mach/build.zig

220 lines
8 KiB
Zig

const std = @import("std");
pub const gpu = @import("gpu/build.zig");
const gpu_dawn = @import("gpu-dawn/build.zig");
pub const glfw = @import("glfw/build.zig");
const Pkg = std.build.Pkg;
pub fn build(b: *std.build.Builder) void {
const mode = b.standardReleaseOptions();
const target = b.standardTargetOptions(.{});
const gpu_dawn_options = gpu_dawn.Options{
.from_source = b.option(bool, "dawn-from-source", "Build Dawn from source") orelse false,
};
const options = Options{ .gpu_dawn_options = gpu_dawn_options };
// TODO: re-enable tests
const main_tests = b.addTest("src/main.zig");
main_tests.setBuildMode(mode);
main_tests.setTarget(target);
main_tests.addPackage(pkg);
main_tests.addPackage(gpu.pkg);
main_tests.addPackage(glfw.pkg);
const test_step = b.step("test", "Run library tests");
test_step.dependOn(&main_tests.step);
// TODO(build-system): https://github.com/hexops/mach/issues/229#issuecomment-1100958939
ensureDependencySubmodule(b.allocator, "examples/libs/zmath") catch unreachable;
ensureDependencySubmodule(b.allocator, "examples/libs/zigimg") catch unreachable;
ensureDependencySubmodule(b.allocator, "examples/assets") catch unreachable;
inline for ([_]ExampleDefinition{
.{ .name = "triangle" },
.{ .name = "boids" },
.{ .name = "rotating-cube", .packages = &[_]Pkg{Packages.zmath} },
.{ .name = "two-cubes", .packages = &[_]Pkg{Packages.zmath} },
.{ .name = "instanced-cube", .packages = &[_]Pkg{Packages.zmath} },
.{ .name = "advanced-gen-texture-light", .packages = &[_]Pkg{Packages.zmath} },
.{ .name = "fractal-cube", .packages = &[_]Pkg{Packages.zmath} },
.{ .name = "gkurve", .packages = &[_]Pkg{ Packages.zmath, Packages.zigimg }, .std_platform_only = true },
.{ .name = "textured-cube", .packages = &[_]Pkg{ Packages.zmath, Packages.zigimg }, .std_platform_only = true },
}) |example| {
// FIXME: this is workaround for a problem that some examples (having the std_platform_only=true field) as
// well as zigimg uses IO which is not supported in freestanding environments. So break out of this loop
// as soon as any such examples is found. This does means that any example which works on wasm should be
// placed before those who dont.
if (example.std_platform_only)
if (target.toTarget().cpu.arch == .wasm32)
break;
const example_app = App.init(
b,
.{
.name = "example-" ++ example.name,
.src = "examples/" ++ example.name ++ "/main.zig",
.target = target,
.deps = comptime example.packages ++ &[_]Pkg{ glfw.pkg, gpu.pkg, pkg },
},
);
example_app.setBuildMode(mode);
example_app.link(options);
example_app.install();
const example_compile_step = b.step("example-" ++ example.name, "Compile '" ++ example.name ++ "' example");
example_compile_step.dependOn(&example_app.getInstallStep().?.step);
if (target.toTarget().cpu.arch != .wasm32) {
const example_run_cmd = example_app.run();
example_run_cmd.step.dependOn(&example_app.getInstallStep().?.step);
const example_run_step = b.step("run-example-" ++ example.name, "Run '" ++ example.name ++ "' example");
example_run_step.dependOn(&example_run_cmd.step);
}
}
if (target.toTarget().cpu.arch != .wasm32) {
const shaderexp_app = App.init(
b,
.{
.name = "shaderexp",
.src = "shaderexp/main.zig",
.target = target,
.deps = &.{ glfw.pkg, gpu.pkg, pkg },
},
);
shaderexp_app.setBuildMode(mode);
shaderexp_app.link(options);
shaderexp_app.install();
const shaderexp_compile_step = b.step("shaderexp", "Compile shaderexp");
shaderexp_compile_step.dependOn(&shaderexp_app.getInstallStep().?.step);
const shaderexp_run_cmd = shaderexp_app.run();
shaderexp_run_cmd.step.dependOn(&shaderexp_app.getInstallStep().?.step);
const shaderexp_run_step = b.step("run-shaderexp", "Run shaderexp");
shaderexp_run_step.dependOn(&shaderexp_run_cmd.step);
}
const compile_all = b.step("compile-all", "Compile all examples and applications");
compile_all.dependOn(b.getInstallStep());
}
pub const Options = struct {
glfw_options: glfw.Options = .{},
gpu_dawn_options: gpu_dawn.Options = .{},
};
const ExampleDefinition = struct {
name: []const u8,
packages: []const Pkg = &[_]Pkg{},
std_platform_only: bool = false,
};
const Packages = struct {
// Declared here because submodule may not be cloned at the time build.zig runs.
const zmath = std.build.Pkg{
.name = "zmath",
.path = .{ .path = "examples/libs/zmath/src/zmath.zig" },
};
const zigimg = std.build.Pkg{
.name = "zigimg",
.path = .{ .path = "examples/libs/zigimg/zigimg.zig" },
};
};
const App = struct {
b: *std.build.Builder,
name: []const u8,
step: *std.build.LibExeObjStep,
pub fn init(b: *std.build.Builder, options: struct {
name: []const u8,
src: []const u8,
target: std.zig.CrossTarget,
deps: ?[]const Pkg = null,
}) App {
const app_pkg = std.build.Pkg{
.name = "app",
.path = .{ .path = options.src },
.dependencies = options.deps,
};
const step = blk: {
if (options.target.toTarget().cpu.arch == .wasm32) {
// TODO: use options.name
const lib = b.addSharedLibrary("application", "src/wasm.zig", .unversioned);
lib.addPackage(gpu.pkg);
break :blk lib;
} else {
const exe = b.addExecutable(options.name, "src/native.zig");
exe.addPackage(gpu.pkg);
exe.addPackage(glfw.pkg);
break :blk exe;
}
};
step.addPackage(app_pkg);
step.setTarget(options.target);
return .{
.b = b,
.step = step,
.name = options.name,
};
}
pub fn install(app: *const App) void {
app.step.install();
}
pub fn link(app: *const App, options: Options) void {
const gpu_options = gpu.Options{
.glfw_options = @bitCast(@import("gpu/libs/mach-glfw/build.zig").Options, options.glfw_options),
.gpu_dawn_options = @bitCast(@import("gpu/libs/mach-gpu-dawn/build.zig").Options, options.gpu_dawn_options),
};
if (app.step.target.toTarget().cpu.arch != .wasm32) {
glfw.link(app.b, app.step, options.glfw_options);
gpu.link(app.b, app.step, gpu_options);
}
}
pub fn setBuildMode(app: *const App, mode: std.builtin.Mode) void {
app.step.setBuildMode(mode);
}
pub fn getInstallStep(app: *const App) ?*std.build.InstallArtifactStep {
return app.step.install_step;
}
pub fn run(app: *const App) *std.build.RunStep {
if (app.step.target.toTarget().cpu.arch != .wasm32) {
return app.step.run();
}
unreachable;
}
};
pub const pkg = std.build.Pkg{
.name = "mach",
.path = .{ .path = thisDir() ++ "/src/main.zig" },
.dependencies = &.{ gpu.pkg, glfw.pkg },
};
fn thisDir() []const u8 {
return std.fs.path.dirname(@src().file) orelse ".";
}
fn ensureDependencySubmodule(allocator: std.mem.Allocator, path: []const u8) !void {
if (std.process.getEnvVarOwned(allocator, "NO_ENSURE_SUBMODULES")) |no_ensure_submodules| {
if (std.mem.eql(u8, no_ensure_submodules, "true")) return;
} else |_| {}
var child = std.ChildProcess.init(&.{ "git", "submodule", "update", "--init", path }, allocator);
child.cwd = thisDir();
child.stderr = std.io.getStdErr();
child.stdout = std.io.getStdOut();
_ = try child.spawnAndWait();
}