mach/gpu/src/instance.zig
Stephen Gutekanst 9d367c3957 gpu: internalize Surface types
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00

29 lines
1.2 KiB
Zig

const ChainedStruct = @import("types.zig").ChainedStruct;
const RequestAdapterStatus = @import("types.zig").RequestAdapterStatus;
const Surface = @import("surface.zig").Surface;
const Adapter = @import("adapter.zig").Adapter;
const RequestAdapterOptions = @import("main.zig").RequestAdapterOptions;
const RequestAdapterCallback = @import("callbacks.zig").RequestAdapterCallback;
const Impl = @import("interface.zig").Impl;
pub const Instance = opaque {
pub const Descriptor = extern struct {
next_in_chain: ?*const ChainedStruct = null,
};
pub inline fn createSurface(instance: *Instance, descriptor: *const Surface.Descriptor) *Surface {
return Impl.instanceCreateSurface(instance, descriptor);
}
pub inline fn requestAdapter(instance: *Instance, options: *const RequestAdapterOptions, callback: RequestAdapterCallback, userdata: *anyopaque) void {
Impl.instanceRequestAdapter(instance, options, callback, userdata);
}
pub inline fn reference(instance: *Instance) void {
Impl.instanceReference(instance);
}
pub inline fn release(instance: *Instance) void {
Impl.instanceRelease(instance);
}
};