mach/gpu/src/ExternalTexture.zig
Stephen Gutekanst 2d04fb91bc gpu: use unnamed tests for inclusion
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-03-19 00:51:48 -07:00

48 lines
1.2 KiB
Zig

const Texture = @import("Texture.zig");
const TextureView = @import("TextureView.zig");
const PredefinedColorSpace = @import("enums.zig").PredefinedColorSpace;
const ExternalTexture = @This();
/// The type erased pointer to the ExternalTexture implementation
/// Equal to c.WGPUExternalTexture for NativeInstance.
ptr: *anyopaque,
vtable: *const VTable,
pub const VTable = struct {
reference: fn (ptr: *anyopaque) void,
release: fn (ptr: *anyopaque) void,
destroy: fn (ptr: *anyopaque) void,
setLabel: fn (ptr: *anyopaque, label: [:0]const u8) void,
};
pub inline fn reference(texture: ExternalTexture) void {
texture.vtable.reference(texture.ptr);
}
pub inline fn release(texture: ExternalTexture) void {
texture.vtable.release(texture.ptr);
}
pub inline fn setLabel(texture: ExternalTexture, label: [:0]const u8) void {
texture.vtable.setLabel(texture.ptr, label);
}
pub inline fn destroy(texture: ExternalTexture) void {
texture.vtable.destroy(texture.ptr);
}
pub const Descriptor = struct {
label: ?[*:0]const u8 = null,
plane0: TextureView,
plane1: TextureView,
color_space: PredefinedColorSpace,
};
test {
_ = VTable;
_ = reference;
_ = release;
_ = destroy;
_ = Descriptor;
}