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d3d12
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fix windows build
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2024-06-02 18:57:45 -07:00 |
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metal
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Remove Objective-C dual namespacing
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2024-08-23 20:43:38 -07:00 |
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opengl
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update to Zig 2024.10-mach (helps hexops/mach#1276)
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2024-10-08 11:42:23 -07:00 |
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shader
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update to Zig 2024.10-mach (helps hexops/mach#1276)
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2024-10-08 11:42:23 -07:00 |
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sysgpu
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update to Zig 2024.10-mach (helps hexops/mach#1276)
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2024-10-08 11:42:23 -07:00 |
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vulkan
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core: revive wayland
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2024-07-13 09:06:35 -07:00 |
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d3d12.zig
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core: win32: various improvements (#1255)
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2024-08-24 23:16:53 -07:00 |
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main.zig
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build: fix sysgpu_backend build option (#1264)
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2024-09-08 16:45:22 -07:00 |
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metal.zig
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Remove Objective-C dual namespacing
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2024-08-23 20:43:38 -07:00 |
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opengl.zig
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sysgpu: implement texture getWidth/getHeight
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2024-04-29 20:17:26 -07:00 |
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utils.zig
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remove: @fence()
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2024-10-16 10:21:36 -07:00 |