mach/gpu/src/dawn/dawn_native_mach.cpp
Stephen Gutekanst efb7fe9c62 gpu: update dawn C shims to reflect library name
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-11-21 08:32:03 -07:00

386 lines
15 KiB
C++

#include <dawn_native/DawnNative.h>
#include <dawn_native/wgpu_structs_autogen.h>
#include "utils/BackendBinding.h"
#include "dawn_native_mach.h"
#ifdef __cplusplus
extern "C" {
#endif
// wgpu::AdapterProperties wrappers
MACH_EXPORT void machDawnNativeAdapterProperties_deinit(MachDawnNativeAdapterProperties properties) {
auto self = reinterpret_cast<wgpu::AdapterProperties*>(properties);
delete self;
}
MACH_EXPORT uint32_t machDawnNativeAdapterProperties_getVendorID(MachDawnNativeAdapterProperties properties) {
auto self = reinterpret_cast<wgpu::AdapterProperties*>(properties);
return self->vendorID;
}
MACH_EXPORT uint32_t machDawnNativeAdapterProperties_getDeviceID(MachDawnNativeAdapterProperties properties) {
auto self = reinterpret_cast<wgpu::AdapterProperties*>(properties);
return self->deviceID;
}
MACH_EXPORT char const* machDawnNativeAdapterProperties_getName(MachDawnNativeAdapterProperties properties) {
auto self = reinterpret_cast<wgpu::AdapterProperties*>(properties);
return self->name;
}
MACH_EXPORT char const* machDawnNativeAdapterProperties_getDriverDescription(MachDawnNativeAdapterProperties properties) {
auto self = reinterpret_cast<wgpu::AdapterProperties*>(properties);
return self->driverDescription;
}
MACH_EXPORT WGPUAdapterType machDawnNativeAdapterProperties_getAdapterType(MachDawnNativeAdapterProperties properties) {
auto self = reinterpret_cast<wgpu::AdapterProperties*>(properties);
switch (self->adapterType) {
case wgpu::AdapterType::DiscreteGPU: return WGPUAdapterType_DiscreteGPU;
case wgpu::AdapterType::IntegratedGPU: return WGPUAdapterType_IntegratedGPU;
case wgpu::AdapterType::CPU: return WGPUAdapterType_CPU;
case wgpu::AdapterType::Unknown: return WGPUAdapterType_Unknown;
}
}
MACH_EXPORT WGPUBackendType machDawnNativeAdapterProperties_getBackendType(MachDawnNativeAdapterProperties properties) {
auto self = reinterpret_cast<wgpu::AdapterProperties*>(properties);
switch (self->backendType) {
case wgpu::BackendType::WebGPU: return WGPUBackendType_WebGPU;
case wgpu::BackendType::D3D11: return WGPUBackendType_D3D11;
case wgpu::BackendType::D3D12: return WGPUBackendType_D3D12;
case wgpu::BackendType::Metal: return WGPUBackendType_Metal;
case wgpu::BackendType::Null: return WGPUBackendType_Null;
case wgpu::BackendType::OpenGL: return WGPUBackendType_OpenGL;
case wgpu::BackendType::OpenGLES: return WGPUBackendType_OpenGLES;
case wgpu::BackendType::Vulkan: return WGPUBackendType_Vulkan;
}
}
// dawn_native::Adapter wrappers
MACH_EXPORT MachDawnNativeAdapterProperties machDawnNativeAdapter_getProperties(MachDawnNativeAdapter adapter) {
auto self = reinterpret_cast<dawn_native::Adapter*>(adapter);
auto cppProperties = new wgpu::AdapterProperties();
self->GetProperties(cppProperties);
return reinterpret_cast<MachDawnNativeAdapterProperties>(cppProperties);
}
// TODO(dawn-native-mach):
// std::vector<const char*> GetSupportedExtensions() const;
// WGPUDeviceProperties GetAdapterProperties() const;
// bool GetLimits(WGPUSupportedLimits* limits) const;
// void SetUseTieredLimits(bool useTieredLimits);
// // Check that the Adapter is able to support importing external images. This is necessary
// // to implement the swapchain and interop APIs in Chromium.
// bool SupportsExternalImages() const;
// explicit operator bool() const;
MACH_EXPORT WGPUDevice machDawnNativeAdapter_createDevice(MachDawnNativeAdapter adapter, MachDawnNativeDeviceDescriptor* deviceDescriptor) {
auto self = reinterpret_cast<dawn_native::Adapter*>(adapter);
if (deviceDescriptor == nullptr) {
return self->CreateDevice(nullptr);
}
std::vector<const char*> cppRequiredExtensions;
for (int i = 0; i < deviceDescriptor->requiredExtensionsLength; i++)
cppRequiredExtensions.push_back(deviceDescriptor->requiredExtensions[i]);
std::vector<const char*> cppForceEnabledToggles;
for (int i = 0; i < deviceDescriptor->forceEnabledTogglesLength; i++)
cppForceEnabledToggles.push_back(deviceDescriptor->forceEnabledToggles[i]);
std::vector<const char*> cppForceDisabledToggles;
for (int i = 0; i < deviceDescriptor->forceDisabledTogglesLength; i++)
cppForceDisabledToggles.push_back(deviceDescriptor->forceDisabledToggles[i]);
auto cppDeviceDescriptor = dawn_native::DeviceDescriptor{
.requiredExtensions = cppRequiredExtensions,
.forceEnabledToggles = cppForceEnabledToggles,
.forceDisabledToggles = cppForceDisabledToggles,
.requiredLimits = deviceDescriptor->requiredLimits,
};
return self->CreateDevice(&cppDeviceDescriptor);
}
// TODO(dawn-native-mach):
// // An optional parameter of Adapter::CreateDevice() to send additional information when creating
// // a Device. For example, we can use it to enable a workaround, optimization or feature.
// struct DAWN_NATIVE_EXPORT DeviceDescriptor {
// std::vector<const char*> requiredExtensions;
// std::vector<const char*> forceEnabledToggles;
// std::vector<const char*> forceDisabledToggles;
// const WGPURequiredLimits* requiredLimits = nullptr;
// };
// TODO(dawn-native-mach):
// // Create a device on this adapter, note that the interface will change to include at least
// // a device descriptor and a pointer to backend specific options.
// // On an error, nullptr is returned.
// WGPUDevice CreateDevice(const DeviceDescriptor* deviceDescriptor = nullptr);
// TODO(dawn-native-mach):
// void RequestDevice(const DeviceDescriptor* descriptor,
// WGPURequestDeviceCallback callback,
// void* userdata);
// TODO(dawn-native-mach):
// // Reset the backend device object for testing purposes.
// void ResetInternalDeviceForTesting();
// std::vector<Adapter> wrapper
typedef struct MachDawnNativeAdaptersImpl* MachDawnNativeAdapters;
MACH_EXPORT MachDawnNativeAdapter machDawnNativeAdapters_index(MachDawnNativeAdapters adapters, uintptr_t index) {
auto self = reinterpret_cast<std::vector<dawn_native::Adapter>*>(adapters);
return reinterpret_cast<MachDawnNativeAdapter>(&(*self)[index]);
}
MACH_EXPORT uintptr_t machDawnNativeAdapters_length(MachDawnNativeAdapters adapters) {
auto self = reinterpret_cast<std::vector<dawn_native::Adapter>*>(adapters);
return self->size();
};
// dawn_native::Instance wrappers
MACH_EXPORT MachDawnNativeInstance machDawnNativeInstance_init(void) {
return reinterpret_cast<MachDawnNativeInstance>(new dawn_native::Instance());
}
MACH_EXPORT void machDawnNativeInstance_deinit(MachDawnNativeInstance instance) {
delete reinterpret_cast<dawn_native::Instance*>(instance);
}
MACH_EXPORT void machDawnNativeInstance_discoverDefaultAdapters(MachDawnNativeInstance instance) {
dawn_native::Instance* self = reinterpret_cast<dawn_native::Instance*>(instance);
self->DiscoverDefaultAdapters();
}
// TODO(dawn-native-mach):
// // Adds adapters that can be discovered with the options provided (like a getProcAddress).
// // The backend is chosen based on the type of the options used. Returns true on success.
// bool DiscoverAdapters(const AdapterDiscoveryOptionsBase* options);
MACH_EXPORT MachDawnNativeAdapters machDawnNativeInstance_getAdapters(MachDawnNativeInstance instance) {
dawn_native::Instance* self = reinterpret_cast<dawn_native::Instance*>(instance);
auto cppAdapters = self->GetAdapters();
auto heapAllocated = new std::vector<dawn_native::Adapter>();
for (int i=0; i<cppAdapters.size(); i++) heapAllocated->push_back(cppAdapters[i]);
return reinterpret_cast<MachDawnNativeAdapters>(heapAllocated);
}
MACH_EXPORT const DawnProcTable* machDawnNativeGetProcs() {
return &dawn_native::GetProcs();
}
// TODO(dawn-native-mach):
// const ToggleInfo* GetToggleInfo(const char* toggleName);
// TODO(dawn-native-mach):
// // Enables backend validation layers
// void EnableBackendValidation(bool enableBackendValidation);
// void SetBackendValidationLevel(BackendValidationLevel validationLevel);
// TODO(dawn-native-mach):
// // Enable debug capture on Dawn startup
// void EnableBeginCaptureOnStartup(bool beginCaptureOnStartup);
// TODO(dawn-native-mach):
// void SetPlatform(dawn_platform::Platform* platform);
// TODO(dawn-native-mach):
// // Returns the underlying WGPUInstance object.
// WGPUInstance Get() const;
// typedef struct MachUtilsBackendBindingImpl* MachUtilsBackendBinding;
MACH_EXPORT MachUtilsBackendBinding machUtilsCreateBinding(WGPUBackendType backendType, GLFWwindow* window, WGPUDevice device) {
wgpu::BackendType cppBackendType;
switch (backendType) {
case WGPUBackendType_WebGPU:
cppBackendType = wgpu::BackendType::WebGPU;
break;
case WGPUBackendType_D3D11:
cppBackendType = wgpu::BackendType::D3D11;
break;
case WGPUBackendType_D3D12:
cppBackendType = wgpu::BackendType::D3D12;
break;
case WGPUBackendType_Metal:
cppBackendType = wgpu::BackendType::Metal;
break;
case WGPUBackendType_Null:
cppBackendType = wgpu::BackendType::Null;
break;
case WGPUBackendType_OpenGL:
cppBackendType = wgpu::BackendType::OpenGL;
break;
case WGPUBackendType_OpenGLES:
cppBackendType = wgpu::BackendType::OpenGLES;
break;
case WGPUBackendType_Vulkan:
cppBackendType = wgpu::BackendType::Vulkan;
break;
case WGPUBackendType_Force32:
// Force32 is just to force the size of the C enum type to 32-bits, so this is technically
// an illegal input.
cppBackendType = wgpu::BackendType::Null;
break;
}
return reinterpret_cast<MachUtilsBackendBinding>(utils::CreateBinding(cppBackendType, window, device));
}
MACH_EXPORT uint64_t machUtilsBackendBinding_getSwapChainImplementation(MachUtilsBackendBinding binding) {
auto self = reinterpret_cast<utils::BackendBinding*>(binding);
return self->GetSwapChainImplementation();
}
MACH_EXPORT WGPUTextureFormat machUtilsBackendBinding_getPreferredSwapChainTextureFormat(MachUtilsBackendBinding binding) {
auto self = reinterpret_cast<utils::BackendBinding*>(binding);
return self->GetPreferredSwapChainTextureFormat();
}
#ifdef __cplusplus
} // extern "C"
#endif
// TODO(dawn-native-mach): everything below here is not wrapped
// #ifndef DAWNNATIVE_DAWNNATIVE_H_
// #define DAWNNATIVE_DAWNNATIVE_H_
// #include <dawn/dawn_proc_table.h>
// #include <dawn/webgpu.h>
// #include <dawn_native/dawn_native_export.h>
// #include <string>
// #include <vector>
// namespace dawn_platform {
// class Platform;
// } // namespace dawn_platform
// namespace wgpu {
// struct AdapterProperties;
// }
// namespace dawn_native {
// // DEPRECATED: use WGPUAdapterProperties instead.
// struct PCIInfo {
// uint32_t deviceId = 0;
// uint32_t vendorId = 0;
// std::string name;
// };
// // DEPRECATED: use WGPUBackendType instead.
// enum class BackendType {
// D3D12,
// Metal,
// Null,
// OpenGL,
// OpenGLES,
// Vulkan,
// };
// // DEPRECATED: use WGPUAdapterType instead.
// enum class DeviceType {
// DiscreteGPU,
// IntegratedGPU,
// CPU,
// Unknown,
// };
// class InstanceBase;
// class AdapterBase;
// // A struct to record the information of a toggle. A toggle is a code path in Dawn device that
// // can be manually configured to run or not outside Dawn, including workarounds, special
// // features and optimizations.
// struct ToggleInfo {
// const char* name;
// const char* description;
// const char* url;
// };
// // A struct to record the information of an extension. An extension is a GPU feature that is not
// // required to be supported by all Dawn backends and can only be used when it is enabled on the
// // creation of device.
// using ExtensionInfo = ToggleInfo;
// // Base class for options passed to Instance::DiscoverAdapters.
// struct DAWN_NATIVE_EXPORT AdapterDiscoveryOptionsBase {
// public:
// const WGPUBackendType backendType;
// protected:
// AdapterDiscoveryOptionsBase(WGPUBackendType type);
// };
// enum BackendValidationLevel { Full, Partial, Disabled };
// class DAWN_NATIVE_EXPORT Instance {
// };
// // Query the names of all the toggles that are enabled in device
// DAWN_NATIVE_EXPORT std::vector<const char*> GetTogglesUsed(WGPUDevice device);
// // Backdoor to get the number of lazy clears for testing
// DAWN_NATIVE_EXPORT size_t GetLazyClearCountForTesting(WGPUDevice device);
// // Backdoor to get the number of deprecation warnings for testing
// DAWN_NATIVE_EXPORT size_t GetDeprecationWarningCountForTesting(WGPUDevice device);
// // Query if texture has been initialized
// DAWN_NATIVE_EXPORT bool IsTextureSubresourceInitialized(
// WGPUTexture texture,
// uint32_t baseMipLevel,
// uint32_t levelCount,
// uint32_t baseArrayLayer,
// uint32_t layerCount,
// WGPUTextureAspect aspect = WGPUTextureAspect_All);
// // Backdoor to get the order of the ProcMap for testing
// DAWN_NATIVE_EXPORT std::vector<const char*> GetProcMapNamesForTesting();
// DAWN_NATIVE_EXPORT bool DeviceTick(WGPUDevice device);
// // ErrorInjector functions used for testing only. Defined in dawn_native/ErrorInjector.cpp
// DAWN_NATIVE_EXPORT void EnableErrorInjector();
// DAWN_NATIVE_EXPORT void DisableErrorInjector();
// DAWN_NATIVE_EXPORT void ClearErrorInjector();
// DAWN_NATIVE_EXPORT uint64_t AcquireErrorInjectorCallCount();
// DAWN_NATIVE_EXPORT void InjectErrorAt(uint64_t index);
// // The different types of external images
// enum ExternalImageType {
// OpaqueFD,
// DmaBuf,
// IOSurface,
// DXGISharedHandle,
// EGLImage,
// };
// // Common properties of external images
// struct DAWN_NATIVE_EXPORT ExternalImageDescriptor {
// public:
// const ExternalImageType type;
// const WGPUTextureDescriptor* cTextureDescriptor; // Must match image creation params
// bool isInitialized; // Whether the texture is initialized on import
// protected:
// ExternalImageDescriptor(ExternalImageType type);
// };
// struct DAWN_NATIVE_EXPORT ExternalImageAccessDescriptor {
// public:
// bool isInitialized; // Whether the texture is initialized on import
// WGPUTextureUsageFlags usage;
// };
// struct DAWN_NATIVE_EXPORT ExternalImageExportInfo {
// public:
// const ExternalImageType type;
// bool isInitialized; // Whether the texture is initialized after export
// protected:
// ExternalImageExportInfo(ExternalImageType type);
// };
// DAWN_NATIVE_EXPORT const char* GetObjectLabelForTesting(void* objectHandle);
// DAWN_NATIVE_EXPORT uint64_t GetAllocatedSizeForTesting(WGPUBuffer buffer);
// DAWN_NATIVE_EXPORT bool BindGroupLayoutBindingsEqualForTesting(WGPUBindGroupLayout a,
// WGPUBindGroupLayout b);
// } // namespace dawn_native
// #endif // DAWNNATIVE_DAWNNATIVE_H_