
hr = audio_client.?.SetEventHandle(ready_event);
switch (hr) {
win32.S_OK => {},
win32.E_INVALIDARG => unreachable,
win32.AUDCLNT_E_EVENTHANDLE_NOT_EXPECTED => unreachable,
win32.AUDCLNT_E_NOT_INITIALIZED => unreachable,
win32.AUDCLNT_E_DEVICE_INVALIDATED => return error.OpeningDevice,
win32.AUDCLNT_E_SERVICE_NOT_RUNNING => return error.OpeningDevice,
else => return error.OpeningDevice,
}
var player = try self.allocator.create(Player);
player.* = .{
.allocator = self.allocator,
.thread = undefined,
.mutex = .{},
.audio_client = audio_client,
.audio_client3 = audio_client3,
.simple_volume = simple_volume,
.imm_device = imm_device,
.render_client = render_client,
.ready_event = ready_event,
.aborted = .{ .value = false },
.is_paused = false,
.sample_rate = sample_rate,
.writeFn = writeFn,
.user_data = options.user_data,
.channels = device.channels,
.format = format,
.write_step = format.frameSize(device.channels.len),
};
return .{ .wasapi = player };
}
fn toSubFormat(format: main.Format) !win32.Guid {
return switch (format) {
.u8,
.i16,
.i24,
.i24_4b,
.i32,
=> win32.CLSID_KSDATAFORMAT_SUBTYPE_PCM.*,
.f32 => win32.CLSID_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT.*,
else => error.Invalid,
};
}
fn toChannelMask(channels: []const main.Channel) u32 {
var mask: u32 = 0;
for (channels) |ch| {
mask |= switch (ch.id) {
.front_center => win32.SPEAKER_FRONT_CENTER,
.front_left => win32.SPEAKER_FRONT_LEFT,
.front_right => win32.SPEAKER_FRONT_RIGHT,
.front_left_center => win32.SPEAKER_FRONT_LEFT_OF_CENTER,
.front_right_center => win32.SPEAKER_FRONT_RIGHT_OF_CENTER,
.back_center => win32.SPEAKER_BACK_CENTER,
.side_left => win32.SPEAKER_SIDE_LEFT,
.side_right => win32.SPEAKER_SIDE_RIGHT,
.top_center => win32.SPEAKER_TOP_CENTER,
.top_front_center => win32.SPEAKER_TOP_FRONT_CENTER,
.top_front_left => win32.SPEAKER_TOP_FRONT_LEFT,
.top_front_right => win32.SPEAKER_TOP_FRONT_RIGHT,
.top_back_center => win32.SPEAKER_TOP_BACK_CENTER,
.top_back_left => win32.SPEAKER_TOP_BACK_LEFT,
.top_back_right => win32.SPEAKER_TOP_BACK_RIGHT,
.lfe => win32.SPEAKER_LOW_FREQUENCY,
};
}
return mask;
}
};
pub const Player = struct {
allocator: std.mem.Allocator,
thread: std.Thread,
mutex: std.Thread.Mutex,
simple_volume: ?*win32.ISimpleAudioVolume,
imm_device: ?*win32.IMMDevice,
audio_client: ?*win32.IAudioClient,
audio_client3: ?*win32.IAudioClient3,
render_client: ?*win32.IAudioRenderClient,
ready_event: win32.HANDLE,
aborted: std.atomic.Atomic(bool),
is_paused: bool,
sample_rate: u24,
writeFn: main.WriteFn,
user_data: ?*anyopaque,
write_step: u8,
channels: []main.Channel,
format: main.Format,
pub fn deinit(self: *Player) void {
self.aborted.store(true, .Unordered);
self.thread.join();
_ = self.simple_volume.?.Release();
_ = self.render_client.?.Release();
_ = self.audio_client.?.Release();
_ = self.audio_client3.?.Release();
_ = self.imm_device.?.Release();
self.allocator.destroy(self);
}
pub fn start(self: *Player) !void {
self.thread = std.Thread.spawn(.{}, writeLoop, .{self}) catch |err| switch (err) {
error.ThreadQuotaExceeded,
error.SystemResources,
error.LockedMemoryLimitExceeded,
=> return error.SystemResources,
error.OutOfMemory => return error.OutOfMemory,
error.Unexpected => unreachable,
};
}
fn writeLoop(self: *Player) void {
var hr = self.audio_client.?.Start();
switch (hr) {
win32.S_OK => {},
win32.AUDCLNT_E_NOT_INITIALIZED => unreachable,
win32.AUDCLNT_E_NOT_STOPPED => unreachable,
win32.AUDCLNT_E_EVENTHANDLE_NOT_SET => unreachable,
win32.AUDCLNT_E_DEVICE_INVALIDATED => return,
win32.AUDCLNT_E_SERVICE_NOT_RUNNING => return,
else => unreachable,
}
while (!self.aborted.load(.Unordered)) {
_ = win32.WaitForSingleObject(self.ready_event, win32.INFINITE);
var buf_frames: u32 = 0;
hr = self.audio_client.?.GetBufferSize(&buf_frames);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.AUDCLNT_E_NOT_INITIALIZED => unreachable,
win32.AUDCLNT_E_DEVICE_INVALIDATED => return,
win32.AUDCLNT_E_SERVICE_NOT_RUNNING => return,
else => unreachable,
}
var padding_frames: u32 = 0;
hr = self.audio_client.?.GetCurrentPadding(&padding_frames);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.AUDCLNT_E_NOT_INITIALIZED => unreachable,
win32.AUDCLNT_E_DEVICE_INVALIDATED => return,
win32.AUDCLNT_E_SERVICE_NOT_RUNNING => return,
else => unreachable,
}
const frames = buf_frames - padding_frames;
if (frames > 0) {
var data: [*]u8 = undefined;
hr = self.render_client.?.GetBuffer(frames, @ptrCast(?*?*u8, &data));
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.AUDCLNT_E_BUFFER_ERROR => unreachable,
win32.AUDCLNT_E_BUFFER_TOO_LARGE => unreachable,
win32.AUDCLNT_E_BUFFER_SIZE_ERROR => unreachable,
win32.AUDCLNT_E_OUT_OF_ORDER => unreachable,
win32.AUDCLNT_E_DEVICE_INVALIDATED => return,
win32.AUDCLNT_E_BUFFER_OPERATION_PENDING => continue,
win32.AUDCLNT_E_SERVICE_NOT_RUNNING => return,
else => unreachable,
}
for (self.channels) |*ch, i| {
ch.*.ptr = data + self.format.frameSize(i);
}
self.writeFn(self.user_data, frames);
hr = self.render_client.?.ReleaseBuffer(frames, 0);
switch (hr) {
win32.S_OK => {},
win32.E_INVALIDARG => unreachable,
win32.AUDCLNT_E_INVALID_SIZE => unreachable,
win32.AUDCLNT_E_BUFFER_SIZE_ERROR => unreachable,
win32.AUDCLNT_E_OUT_OF_ORDER => unreachable,
win32.AUDCLNT_E_DEVICE_INVALIDATED => return,
win32.AUDCLNT_E_SERVICE_NOT_RUNNING => return,
else => unreachable,
}
}
}
}
pub fn play(self: *Player) !void {
if (self.paused()) {
const hr = self.audio_client.?.Start();
switch (hr) {
win32.S_OK => {},
win32.AUDCLNT_E_NOT_INITIALIZED => unreachable,
win32.AUDCLNT_E_NOT_STOPPED => unreachable,
win32.AUDCLNT_E_EVENTHANDLE_NOT_SET => unreachable,
win32.AUDCLNT_E_DEVICE_INVALIDATED => return error.CannotPlay,
win32.AUDCLNT_E_SERVICE_NOT_RUNNING => return error.CannotPlay,
else => unreachable,
}
self.is_paused = false;
}
}
pub fn pause(self: *Player) !void {
if (!self.paused()) {
const hr = self.audio_client.?.Stop();
switch (hr) {
win32.S_OK => {},
win32.AUDCLNT_E_DEVICE_INVALIDATED => return error.CannotPause,
win32.AUDCLNT_E_SERVICE_NOT_RUNNING => return error.CannotPause,
else => unreachable,
}
self.is_paused = true;
}
}
pub fn paused(self: Player) bool {
return self.is_paused;
}
pub fn setVolume(self: *Player, vol: f32) !void {
const hr = self.simple_volume.?.SetMasterVolume(vol, null);
switch (hr) {
win32.S_OK => {},
win32.E_INVALIDARG => unreachable,
win32.AUDCLNT_E_DEVICE_INVALIDATED => return error.CannotSetVolume,
win32.AUDCLNT_E_SERVICE_NOT_RUNNING => return error.CannotSetVolume,
else => return error.CannotSetVolume,
}
}
pub fn volume(self: Player) !f32 {
var vol: f32 = 0;
const hr = self.simple_volume.?.GetMasterVolume(&vol);
switch (hr) {
win32.S_OK => {},
win32.E_POINTER => unreachable,
win32.AUDCLNT_E_DEVICE_INVALIDATED => return error.CannotGetVolume,
win32.AUDCLNT_E_SERVICE_NOT_RUNNING => return error.CannotGetVolume,
else => return error.CannotGetVolume,
}
return vol;
}
pub fn sampleRate(self: Player) u24 {
return self.sample_rate;
}
};
pub fn freeDevice(allocator: std.mem.Allocator, self: main.Device) void {
allocator.free(self.id);
allocator.free(self.name);
allocator.free(self.formats);
allocator.free(self.channels);
}
test {
std.testing.refAllDeclsRecursive(@This());
}